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https://github.com/stryan/mumble-discord-bridge.git
synced 2024-12-27 00:55:39 -05:00
flag to disable discord bot status
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parent
3d24e1dbc4
commit
08b4eb3771
@ -50,6 +50,7 @@ func main() {
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discordSendBuffer := flag.Int("to-discord-buffer", lookupEnvOrInt("TO_DISCORD_BUFFER", 50), "TO_DISCORD_BUFFER, Jitter buffer from Mumble to Discord to absorb timing issues related to network, OS and hardware quality. (Increments of 10ms)")
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discordCommand := flag.String("discord-command", lookupEnvOrString("DISCORD_COMMAND", "mumble-discord"), "DISCORD_COMMAND, Discord command string, env alt DISCORD_COMMAND, optional, (defaults mumble-discord)")
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discordDisableText := flag.Bool("discord-disable-text", lookupEnvOrBool("DISCORD_DISABLE_TEXT", false), "DISCORD_DISABLE_TEXT, disable sending direct messages to discord, (default false)")
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discordDisableBotStatus := flag.Bool("discord-disable-bot-status", lookupEnvOrBool("DISCORD_DISABLE_BOT_STATUS", false), "DISCORD_DISABLE_BOT_STATUS, disable updating bot status, (default false)")
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mode := flag.String("mode", lookupEnvOrString("MODE", "constant"), "MODE, [constant, manual, auto] determine which mode the bridge starts in, (default constant)")
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nice := flag.Bool("nice", lookupEnvOrBool("NICE", false), "NICE, whether the bridge should automatically try to 'nice' itself, (default false)")
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debug := flag.Int("debug-level", lookupEnvOrInt("DEBUG", 1), "DEBUG_LEVEL, Discord debug level, optional, (default 1)")
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@ -135,6 +136,7 @@ func main() {
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CID: *discordCID,
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DiscordStartStreamingCount: discordStartStreamingCount,
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DiscordDisableText: *discordDisableText,
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DiscordDisableBotStatus: *discordDisableBotStatus,
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Version: version,
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},
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Connected: false,
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@ -42,6 +42,7 @@ type BridgeConfig struct {
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CID string
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DiscordStartStreamingCount int
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DiscordDisableText bool
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DiscordDisableBotStatus bool
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Version string
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}
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@ -288,7 +289,9 @@ func (b *BridgeState) DiscordStatusUpdate() {
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}
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b.BridgeMutex.Unlock()
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b.MumbleUsersMutex.Unlock()
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b.DiscordSession.UpdateListeningStatus(status)
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if !b.BridgeConfig.DiscordDisableBotStatus {
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b.DiscordSession.UpdateListeningStatus(status)
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}
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}
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discordHeartBeat := b.DiscordSession.LastHeartbeatAck.Sub(b.DiscordSession.LastHeartbeatSent).Milliseconds()
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