using as a lib for now
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19
main.go
19
main.go
@ -59,15 +59,16 @@ func DummyGame() (*Game, error) {
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return g, nil
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}
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func main() {
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//red := NewDummyPlayer(Red)
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//blue := NewDummyPlayer(Blue)
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_, err := DummyGame()
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if err != nil {
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panic(err)
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}
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return
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}
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//func main() {
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// //red := NewDummyPlayer(Red)
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//blue := NewDummyPlayer(Blue)
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// _, err := DummyGame()
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// if err != nil {
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// panic(err)
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// }
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// return
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//}
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func addpiece(game *Game, rank int, c Colour, x int, y int) {
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res, err := game.SetupPiece(x, y, NewPieceFromInt(rank, c))
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