mirror of
https://github.com/stryan/mumble-discord-bridge.git
synced 2024-11-14 11:45:40 -05:00
commit
5616814c83
92
bridge.go
92
bridge.go
@ -12,12 +12,13 @@ import (
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"github.com/bwmarrin/discordgo"
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"layeh.com/gumble/gumble"
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"layeh.com/gumble/gumbleutil"
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)
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//BridgeState manages dynamic information about the bridge during runtime
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type BridgeState struct {
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ActiveConn chan bool
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Connected bool
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Mode bridgeMode
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Client *gumble.Client
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DiscordUsers map[string]bool
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MumbleUsers map[string]bool
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@ -26,7 +27,7 @@ type BridgeState struct {
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AutoChan chan bool
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}
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func startBridge(discord *discordgo.Session, discordGID string, discordCID string, config *gumble.Config, mumbleAddr string, mumbleInsecure bool, die chan bool) {
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func startBridge(discord *discordgo.Session, discordGID string, discordCID string, l *Listener, die chan bool) {
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dgv, err := discord.ChannelVoiceJoin(discordGID, discordCID, false, false)
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if err != nil {
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log.Println(err)
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@ -43,21 +44,18 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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}
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var tlsConfig tls.Config
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if mumbleInsecure {
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if l.BridgeConf.MumbleInsecure {
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tlsConfig.InsecureSkipVerify = true
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}
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config.Attach(gumbleutil.Listener{
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Connect: mumbleConnect,
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UserChange: mumbleUserChange,
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})
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mumble, err := gumble.DialWithDialer(new(net.Dialer), mumbleAddr, config, &tlsConfig)
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mumble, err := gumble.DialWithDialer(new(net.Dialer), l.BridgeConf.MumbleAddr, l.BridgeConf.Config, &tlsConfig)
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if err != nil {
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log.Println(err)
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return
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}
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defer mumble.Disconnect()
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Bridge.Client = mumble
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l.Bridge.Client = mumble
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// Shared Channels
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// Shared channels pass PCM information in 10ms chunks [480]int16
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var toMumble = mumble.AudioOutgoing()
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@ -68,7 +66,7 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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// Start Passing Between
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// Mumble
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go m.fromMumbleMixer(toDiscord, die)
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det := config.AudioListeners.Attach(m)
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det := l.BridgeConf.Config.AudioListeners.Attach(m)
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//Discord
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go discordReceivePCM(dgv, die)
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@ -100,28 +98,9 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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}
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}
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}()
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//Setup initial discord state
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g, err := discord.State.Guild(discordGID)
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if err != nil {
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log.Println("error finding guild")
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panic(err)
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == discordCID {
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Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
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u, err := discord.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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continue
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}
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Bridge.DiscordUsers[u.Username] = true
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Bridge.Client.Do(func() {
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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}
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Bridge.Connected = true
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l.ConnectedLock.Lock()
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l.Bridge.Connected = true
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l.ConnectedLock.Unlock()
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select {
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case sig := <-c:
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@ -133,15 +112,16 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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close(die)
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close(m.Close)
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close(toMumble)
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Bridge.Connected = false
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Bridge.Client = nil
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Bridge.MumbleUserCount = 0
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Bridge.DiscordUserCount = 0
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Bridge.DiscordUsers = make(map[string]bool)
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l.Bridge.Connected = false
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l.Bridge.Client = nil
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l.Bridge.MumbleUserCount = 0
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l.Bridge.MumbleUsers = make(map[string]bool)
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l.Bridge.DiscordUserCount = 0
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l.Bridge.DiscordUsers = make(map[string]bool)
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}
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}
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func discordStatusUpdate(dg *discordgo.Session, host, port string) {
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func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener) {
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status := ""
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curr := 0
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m, _ := time.ParseDuration("30s")
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@ -153,48 +133,56 @@ func discordStatusUpdate(dg *discordgo.Session, host, port string) {
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log.Printf("error pinging mumble server %v\n", err)
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dg.UpdateListeningStatus("an error pinging mumble")
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} else {
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l.UserCountLock.Lock()
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l.ConnectedLock.Lock()
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curr = resp.ConnectedUsers
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if Bridge.Connected {
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if l.Bridge.Connected {
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curr = curr - 1
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}
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if curr != Bridge.MumbleUserCount {
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Bridge.MumbleUserCount = curr
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if curr != l.Bridge.MumbleUserCount {
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l.Bridge.MumbleUserCount = curr
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}
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if curr == 0 {
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status = ""
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} else {
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if len(Bridge.MumbleUsers) > 0 {
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status = fmt.Sprintf("%v/%v users in Mumble\n", len(Bridge.MumbleUsers), curr)
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if len(l.Bridge.MumbleUsers) > 0 {
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status = fmt.Sprintf("%v/%v users in Mumble\n", len(l.Bridge.MumbleUsers), curr)
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} else {
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status = fmt.Sprintf("%v users in Mumble\n", curr)
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}
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}
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l.ConnectedLock.Unlock()
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l.UserCountLock.Unlock()
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dg.UpdateListeningStatus(status)
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}
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}
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}
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func AutoBridge(s *discordgo.Session) {
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//AutoBridge starts a goroutine to check the number of users in discord and mumble
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//when there is at least one user on both, starts up the bridge
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//when there are no users on either side, kills the bridge
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func AutoBridge(s *discordgo.Session, l *Listener) {
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log.Println("beginning auto mode")
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for {
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select {
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default:
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case <-Bridge.AutoChan:
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case <-l.Bridge.AutoChan:
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log.Println("ending automode")
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return
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}
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time.Sleep(3 * time.Second)
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if !Bridge.Connected && Bridge.MumbleUserCount > 0 && Bridge.DiscordUserCount > 0 {
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l.UserCountLock.Lock()
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if !l.Bridge.Connected && l.Bridge.MumbleUserCount > 0 && l.Bridge.DiscordUserCount > 0 {
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log.Println("users detected in mumble and discord, bridging")
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die := make(chan bool)
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Bridge.ActiveConn = die
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go startBridge(s, BridgeConf.GID, BridgeConf.CID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, die)
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l.Bridge.ActiveConn = die
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go startBridge(s, l.BridgeConf.GID, l.BridgeConf.CID, l, die)
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}
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if Bridge.Connected && Bridge.MumbleUserCount == 0 && Bridge.DiscordUserCount <= 1 {
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if l.Bridge.Connected && l.Bridge.MumbleUserCount == 0 && l.Bridge.DiscordUserCount <= 1 {
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log.Println("no one online, killing bridge")
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Bridge.ActiveConn <- true
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MumbleReset()
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DiscordReset()
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l.Bridge.ActiveConn <- true
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l.Bridge.ActiveConn = nil
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}
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l.UserCountLock.Unlock()
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}
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}
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11
config.go
11
config.go
@ -10,20 +10,21 @@ import (
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"layeh.com/gumble/gumble"
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)
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type BridgeMode int
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type bridgeMode int
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const (
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BridgeModeAuto BridgeMode = iota
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BridgeModeManual
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BridgeModeConstant
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bridgeModeAuto bridgeMode = iota
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bridgeModeManual
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bridgeModeConstant
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)
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//BridgeConfig holds configuration information set at startup
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//It should not change during runtime
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type BridgeConfig struct {
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Config *gumble.Config
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MumbleAddr string
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MumbleInsecure bool
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MumbleChannel string
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Mode BridgeMode
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Command string
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GID string
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CID string
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@ -22,10 +22,6 @@ var discordMutex sync.Mutex
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var discordMixerMutex sync.Mutex
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var fromDiscordMap = make(map[uint32]fromDiscord)
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func DiscordReset() {
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fromDiscordMap = make(map[uint32]fromDiscord)
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}
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// OnError gets called by dgvoice when an error is encountered.
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// By default logs to STDERR
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var OnError = func(str string, err error) {
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198
handlers.go
198
handlers.go
@ -4,19 +4,58 @@ import (
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"fmt"
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"log"
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"strings"
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"sync"
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"time"
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"github.com/bwmarrin/discordgo"
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"layeh.com/gumble/gumble"
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)
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func ready(s *discordgo.Session, event *discordgo.Ready) {
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log.Println("READY event registered")
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//Listener holds references to the current BridgeConf
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//and BridgeState for use by the event handlers
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type Listener struct {
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BridgeConf *BridgeConfig
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Bridge *BridgeState
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UserCountLock *sync.Mutex
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ConnectedLock *sync.Mutex
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}
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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func (l *Listener) ready(s *discordgo.Session, event *discordgo.Ready) {
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log.Println("READY event registered")
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//Setup initial discord state
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var g *discordgo.Guild
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g = nil
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for _, i := range event.Guilds {
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if i.ID == l.BridgeConf.GID {
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g = i
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}
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}
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if g == nil {
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log.Println("bad guild on READY")
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return
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == l.BridgeConf.CID {
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l.UserCountLock.Lock()
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l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
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u, err := s.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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}
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l.Bridge.DiscordUsers[u.Username] = true
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if l.Bridge.Connected {
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l.Bridge.Client.Do(func() {
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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l.UserCountLock.Unlock()
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}
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}
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}
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if BridgeConf.Mode == BridgeModeConstant {
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func (l *Listener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if l.Bridge.Mode == bridgeModeConstant {
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return
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}
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@ -24,108 +63,72 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if m.Author.ID == s.State.User.ID {
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return
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}
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prefix := "!" + BridgeConf.Command
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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prefix := "!" + l.BridgeConf.Command
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if strings.HasPrefix(m.Content, prefix+" link") {
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
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die := make(chan bool)
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Bridge.ActiveConn = die
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go startBridge(s, g.ID, vs.ChannelID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, die)
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l.Bridge.ActiveConn = die
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go startBridge(s, g.ID, vs.ChannelID, l, die)
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" unlink") {
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
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Bridge.ActiveConn <- true
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Bridge.ActiveConn = nil
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MumbleReset()
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DiscordReset()
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l.Bridge.ActiveConn <- true
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l.Bridge.ActiveConn = nil
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" refresh") {
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
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Bridge.ActiveConn <- true
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MumbleReset()
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DiscordReset()
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l.Bridge.ActiveConn <- true
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time.Sleep(5 * time.Second)
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Bridge.ActiveConn = make(chan bool)
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go startBridge(s, g.ID, vs.ChannelID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, Bridge.ActiveConn)
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l.Bridge.ActiveConn = make(chan bool)
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go startBridge(s, g.ID, vs.ChannelID, l, l.Bridge.ActiveConn)
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" auto") {
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if BridgeConf.Mode != BridgeModeAuto {
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BridgeConf.Mode = BridgeModeAuto
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Bridge.AutoChan = make(chan bool)
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go AutoBridge(s)
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if l.Bridge.Mode != bridgeModeAuto {
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l.Bridge.Mode = bridgeModeAuto
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l.Bridge.AutoChan = make(chan bool)
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go AutoBridge(s, l)
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} else {
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Bridge.AutoChan <- true
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BridgeConf.Mode = BridgeModeManual
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l.Bridge.AutoChan <- true
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l.Bridge.Mode = bridgeModeManual
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}
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}
|
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}
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|
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func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
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func (l *Listener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
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|
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if event.Guild.Unavailable {
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return
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@ -139,27 +142,32 @@ func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
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}
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}
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func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
|
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if event.GuildID == BridgeConf.GID {
|
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if event.ChannelID == BridgeConf.CID {
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func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
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l.UserCountLock.Lock()
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if event.GuildID == l.BridgeConf.GID {
|
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if event.ChannelID == l.BridgeConf.CID {
|
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//get user
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u, err := s.User(event.UserID)
|
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if err != nil {
|
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log.Printf("error looking up user for uid %v", event.UserID)
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}
|
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//check to see if actually new user
|
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if Bridge.DiscordUsers[u.Username] {
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if l.Bridge.DiscordUsers[u.Username] {
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//not actually new user
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l.UserCountLock.Unlock()
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return
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}
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log.Println("user joined watched discord channel")
|
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if Bridge.Connected {
|
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Bridge.Client.Do(func() {
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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l.ConnectedLock.Lock()
|
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if l.Bridge.Connected {
|
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l.Bridge.Client.Do(func() {
|
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
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})
|
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}
|
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Bridge.DiscordUsers[u.Username] = true
|
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Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
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l.ConnectedLock.Unlock()
|
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l.Bridge.DiscordUsers[u.Username] = true
|
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l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
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l.UserCountLock.Unlock()
|
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}
|
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if event.ChannelID == "" {
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//leave event, trigger recount of active users
|
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@ -167,56 +175,62 @@ func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
|
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g, err := s.State.Guild(event.GuildID)
|
||||
if err != nil {
|
||||
// Could not find guild.
|
||||
l.UserCountLock.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
// Look for current voice states in watched channel
|
||||
count := 0
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == BridgeConf.CID {
|
||||
if vs.ChannelID == l.BridgeConf.CID {
|
||||
count = count + 1
|
||||
}
|
||||
}
|
||||
if Bridge.DiscordUserCount > count {
|
||||
if l.Bridge.DiscordUserCount > count {
|
||||
u, err := s.User(event.UserID)
|
||||
if err != nil {
|
||||
log.Printf("error looking up user for uid %v", event.UserID)
|
||||
}
|
||||
delete(Bridge.DiscordUsers, u.Username)
|
||||
delete(l.Bridge.DiscordUsers, u.Username)
|
||||
log.Println("user left watched discord channel")
|
||||
if Bridge.Connected {
|
||||
Bridge.Client.Do(func() {
|
||||
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
|
||||
l.ConnectedLock.Lock()
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
Bridge.DiscordUserCount = count
|
||||
l.ConnectedLock.Unlock()
|
||||
l.Bridge.DiscordUserCount = count
|
||||
}
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
||||
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func mumbleConnect(e *gumble.ConnectEvent) {
|
||||
if BridgeConf.MumbleChannel != "" {
|
||||
func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
|
||||
if l.BridgeConf.MumbleChannel != "" {
|
||||
//join specified channel
|
||||
startingChannel := e.Client.Channels.Find(BridgeConf.MumbleChannel)
|
||||
startingChannel := e.Client.Channels.Find(l.BridgeConf.MumbleChannel)
|
||||
if startingChannel != nil {
|
||||
e.Client.Self.Move(startingChannel)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func mumbleUserChange(e *gumble.UserChangeEvent) {
|
||||
func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
|
||||
l.UserCountLock.Lock()
|
||||
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
|
||||
Bridge.MumbleUsers = make(map[string]bool)
|
||||
for _, user := range Bridge.Client.Self.Channel.Users {
|
||||
l.Bridge.MumbleUsers = make(map[string]bool)
|
||||
for _, user := range l.Bridge.Client.Self.Channel.Users {
|
||||
//note, this might be too slow for really really big channels?
|
||||
//event listeners block while processing
|
||||
//also probably bad to rebuild the set every user change.
|
||||
if user.Name != Bridge.Client.Self.Name {
|
||||
Bridge.MumbleUsers[user.Name] = true
|
||||
if user.Name != l.Bridge.Client.Self.Name {
|
||||
l.Bridge.MumbleUsers[user.Name] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
||||
|
84
main.go
84
main.go
@ -6,18 +6,17 @@ import (
|
||||
"os"
|
||||
"os/signal"
|
||||
"strconv"
|
||||
"sync"
|
||||
"syscall"
|
||||
"time"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
"github.com/joho/godotenv"
|
||||
"layeh.com/gumble/gumble"
|
||||
"layeh.com/gumble/gumbleutil"
|
||||
_ "layeh.com/gumble/opus"
|
||||
)
|
||||
|
||||
var BridgeConf *BridgeConfig
|
||||
var Bridge *BridgeState
|
||||
|
||||
func main() {
|
||||
godotenv.Load()
|
||||
|
||||
@ -59,24 +58,56 @@ func main() {
|
||||
// log.Println("Unable to set priority. ", err)
|
||||
//}
|
||||
|
||||
// DISCORD Setup
|
||||
|
||||
//Connect to discord
|
||||
discord, err := discordgo.New("Bot " + *discordToken)
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
|
||||
// Mumble setup
|
||||
config := gumble.NewConfig()
|
||||
config.Username = *mumbleUsername
|
||||
config.Password = *mumblePassword
|
||||
config.AudioInterval = time.Millisecond * 10
|
||||
|
||||
// Bridge setup
|
||||
BridgeConf := &BridgeConfig{
|
||||
Config: config,
|
||||
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
|
||||
MumbleInsecure: *mumbleInsecure,
|
||||
MumbleChannel: *mumbleChannel,
|
||||
Command: *discordCommand,
|
||||
GID: *discordGID,
|
||||
CID: *discordCID,
|
||||
}
|
||||
Bridge := &BridgeState{
|
||||
ActiveConn: make(chan bool),
|
||||
Connected: false,
|
||||
MumbleUserCount: 0,
|
||||
DiscordUserCount: 0,
|
||||
DiscordUsers: make(map[string]bool),
|
||||
MumbleUsers: make(map[string]bool),
|
||||
}
|
||||
ul := &sync.Mutex{}
|
||||
cl := &sync.Mutex{}
|
||||
l := &Listener{BridgeConf, Bridge, ul, cl}
|
||||
|
||||
// Discord setup
|
||||
// Open Websocket
|
||||
discord.LogLevel = 2
|
||||
discord.StateEnabled = true
|
||||
discord.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged)
|
||||
// register handlers
|
||||
discord.AddHandler(ready)
|
||||
discord.AddHandler(messageCreate)
|
||||
discord.AddHandler(guildCreate)
|
||||
discord.AddHandler(voiceUpdate)
|
||||
discord.AddHandler(l.ready)
|
||||
discord.AddHandler(l.messageCreate)
|
||||
discord.AddHandler(l.guildCreate)
|
||||
discord.AddHandler(l.voiceUpdate)
|
||||
err = discord.Open()
|
||||
l.BridgeConf.Config.Attach(gumbleutil.Listener{
|
||||
Connect: l.mumbleConnect,
|
||||
UserChange: l.mumbleUserChange,
|
||||
})
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
@ -85,49 +116,26 @@ func main() {
|
||||
|
||||
log.Println("Discord Bot Connected")
|
||||
log.Printf("Discord bot looking for command !%v", *discordCommand)
|
||||
// Mumble setup
|
||||
config := gumble.NewConfig()
|
||||
config.Username = *mumbleUsername
|
||||
config.Password = *mumblePassword
|
||||
config.AudioInterval = time.Millisecond * 10
|
||||
|
||||
// Bridge setup
|
||||
BridgeConf = &BridgeConfig{
|
||||
Config: config,
|
||||
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
|
||||
MumbleInsecure: *mumbleInsecure,
|
||||
MumbleChannel: *mumbleChannel,
|
||||
Mode: -1,
|
||||
Command: *discordCommand,
|
||||
GID: *discordGID,
|
||||
CID: *discordCID,
|
||||
}
|
||||
Bridge = &BridgeState{
|
||||
ActiveConn: make(chan bool),
|
||||
Connected: false,
|
||||
MumbleUserCount: 0,
|
||||
DiscordUserCount: 0,
|
||||
DiscordUsers: make(map[string]bool),
|
||||
}
|
||||
switch *mode {
|
||||
case "auto":
|
||||
log.Println("bridge starting in automatic mode")
|
||||
Bridge.AutoChan = make(chan bool)
|
||||
BridgeConf.Mode = BridgeModeAuto
|
||||
go AutoBridge(discord)
|
||||
Bridge.Mode = bridgeModeAuto
|
||||
go AutoBridge(discord, l)
|
||||
case "manual":
|
||||
log.Println("bridge starting in manual mode")
|
||||
BridgeConf.Mode = BridgeModeManual
|
||||
Bridge.Mode = bridgeModeManual
|
||||
case "constant":
|
||||
log.Println("bridge starting in constant mode")
|
||||
BridgeConf.Mode = BridgeModeConstant
|
||||
go startBridge(discord, *discordGID, *discordCID, config, BridgeConf.MumbleAddr, *mumbleInsecure, make(chan bool))
|
||||
Bridge.Mode = bridgeModeConstant
|
||||
go startBridge(discord, *discordGID, *discordCID, l, make(chan bool))
|
||||
default:
|
||||
discord.Close()
|
||||
log.Fatalln("invalid bridge mode set")
|
||||
}
|
||||
|
||||
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort))
|
||||
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort), l)
|
||||
sc := make(chan os.Signal, 1)
|
||||
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
|
||||
<-sc
|
||||
|
@ -18,11 +18,6 @@ type MumbleDuplex struct {
|
||||
Close chan bool
|
||||
}
|
||||
|
||||
func MumbleReset() {
|
||||
fromMumbleArr = []chan gumble.AudioBuffer{}
|
||||
mumbleStreamingArr = []bool{}
|
||||
}
|
||||
|
||||
// OnAudioStream - Spawn routines to handle incoming packets
|
||||
func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user