add setup command
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parent
64bab97c38
commit
b5fc903394
9
game.go
9
game.go
@ -142,6 +142,15 @@ func (g *Game) Start() bool {
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return false
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}
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//Setup puts the game in setup mode
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func (g *Game) Setup() bool {
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if g.State == gameLobby {
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g.State = gameSetup
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return true
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}
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return false
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}
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func (g *Game) move(x, y, s, t int) (bool, error) {
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startPiece, err := g.Board.GetPiece(x, y)
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if err != nil {
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