Board renders meaningful stuff
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20fc6cf9ed
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@ -1,18 +1,20 @@
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import wretch from "wretch";
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import { Cell } from "../types";
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const USER_ID_HEADER = 'Player-id';
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const USER_ID_HEADER = "Player-id";
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export const fetchGameState = async (
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playerId: string,
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gameId: number
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): Promise<Cell[]> => {
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const response = await wretch(`/game/${gameId}`)
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): Promise<{ cells: Cell[]; cellWidth: number }> => {
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const response: { board: Cell[][] } = await wretch(`/api/game/${gameId}`)
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.headers({
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USER_ID_HEADER: playerId
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[USER_ID_HEADER]: playerId,
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})
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.get()
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.json();
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console.log(response);
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return [];
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return {
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cells: response.board.flat(),
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cellWidth: response.board[0].length,
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};
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};
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@ -16,7 +16,7 @@ const Board = (props: BoardProps) => {
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}}
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>
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{props.cells.map((cell) => (
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<div className={styles.gridCell}>{cell.terrainType}</div>
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<div className={styles.gridCell}>{cell.piece}</div>
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))}
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</div>
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);
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@ -1,32 +1,26 @@
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import React, { useState, useEffect } from "react";
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import { fetchGameState } from "../api/game.api";
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import { Cell } from "../types";
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import Board from "./board";
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const Game = () => {
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interface GameProps {
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gameId: number;
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}
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const Game = (props: GameProps) => {
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const [isLoading, setLoading] = useState(false);
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const [cellWidth, setCellWidth] = useState(4);
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const [cells, setCells] = useState([
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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{ terrainType: 1 },
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]);
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const [cells, setCells] = useState([] as Cell[]);
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useEffect(() => {
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setLoading(true);
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fetchGameState("red", 1).then(console.log);
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});
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fetchGameState("red", props.gameId).then(
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({ cells: cellList, cellWidth: width }) => {
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setCellWidth(width);
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setCells(cellList);
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setLoading(false);
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}
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);
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}, [props.gameId]);
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return <Board cellWidth={cellWidth} cells={cells} />;
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};
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@ -11,7 +11,7 @@ const Home: NextPage = () => (
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<link rel="icon" href="/favicon.ico" />
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</Head>
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<main>
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<Game />
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<Game gameId={1} />
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</main>
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</div>
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);
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@ -4,5 +4,5 @@
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.gridCell {
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border: 1px solid black;
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padding-top: 91%; /* 100% is supposed to be 1:1 aspect ratio but it doesn't look like it */
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padding-top: 100%; /* 100% is supposed to be 1:1 aspect ratio but it doesn't look like it */
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}
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11
ui/types.ts
11
ui/types.ts
@ -1,9 +1,6 @@
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export interface Piece {
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rank: number;
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owner: number;
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}
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export interface Cell {
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piece?: Piece;
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terrainType: number;
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piece?: string;
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terrain: boolean;
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hidden: boolean;
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empty: boolean;
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}
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