add starting tests
This commit is contained in:
parent
7558da5c8e
commit
48ea6e62a1
5
api.go
5
api.go
@ -82,6 +82,8 @@ func (a *API) GetGame(res http.ResponseWriter, req *http.Request) {
|
||||
|
||||
log.Println("sending game state")
|
||||
rotatedBoard := s.getBoard(p)
|
||||
rotate := req.Header.Get("Rotate")
|
||||
if rotate == "true" {
|
||||
i := 0
|
||||
temp := rotatedBoard[0]
|
||||
for ; i < len(rotatedBoard)-1; i++ {
|
||||
@ -89,7 +91,8 @@ func (a *API) GetGame(res http.ResponseWriter, req *http.Request) {
|
||||
}
|
||||
|
||||
rotatedBoard[i] = temp
|
||||
respondWithJSON(res, http.StatusOK, rotatedBoard)
|
||||
}
|
||||
respondWithJSON(res, http.StatusOK, gameResp{rotatedBoard})
|
||||
return
|
||||
}
|
||||
|
||||
|
122
api_test.go
Normal file
122
api_test.go
Normal file
@ -0,0 +1,122 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strconv"
|
||||
"testing"
|
||||
|
||||
"github.com/gorilla/mux"
|
||||
)
|
||||
|
||||
func TestNewAPI(t *testing.T) {
|
||||
a := NewAPI()
|
||||
if len(a.games) != 0 {
|
||||
t.Fatalf("games list not empty")
|
||||
}
|
||||
if a.nextInt != 1 {
|
||||
t.Fatalf("nextInt somehow already implemented")
|
||||
}
|
||||
}
|
||||
|
||||
func dummyGame(a *API) int {
|
||||
i := a.nextInt
|
||||
a.games[i] = NewSession()
|
||||
a.games[i].redPlayer.Ready = true
|
||||
a.games[i].bluePlayer.Ready = true
|
||||
a.games[i].simulator.Setup()
|
||||
initDummy(a.games[i].simulator)
|
||||
return i
|
||||
}
|
||||
|
||||
func TestNewGame(t *testing.T) {
|
||||
t.Parallel()
|
||||
a := NewAPI()
|
||||
var tests = []struct {
|
||||
gid int
|
||||
pid string
|
||||
}{
|
||||
{1, "red"},
|
||||
{1, "blue"},
|
||||
{2, "red"},
|
||||
}
|
||||
for i, tt := range tests {
|
||||
tname := fmt.Sprintf("/game %v", i)
|
||||
t.Run(tname, func(t *testing.T) {
|
||||
r, _ := http.NewRequest("POST", "/game", nil)
|
||||
w := httptest.NewRecorder()
|
||||
a.NewGame(w, r)
|
||||
resp := w.Result()
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
t.Fatal("failed to create new game")
|
||||
}
|
||||
_, ok := a.games[tt.gid]
|
||||
if !ok {
|
||||
t.Fatalf("API thinks it created a game but it didn't")
|
||||
}
|
||||
var respStruct newGameResp
|
||||
err := json.NewDecoder(resp.Body).Decode(&respStruct)
|
||||
if err != nil {
|
||||
t.Errorf("/game returned bad response body: %v", err)
|
||||
}
|
||||
if respStruct.GameID != tt.gid {
|
||||
t.Errorf("Expected game %v, got %v", tt.gid, respStruct.GameID)
|
||||
}
|
||||
if respStruct.PlayerID != tt.pid {
|
||||
t.Errorf("wrong playerID returned")
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestGetGame(t *testing.T) {
|
||||
t.Parallel()
|
||||
a := NewAPI()
|
||||
gid := dummyGame(a)
|
||||
var tests = []struct {
|
||||
pid string
|
||||
code int
|
||||
}{
|
||||
{"red", http.StatusOK},
|
||||
{"blue", http.StatusOK},
|
||||
{"green", http.StatusBadRequest},
|
||||
}
|
||||
for _, tt := range tests {
|
||||
tname := fmt.Sprintf("/game from player %v", tt.pid)
|
||||
t.Run(tname, func(t *testing.T) {
|
||||
r, _ := http.NewRequest("GET", "/game", nil)
|
||||
w := httptest.NewRecorder()
|
||||
r = mux.SetURLVars(r, map[string]string{"id": strconv.Itoa(gid)})
|
||||
r.Header.Add("Player-id", tt.pid)
|
||||
r.Header.Add("Rotate", "false")
|
||||
a.GetGame(w, r)
|
||||
resp := w.Result()
|
||||
if resp.StatusCode != tt.code {
|
||||
t.Fatalf("failed to get game: %v", resp.Status)
|
||||
}
|
||||
if resp.StatusCode == http.StatusOK {
|
||||
var respStruct gameResp
|
||||
err := json.NewDecoder(resp.Body).Decode(&respStruct)
|
||||
if err != nil {
|
||||
t.Fatalf("/game returned bad response body: %v", err)
|
||||
}
|
||||
if len(respStruct.GameBoard) == 0 {
|
||||
t.Errorf("bad game board returned")
|
||||
}
|
||||
for j := range respStruct.GameBoard {
|
||||
for i, vt := range respStruct.GameBoard[j] {
|
||||
curr, err := a.games[gid].simulator.Board.GetPiece(j, i)
|
||||
if err != nil {
|
||||
t.Fatalf("Strange board position: %v", err)
|
||||
}
|
||||
if curr != nil && !vt.Hidden && curr.Owner.String() != tt.pid && curr.Hidden {
|
||||
t.Errorf("/game returned a piece that should be hidden but isn't")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user