From 7fd0bfb1c69e1032097f7a14d070d22a41ce377d Mon Sep 17 00:00:00 2001 From: Steve Date: Sun, 20 Feb 2022 17:10:50 -0500 Subject: [PATCH] add piece ranks --- piece.go | 16 ++++++++++----- rank_enumer.go | 55 ++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 66 insertions(+), 5 deletions(-) create mode 100644 rank_enumer.go diff --git a/piece.go b/piece.go index 2c53a81..60848d9 100644 --- a/piece.go +++ b/piece.go @@ -1,13 +1,19 @@ package main -import "strconv" - //Rank represents the rank of a piece +//go:generate enumer -type=Rank type Rank int -func (r Rank) String() string { - return strconv.Itoa(int(r)) -} +//Rank rank pieces +const ( + Flag Rank = iota + Spy + Scout + Miner + Captain + General + Marshal +) //Piece :game piece type Piece struct { diff --git a/rank_enumer.go b/rank_enumer.go new file mode 100644 index 0000000..4f46237 --- /dev/null +++ b/rank_enumer.go @@ -0,0 +1,55 @@ +// Code generated by "enumer -type=Rank"; DO NOT EDIT. + +// +package main + +import ( + "fmt" +) + +const _RankName = "FlagSpyScoutMinerCaptainGeneralMarshal" + +var _RankIndex = [...]uint8{0, 4, 7, 12, 17, 24, 31, 38} + +func (i Rank) String() string { + if i < 0 || i >= Rank(len(_RankIndex)-1) { + return fmt.Sprintf("Rank(%d)", i) + } + return _RankName[_RankIndex[i]:_RankIndex[i+1]] +} + +var _RankValues = []Rank{0, 1, 2, 3, 4, 5, 6} + +var _RankNameToValueMap = map[string]Rank{ + _RankName[0:4]: 0, + _RankName[4:7]: 1, + _RankName[7:12]: 2, + _RankName[12:17]: 3, + _RankName[17:24]: 4, + _RankName[24:31]: 5, + _RankName[31:38]: 6, +} + +// RankString retrieves an enum value from the enum constants string name. +// Throws an error if the param is not part of the enum. +func RankString(s string) (Rank, error) { + if val, ok := _RankNameToValueMap[s]; ok { + return val, nil + } + return 0, fmt.Errorf("%s does not belong to Rank values", s) +} + +// RankValues returns all values of the enum +func RankValues() []Rank { + return _RankValues +} + +// IsARank returns "true" if the value is listed in the enum definition. "false" otherwise +func (i Rank) IsARank() bool { + for _, v := range _RankValues { + if i == v { + return true + } + } + return false +}