freego/view_board.go

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2022-02-21 14:22:13 -05:00
package main
import (
"errors"
"image/color"
"log"
"github.com/hajimehoshi/ebiten/v2"
)
var errorTaskTerminated = errors.New("freego: task terminated")
type task func() error
// ViewBoard represents the game board.
type ViewBoard struct {
size int
tiles map[*ViewTile]struct{}
tasks []task
}
// NewViewBoard generates a new ViewBoard with giving a size.
func NewViewBoard(g *Game) (*ViewBoard, error) {
size := g.board.size
b := &ViewBoard{
size: size,
tiles: map[*ViewTile]struct{}{},
}
for i := 0; i < size; i++ {
for j := 0; j < size; j++ {
b.tiles[NewViewTile(i, j, g.board.board[i][j])] = struct{}{}
}
}
return b, nil
}
//func (b *ViewBoard) tileAt(x, y int) *Tile {
// return tileAt(b.tiles, x, y)
//}
// Update updates the board state.
func (b *ViewBoard) Update(input *Input) error {
for t := range b.tiles {
if err := t.Update(); err != nil {
return err
}
}
if 0 < len(b.tasks) {
t := b.tasks[0]
if err := t(); err == errorTaskTerminated {
b.tasks = b.tasks[1:]
} else if err != nil {
return err
}
return nil
}
if dir, ok := input.Dir(); ok {
//if err := b.Move(dir); err != nil {
// return err
//}
log.Println(dir)
}
return nil
}
// Draw draws the board to the given boardImage.
func (b *ViewBoard) Draw(boardImage *ebiten.Image) {
boardImage.Fill(color.RGBA{0xbb, 0xad, 0xa0, 0xff})
for j := 0; j < b.size; j++ {
for i := 0; i < b.size; i++ {
//v := 0
op := &ebiten.DrawImageOptions{}
x := i*tileSize + (i+1)*tileMargin
y := j*tileSize + (j+1)*tileMargin
op.GeoM.Translate(float64(x), float64(y))
//op.ColorM.ScaleWithColor(tileBackgroundColor(v))
boardImage.DrawImage(tileImage, op)
}
}
for t := range b.tiles {
t.Draw(boardImage)
}
}
// Size returns the board size.
func (b *ViewBoard) Size() (int, int) {
x := b.size*tileSize + (b.size+1)*tileMargin
y := x
return x, y
}