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mumble-discord-bridge/internal/bridge/discord.go

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package bridge
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import (
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"context"
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"fmt"
"log"
"sync"
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"time"
"github.com/bwmarrin/discordgo"
"github.com/stieneee/gopus"
"github.com/stieneee/gumble/gumble"
"github.com/stieneee/mumble-discord-bridge/pkg/sleepct"
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)
type fromDiscord struct {
decoder *gopus.Decoder
pcm chan []int16
receiving bool // is used to to track the assumption that we are streaming a continuos stream form discord
streaming bool // The buffer streaming is streaming out
lastSequence uint16
lastTimeStamp uint32
}
// DiscordDuplex Handle discord voice stream
type DiscordDuplex struct {
Bridge *BridgeState
discordMutex sync.Mutex
fromDiscordMap map[uint32]fromDiscord
discordSendSleepTick sleepct.SleepCT
discordReceiveSleepTick sleepct.SleepCT
}
func NewDiscordDuplex(b *BridgeState) *DiscordDuplex {
return &DiscordDuplex{
Bridge: b,
fromDiscordMap: make(map[uint32]fromDiscord),
discordSendSleepTick: sleepct.SleepCT{},
discordReceiveSleepTick: sleepct.SleepCT{},
}
}
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// OnError gets called by dgvoice when an error is encountered.
// By default logs to STDERR
var OnError = func(str string, err error) {
prefix := "dgVoice: " + str
if err != nil {
log.Println(prefix + ": " + err.Error())
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} else {
log.Println(prefix)
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}
}
// SendPCM will receive on the provied channel encode
// received PCM data with Opus then send that to Discordgo
func (dd *DiscordDuplex) discordSendPCM(ctx context.Context, cancel context.CancelFunc, pcm <-chan []int16) {
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const channels int = 1
const frameRate int = 48000 // audio sampling rate
const frameSize int = 960 // uint16 size of each audio frame
const maxBytes int = (frameSize * 2) * 2 // max size of opus data
streaming := false
opusEncoder, err := gopus.NewEncoder(frameRate, channels, gopus.Audio)
if err != nil {
OnError("NewEncoder Error", err)
panic(err)
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}
// Generate Opus Silence Frame
opusSilence := []byte{0xf8, 0xff, 0xfe}
dd.discordSendSleepTick.Start(20 * time.Millisecond)
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lastReady := true
var readyTimeout *time.Timer
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var speakingStart time.Time
// Spy on the PCM channel to notify
// TODO determine a method to notify a paused sleepct
// pcm := make(chan []int16, 10)
// go func() {
// for {
// t, ok := <-pcmIn
// if !ok {
// close(pcm)
// return
// } else {
// dd.discordSendSleepTick.Notify()
// pcm <- t
// }
// }
// }()
internalSend := func(opus []byte) {
dd.Bridge.DiscordVoice.RWMutex.RLock()
if !dd.Bridge.DiscordVoice.Ready || dd.Bridge.DiscordVoice.OpusSend == nil {
if lastReady {
OnError(fmt.Sprintf("Discordgo not ready for opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
readyTimeout = time.AfterFunc(30*time.Second, func() {
log.Println("Debug: Set ready timeout")
cancel()
})
lastReady = false
}
} else if !lastReady {
fmt.Println("Discordgo ready to send opus packets")
lastReady = true
readyTimeout.Stop()
} else {
dd.Bridge.DiscordVoice.OpusSend <- opus
promDiscordSentPackets.Inc()
}
dd.Bridge.DiscordVoice.RWMutex.RUnlock()
}
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for {
select {
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case <-ctx.Done():
log.Println("Stopping Discord send PCM")
return
default:
}
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// if we are not streaming try to pause
// promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, !streaming)))
promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, false)))
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if (len(pcm) > 1 && streaming) || (len(pcm) > dd.Bridge.BridgeConfig.DiscordStartStreamingCount && !streaming) {
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if !streaming {
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speakingStart = time.Now()
dd.Bridge.DiscordVoice.Speaking(true)
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streaming = true
}
r1 := <-pcm
r2 := <-pcm
// try encoding pcm frame with Opus
opus, err := opusEncoder.Encode(append(r1, r2...), frameSize, maxBytes)
if err != nil {
OnError("Encoding Error", err)
continue
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}
internalSend(opus)
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} else {
if streaming {
// Check to see if there is a short speaking cycle.
// It is possible that short speaking cycle is the result of a short input to mumble (Not a problem). ie a quick tap of push to talk button.
// Or when timing delays are introduced via network, hardware or kernel delays (Problem).
// The problem delays result in choppy or stuttering sounds, especially when the silence frames are introduced into the opus frames below.
// Multiple short cycle delays can result in a discord rate limiter being trigger due to of multiple JSON speaking/not-speaking state changes
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if time.Since(speakingStart).Milliseconds() < 50 {
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log.Println("Warning: Short Mumble to Discord speaking cycle. Consider increaseing the size of the to Discord jitter buffer.")
}
// Send silence as suggested by Discord Documentation.
// We want to do this after alerting the user of possible short speaking cycles
for i := 0; i < 5; i++ {
internalSend(opusSilence)
// promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, true)))
promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, false)))
}
dd.Bridge.DiscordVoice.Speaking(false)
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streaming = false
}
}
}
}
// ReceivePCM will receive on the the Discordgo OpusRecv channel and decode
// the opus audio into PCM then send it on the provided channel.
func (dd *DiscordDuplex) discordReceivePCM(ctx context.Context, cancel context.CancelFunc) {
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var err error
lastReady := true
var readyTimeout *time.Timer
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var zeros [480]int16
for i := 0; i < 480; i++ {
zeros[i] = 0
}
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for {
dd.Bridge.DiscordVoice.RWMutex.RLock()
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if !dd.Bridge.DiscordVoice.Ready || dd.Bridge.DiscordVoice.OpusRecv == nil {
if lastReady {
OnError(fmt.Sprintf("Discordgo not to receive opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
readyTimeout = time.AfterFunc(30*time.Second, func() {
log.Println("Debug: Set ready timeout")
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cancel()
})
lastReady = false
}
continue
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} else if !lastReady {
fmt.Println("Discordgo ready to receive packets")
lastReady = true
readyTimeout.Stop()
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}
dd.Bridge.DiscordVoice.RWMutex.RUnlock()
var ok bool
var p *discordgo.Packet
select {
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case <-ctx.Done():
log.Println("Stopping Discord receive PCM")
return
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case p, ok = <-dd.Bridge.DiscordVoice.OpusRecv:
}
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if !ok {
log.Println("Opus not ok")
continue
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}
dd.discordMutex.Lock()
_, ok = dd.fromDiscordMap[p.SSRC]
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if !ok {
newStream := fromDiscord{}
newStream.pcm = make(chan []int16, 100)
newStream.receiving = false
newStream.streaming = false
newStream.decoder, err = gopus.NewDecoder(48000, 1) // Decode into mono
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if err != nil {
OnError("error creating opus decoder", err)
dd.discordMutex.Unlock()
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continue
}
dd.fromDiscordMap[p.SSRC] = newStream
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}
s := dd.fromDiscordMap[p.SSRC]
deltaT := int(p.Timestamp - s.lastTimeStamp)
if p.Sequence-s.lastSequence != 1 {
s.decoder.ResetState()
}
// oldReceiving := s.receiving
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if !s.receiving || deltaT < 1 || deltaT > 960*10 {
// First packet assume deltaT
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// fmt.Println("replacing", deltaT, 960)
deltaT = 960
s.receiving = true
}
s.lastTimeStamp = p.Timestamp
s.lastSequence = p.Sequence
dd.fromDiscordMap[p.SSRC] = s
dd.discordMutex.Unlock()
p.PCM, err = s.decoder.Decode(p.Opus, deltaT, false)
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if err != nil {
OnError("Error decoding opus data", err)
continue
}
// fmt.Println(p.SSRC, p.Type, deltaT, p.Sequence, p.Sequence-s.lastSequence, oldReceiving, s.streaming, len(p.Opus), len(p.PCM))
promDiscordReceivedPackets.Inc()
// Push data into pcm channel in 10ms chunks of mono pcm data
dd.discordMutex.Lock()
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for l := 0; l < len(p.PCM); l = l + 480 {
var next []int16
u := l + 480
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next = p.PCM[l:u]
select {
case dd.fromDiscordMap[p.SSRC].pcm <- next:
default:
log.Println("From Discord buffer full. Dropping packet")
}
}
dd.discordMutex.Unlock()
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dd.discordReceiveSleepTick.Notify()
}
}
func (dd *DiscordDuplex) fromDiscordMixer(ctx context.Context, toMumble chan<- gumble.AudioBuffer) {
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mumbleSilence := gumble.AudioBuffer{}
for i := 3; i < 480; i++ {
mumbleSilence = append(mumbleSilence, 0x00)
}
var speakingStart time.Time
dd.discordReceiveSleepTick.Start(10 * time.Millisecond)
sendAudio := false
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toMumbleStreaming := false
for {
select {
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case <-ctx.Done():
log.Println("Stopping from Discord mixer")
return
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default:
}
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// if didn't send audio try to pause
promTimerDiscordMixer.Observe(float64(dd.discordReceiveSleepTick.SleepNextTarget(ctx, !sendAudio)))
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dd.discordMutex.Lock()
sendAudio = false
internalMixerArr := make([][]int16, 0)
streamingCount := 0
// Work through each channel
for i := range dd.fromDiscordMap {
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bufferLength := len(dd.fromDiscordMap[i].pcm)
isStreaming := dd.fromDiscordMap[i].streaming
if (bufferLength > 0 && isStreaming) || (bufferLength > dd.Bridge.BridgeConfig.MumbleStartStreamCount && !isStreaming) {
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if !toMumbleStreaming {
speakingStart = time.Now()
toMumbleStreaming = true
}
sendAudio = true
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if !isStreaming {
x := dd.fromDiscordMap[i]
x.streaming = true
dd.fromDiscordMap[i] = x
}
streamingCount++
x1 := (<-dd.fromDiscordMap[i].pcm)
internalMixerArr = append(internalMixerArr, x1)
} else {
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if dd.fromDiscordMap[i].streaming {
x := dd.fromDiscordMap[i]
x.streaming = false
x.receiving = false // toggle this here is not optimal but there is no better location atm.
dd.fromDiscordMap[i] = x
}
}
}
promDiscordArraySize.Set(float64(len(dd.fromDiscordMap)))
promDiscordStreaming.Set(float64(streamingCount))
dd.discordMutex.Unlock()
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mumbleTimeoutSend := func(outBuf []int16) {
timeout := make(chan bool, 1)
go func() {
time.Sleep(10 * time.Millisecond)
timeout <- true
}()
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select {
case toMumble <- outBuf:
promSentMumblePackets.Inc()
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case <-timeout:
log.Println("To Mumble timeout. Dropping packet")
promToMumbleDropped.Inc()
}
}
if sendAudio {
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// Regular send mixed audio
outBuf := make([]int16, 480)
for j := 0; j < len(internalMixerArr); j++ {
for i := 0; i < len(internalMixerArr[j]); i++ {
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outBuf[i] += (internalMixerArr[j])[i]
}
}
mumbleTimeoutSend(outBuf)
} else if !sendAudio && toMumbleStreaming {
// Send opus silence to mumble
// See note above about jitter buffer warning
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if time.Since(speakingStart).Milliseconds() < 50 {
log.Println("Warning: Short Discord to Mumble speaking cycle. Consider increaseing the size of the to Mumble jitter buffer.", time.Since(speakingStart).Milliseconds())
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}
for i := 0; i < 5; i++ {
mumbleTimeoutSend(mumbleSilence)
promTimerDiscordMixer.Observe(float64(dd.discordReceiveSleepTick.SleepNextTarget(ctx, false)))
}
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toMumbleStreaming = false
}
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}
}