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mirror of https://github.com/stryan/mumble-discord-bridge.git synced 2024-11-14 19:45:41 -05:00

Merge pull request #3 from stryan/state-revamp

State revamp
This commit is contained in:
stryan 2021-01-12 10:37:23 -05:00 committed by GitHub
commit 5616814c83
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6 changed files with 198 additions and 196 deletions

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@ -12,12 +12,13 @@ import (
"github.com/bwmarrin/discordgo" "github.com/bwmarrin/discordgo"
"layeh.com/gumble/gumble" "layeh.com/gumble/gumble"
"layeh.com/gumble/gumbleutil"
) )
//BridgeState manages dynamic information about the bridge during runtime
type BridgeState struct { type BridgeState struct {
ActiveConn chan bool ActiveConn chan bool
Connected bool Connected bool
Mode bridgeMode
Client *gumble.Client Client *gumble.Client
DiscordUsers map[string]bool DiscordUsers map[string]bool
MumbleUsers map[string]bool MumbleUsers map[string]bool
@ -26,7 +27,7 @@ type BridgeState struct {
AutoChan chan bool AutoChan chan bool
} }
func startBridge(discord *discordgo.Session, discordGID string, discordCID string, config *gumble.Config, mumbleAddr string, mumbleInsecure bool, die chan bool) { func startBridge(discord *discordgo.Session, discordGID string, discordCID string, l *Listener, die chan bool) {
dgv, err := discord.ChannelVoiceJoin(discordGID, discordCID, false, false) dgv, err := discord.ChannelVoiceJoin(discordGID, discordCID, false, false)
if err != nil { if err != nil {
log.Println(err) log.Println(err)
@ -43,21 +44,18 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
} }
var tlsConfig tls.Config var tlsConfig tls.Config
if mumbleInsecure { if l.BridgeConf.MumbleInsecure {
tlsConfig.InsecureSkipVerify = true tlsConfig.InsecureSkipVerify = true
} }
config.Attach(gumbleutil.Listener{
Connect: mumbleConnect, mumble, err := gumble.DialWithDialer(new(net.Dialer), l.BridgeConf.MumbleAddr, l.BridgeConf.Config, &tlsConfig)
UserChange: mumbleUserChange,
})
mumble, err := gumble.DialWithDialer(new(net.Dialer), mumbleAddr, config, &tlsConfig)
if err != nil { if err != nil {
log.Println(err) log.Println(err)
return return
} }
defer mumble.Disconnect() defer mumble.Disconnect()
Bridge.Client = mumble l.Bridge.Client = mumble
// Shared Channels // Shared Channels
// Shared channels pass PCM information in 10ms chunks [480]int16 // Shared channels pass PCM information in 10ms chunks [480]int16
var toMumble = mumble.AudioOutgoing() var toMumble = mumble.AudioOutgoing()
@ -68,7 +66,7 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
// Start Passing Between // Start Passing Between
// Mumble // Mumble
go m.fromMumbleMixer(toDiscord, die) go m.fromMumbleMixer(toDiscord, die)
det := config.AudioListeners.Attach(m) det := l.BridgeConf.Config.AudioListeners.Attach(m)
//Discord //Discord
go discordReceivePCM(dgv, die) go discordReceivePCM(dgv, die)
@ -100,28 +98,9 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
} }
} }
}() }()
l.ConnectedLock.Lock()
//Setup initial discord state l.Bridge.Connected = true
g, err := discord.State.Guild(discordGID) l.ConnectedLock.Unlock()
if err != nil {
log.Println("error finding guild")
panic(err)
}
for _, vs := range g.VoiceStates {
if vs.ChannelID == discordCID {
Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
u, err := discord.User(vs.UserID)
if err != nil {
log.Println("error looking up username")
continue
}
Bridge.DiscordUsers[u.Username] = true
Bridge.Client.Do(func() {
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
})
}
}
Bridge.Connected = true
select { select {
case sig := <-c: case sig := <-c:
@ -133,15 +112,16 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
close(die) close(die)
close(m.Close) close(m.Close)
close(toMumble) close(toMumble)
Bridge.Connected = false l.Bridge.Connected = false
Bridge.Client = nil l.Bridge.Client = nil
Bridge.MumbleUserCount = 0 l.Bridge.MumbleUserCount = 0
Bridge.DiscordUserCount = 0 l.Bridge.MumbleUsers = make(map[string]bool)
Bridge.DiscordUsers = make(map[string]bool) l.Bridge.DiscordUserCount = 0
l.Bridge.DiscordUsers = make(map[string]bool)
} }
} }
func discordStatusUpdate(dg *discordgo.Session, host, port string) { func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener) {
status := "" status := ""
curr := 0 curr := 0
m, _ := time.ParseDuration("30s") m, _ := time.ParseDuration("30s")
@ -153,48 +133,56 @@ func discordStatusUpdate(dg *discordgo.Session, host, port string) {
log.Printf("error pinging mumble server %v\n", err) log.Printf("error pinging mumble server %v\n", err)
dg.UpdateListeningStatus("an error pinging mumble") dg.UpdateListeningStatus("an error pinging mumble")
} else { } else {
l.UserCountLock.Lock()
l.ConnectedLock.Lock()
curr = resp.ConnectedUsers curr = resp.ConnectedUsers
if Bridge.Connected { if l.Bridge.Connected {
curr = curr - 1 curr = curr - 1
} }
if curr != Bridge.MumbleUserCount { if curr != l.Bridge.MumbleUserCount {
Bridge.MumbleUserCount = curr l.Bridge.MumbleUserCount = curr
} }
if curr == 0 { if curr == 0 {
status = "" status = ""
} else { } else {
if len(Bridge.MumbleUsers) > 0 { if len(l.Bridge.MumbleUsers) > 0 {
status = fmt.Sprintf("%v/%v users in Mumble\n", len(Bridge.MumbleUsers), curr) status = fmt.Sprintf("%v/%v users in Mumble\n", len(l.Bridge.MumbleUsers), curr)
} else { } else {
status = fmt.Sprintf("%v users in Mumble\n", curr) status = fmt.Sprintf("%v users in Mumble\n", curr)
} }
} }
l.ConnectedLock.Unlock()
l.UserCountLock.Unlock()
dg.UpdateListeningStatus(status) dg.UpdateListeningStatus(status)
} }
} }
} }
func AutoBridge(s *discordgo.Session) { //AutoBridge starts a goroutine to check the number of users in discord and mumble
//when there is at least one user on both, starts up the bridge
//when there are no users on either side, kills the bridge
func AutoBridge(s *discordgo.Session, l *Listener) {
log.Println("beginning auto mode") log.Println("beginning auto mode")
for { for {
select { select {
default: default:
case <-Bridge.AutoChan: case <-l.Bridge.AutoChan:
log.Println("ending automode") log.Println("ending automode")
return return
} }
time.Sleep(3 * time.Second) time.Sleep(3 * time.Second)
if !Bridge.Connected && Bridge.MumbleUserCount > 0 && Bridge.DiscordUserCount > 0 { l.UserCountLock.Lock()
if !l.Bridge.Connected && l.Bridge.MumbleUserCount > 0 && l.Bridge.DiscordUserCount > 0 {
log.Println("users detected in mumble and discord, bridging") log.Println("users detected in mumble and discord, bridging")
die := make(chan bool) die := make(chan bool)
Bridge.ActiveConn = die l.Bridge.ActiveConn = die
go startBridge(s, BridgeConf.GID, BridgeConf.CID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, die) go startBridge(s, l.BridgeConf.GID, l.BridgeConf.CID, l, die)
} }
if Bridge.Connected && Bridge.MumbleUserCount == 0 && Bridge.DiscordUserCount <= 1 { if l.Bridge.Connected && l.Bridge.MumbleUserCount == 0 && l.Bridge.DiscordUserCount <= 1 {
log.Println("no one online, killing bridge") log.Println("no one online, killing bridge")
Bridge.ActiveConn <- true l.Bridge.ActiveConn <- true
MumbleReset() l.Bridge.ActiveConn = nil
DiscordReset()
} }
l.UserCountLock.Unlock()
} }
} }

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@ -10,20 +10,21 @@ import (
"layeh.com/gumble/gumble" "layeh.com/gumble/gumble"
) )
type BridgeMode int type bridgeMode int
const ( const (
BridgeModeAuto BridgeMode = iota bridgeModeAuto bridgeMode = iota
BridgeModeManual bridgeModeManual
BridgeModeConstant bridgeModeConstant
) )
//BridgeConfig holds configuration information set at startup
//It should not change during runtime
type BridgeConfig struct { type BridgeConfig struct {
Config *gumble.Config Config *gumble.Config
MumbleAddr string MumbleAddr string
MumbleInsecure bool MumbleInsecure bool
MumbleChannel string MumbleChannel string
Mode BridgeMode
Command string Command string
GID string GID string
CID string CID string

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@ -22,10 +22,6 @@ var discordMutex sync.Mutex
var discordMixerMutex sync.Mutex var discordMixerMutex sync.Mutex
var fromDiscordMap = make(map[uint32]fromDiscord) var fromDiscordMap = make(map[uint32]fromDiscord)
func DiscordReset() {
fromDiscordMap = make(map[uint32]fromDiscord)
}
// OnError gets called by dgvoice when an error is encountered. // OnError gets called by dgvoice when an error is encountered.
// By default logs to STDERR // By default logs to STDERR
var OnError = func(str string, err error) { var OnError = func(str string, err error) {

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@ -4,19 +4,58 @@ import (
"fmt" "fmt"
"log" "log"
"strings" "strings"
"sync"
"time" "time"
"github.com/bwmarrin/discordgo" "github.com/bwmarrin/discordgo"
"layeh.com/gumble/gumble" "layeh.com/gumble/gumble"
) )
func ready(s *discordgo.Session, event *discordgo.Ready) { //Listener holds references to the current BridgeConf
log.Println("READY event registered") //and BridgeState for use by the event handlers
type Listener struct {
BridgeConf *BridgeConfig
Bridge *BridgeState
UserCountLock *sync.Mutex
ConnectedLock *sync.Mutex
} }
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { func (l *Listener) ready(s *discordgo.Session, event *discordgo.Ready) {
log.Println("READY event registered")
//Setup initial discord state
var g *discordgo.Guild
g = nil
for _, i := range event.Guilds {
if i.ID == l.BridgeConf.GID {
g = i
}
}
if g == nil {
log.Println("bad guild on READY")
return
}
for _, vs := range g.VoiceStates {
if vs.ChannelID == l.BridgeConf.CID {
l.UserCountLock.Lock()
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
u, err := s.User(vs.UserID)
if err != nil {
log.Println("error looking up username")
}
l.Bridge.DiscordUsers[u.Username] = true
if l.Bridge.Connected {
l.Bridge.Client.Do(func() {
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
})
}
l.UserCountLock.Unlock()
}
}
}
if BridgeConf.Mode == BridgeModeConstant { func (l *Listener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
if l.Bridge.Mode == bridgeModeConstant {
return return
} }
@ -24,9 +63,6 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
if m.Author.ID == s.State.User.ID { if m.Author.ID == s.State.User.ID {
return return
} }
prefix := "!" + BridgeConf.Command
if strings.HasPrefix(m.Content, prefix+" link") {
// Find the channel that the message came from. // Find the channel that the message came from.
c, err := s.State.Channel(m.ChannelID) c, err := s.State.Channel(m.ChannelID)
if err != nil { if err != nil {
@ -40,92 +76,59 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Could not find guild. // Could not find guild.
return return
} }
prefix := "!" + l.BridgeConf.Command
if strings.HasPrefix(m.Content, prefix+" link") {
// Look for the message sender in that guild's current voice states. // Look for the message sender in that guild's current voice states.
for _, vs := range g.VoiceStates { for _, vs := range g.VoiceStates {
if vs.UserID == m.Author.ID { if vs.UserID == m.Author.ID {
log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID) log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
die := make(chan bool) die := make(chan bool)
Bridge.ActiveConn = die l.Bridge.ActiveConn = die
go startBridge(s, g.ID, vs.ChannelID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, die) go startBridge(s, g.ID, vs.ChannelID, l, die)
return return
} }
} }
} }
if strings.HasPrefix(m.Content, prefix+" unlink") { if strings.HasPrefix(m.Content, prefix+" unlink") {
// Find the channel that the message came from.
c, err := s.State.Channel(m.ChannelID)
if err != nil {
// Could not find channel.
return
}
// Find the guild for that channel.
g, err := s.State.Guild(c.GuildID)
if err != nil {
// Could not find guild.
return
}
// Look for the message sender in that guild's current voice states. // Look for the message sender in that guild's current voice states.
for _, vs := range g.VoiceStates { for _, vs := range g.VoiceStates {
if vs.UserID == m.Author.ID { if vs.UserID == m.Author.ID {
log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID) log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
Bridge.ActiveConn <- true l.Bridge.ActiveConn <- true
Bridge.ActiveConn = nil l.Bridge.ActiveConn = nil
MumbleReset()
DiscordReset()
return return
} }
} }
} }
if strings.HasPrefix(m.Content, prefix+" refresh") { if strings.HasPrefix(m.Content, prefix+" refresh") {
// Find the channel that the message came from.
c, err := s.State.Channel(m.ChannelID)
if err != nil {
// Could not find channel.
return
}
// Find the guild for that channel.
g, err := s.State.Guild(c.GuildID)
if err != nil {
// Could not find guild.
return
}
// Look for the message sender in that guild's current voice states. // Look for the message sender in that guild's current voice states.
for _, vs := range g.VoiceStates { for _, vs := range g.VoiceStates {
if vs.UserID == m.Author.ID { if vs.UserID == m.Author.ID {
log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID) log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
Bridge.ActiveConn <- true l.Bridge.ActiveConn <- true
MumbleReset()
DiscordReset()
time.Sleep(5 * time.Second) time.Sleep(5 * time.Second)
Bridge.ActiveConn = make(chan bool) l.Bridge.ActiveConn = make(chan bool)
go startBridge(s, g.ID, vs.ChannelID, BridgeConf.Config, BridgeConf.MumbleAddr, BridgeConf.MumbleInsecure, Bridge.ActiveConn) go startBridge(s, g.ID, vs.ChannelID, l, l.Bridge.ActiveConn)
return return
} }
} }
} }
if strings.HasPrefix(m.Content, prefix+" auto") { if strings.HasPrefix(m.Content, prefix+" auto") {
if BridgeConf.Mode != BridgeModeAuto { if l.Bridge.Mode != bridgeModeAuto {
BridgeConf.Mode = BridgeModeAuto l.Bridge.Mode = bridgeModeAuto
Bridge.AutoChan = make(chan bool) l.Bridge.AutoChan = make(chan bool)
go AutoBridge(s) go AutoBridge(s, l)
} else { } else {
Bridge.AutoChan <- true l.Bridge.AutoChan <- true
BridgeConf.Mode = BridgeModeManual l.Bridge.Mode = bridgeModeManual
} }
} }
} }
func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) { func (l *Listener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
if event.Guild.Unavailable { if event.Guild.Unavailable {
return return
@ -139,27 +142,32 @@ func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
} }
} }
func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) { func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
if event.GuildID == BridgeConf.GID { l.UserCountLock.Lock()
if event.ChannelID == BridgeConf.CID { if event.GuildID == l.BridgeConf.GID {
if event.ChannelID == l.BridgeConf.CID {
//get user //get user
u, err := s.User(event.UserID) u, err := s.User(event.UserID)
if err != nil { if err != nil {
log.Printf("error looking up user for uid %v", event.UserID) log.Printf("error looking up user for uid %v", event.UserID)
} }
//check to see if actually new user //check to see if actually new user
if Bridge.DiscordUsers[u.Username] { if l.Bridge.DiscordUsers[u.Username] {
//not actually new user //not actually new user
l.UserCountLock.Unlock()
return return
} }
log.Println("user joined watched discord channel") log.Println("user joined watched discord channel")
if Bridge.Connected { l.ConnectedLock.Lock()
Bridge.Client.Do(func() { if l.Bridge.Connected {
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false) l.Bridge.Client.Do(func() {
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
}) })
} }
Bridge.DiscordUsers[u.Username] = true l.ConnectedLock.Unlock()
Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1 l.Bridge.DiscordUsers[u.Username] = true
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
l.UserCountLock.Unlock()
} }
if event.ChannelID == "" { if event.ChannelID == "" {
//leave event, trigger recount of active users //leave event, trigger recount of active users
@ -167,56 +175,62 @@ func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
g, err := s.State.Guild(event.GuildID) g, err := s.State.Guild(event.GuildID)
if err != nil { if err != nil {
// Could not find guild. // Could not find guild.
l.UserCountLock.Unlock()
return return
} }
// Look for current voice states in watched channel // Look for current voice states in watched channel
count := 0 count := 0
for _, vs := range g.VoiceStates { for _, vs := range g.VoiceStates {
if vs.ChannelID == BridgeConf.CID { if vs.ChannelID == l.BridgeConf.CID {
count = count + 1 count = count + 1
} }
} }
if Bridge.DiscordUserCount > count { if l.Bridge.DiscordUserCount > count {
u, err := s.User(event.UserID) u, err := s.User(event.UserID)
if err != nil { if err != nil {
log.Printf("error looking up user for uid %v", event.UserID) log.Printf("error looking up user for uid %v", event.UserID)
} }
delete(Bridge.DiscordUsers, u.Username) delete(l.Bridge.DiscordUsers, u.Username)
log.Println("user left watched discord channel") log.Println("user left watched discord channel")
if Bridge.Connected { l.ConnectedLock.Lock()
Bridge.Client.Do(func() { if l.Bridge.Connected {
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false) l.Bridge.Client.Do(func() {
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
}) })
} }
Bridge.DiscordUserCount = count l.ConnectedLock.Unlock()
l.Bridge.DiscordUserCount = count
} }
l.UserCountLock.Unlock()
} }
} }
return return
} }
func mumbleConnect(e *gumble.ConnectEvent) { func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
if BridgeConf.MumbleChannel != "" { if l.BridgeConf.MumbleChannel != "" {
//join specified channel //join specified channel
startingChannel := e.Client.Channels.Find(BridgeConf.MumbleChannel) startingChannel := e.Client.Channels.Find(l.BridgeConf.MumbleChannel)
if startingChannel != nil { if startingChannel != nil {
e.Client.Self.Move(startingChannel) e.Client.Self.Move(startingChannel)
} }
} }
} }
func mumbleUserChange(e *gumble.UserChangeEvent) { func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
l.UserCountLock.Lock()
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) { if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
Bridge.MumbleUsers = make(map[string]bool) l.Bridge.MumbleUsers = make(map[string]bool)
for _, user := range Bridge.Client.Self.Channel.Users { for _, user := range l.Bridge.Client.Self.Channel.Users {
//note, this might be too slow for really really big channels? //note, this might be too slow for really really big channels?
//event listeners block while processing //event listeners block while processing
//also probably bad to rebuild the set every user change. //also probably bad to rebuild the set every user change.
if user.Name != Bridge.Client.Self.Name { if user.Name != l.Bridge.Client.Self.Name {
Bridge.MumbleUsers[user.Name] = true l.Bridge.MumbleUsers[user.Name] = true
} }
} }
} }
l.UserCountLock.Unlock()
} }

84
main.go
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@ -6,18 +6,17 @@ import (
"os" "os"
"os/signal" "os/signal"
"strconv" "strconv"
"sync"
"syscall" "syscall"
"time" "time"
"github.com/bwmarrin/discordgo" "github.com/bwmarrin/discordgo"
"github.com/joho/godotenv" "github.com/joho/godotenv"
"layeh.com/gumble/gumble" "layeh.com/gumble/gumble"
"layeh.com/gumble/gumbleutil"
_ "layeh.com/gumble/opus" _ "layeh.com/gumble/opus"
) )
var BridgeConf *BridgeConfig
var Bridge *BridgeState
func main() { func main() {
godotenv.Load() godotenv.Load()
@ -59,24 +58,56 @@ func main() {
// log.Println("Unable to set priority. ", err) // log.Println("Unable to set priority. ", err)
//} //}
// DISCORD Setup //Connect to discord
discord, err := discordgo.New("Bot " + *discordToken) discord, err := discordgo.New("Bot " + *discordToken)
if err != nil { if err != nil {
log.Println(err) log.Println(err)
return return
} }
// Mumble setup
config := gumble.NewConfig()
config.Username = *mumbleUsername
config.Password = *mumblePassword
config.AudioInterval = time.Millisecond * 10
// Bridge setup
BridgeConf := &BridgeConfig{
Config: config,
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
MumbleInsecure: *mumbleInsecure,
MumbleChannel: *mumbleChannel,
Command: *discordCommand,
GID: *discordGID,
CID: *discordCID,
}
Bridge := &BridgeState{
ActiveConn: make(chan bool),
Connected: false,
MumbleUserCount: 0,
DiscordUserCount: 0,
DiscordUsers: make(map[string]bool),
MumbleUsers: make(map[string]bool),
}
ul := &sync.Mutex{}
cl := &sync.Mutex{}
l := &Listener{BridgeConf, Bridge, ul, cl}
// Discord setup
// Open Websocket // Open Websocket
discord.LogLevel = 2 discord.LogLevel = 2
discord.StateEnabled = true discord.StateEnabled = true
discord.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged) discord.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged)
// register handlers // register handlers
discord.AddHandler(ready) discord.AddHandler(l.ready)
discord.AddHandler(messageCreate) discord.AddHandler(l.messageCreate)
discord.AddHandler(guildCreate) discord.AddHandler(l.guildCreate)
discord.AddHandler(voiceUpdate) discord.AddHandler(l.voiceUpdate)
err = discord.Open() err = discord.Open()
l.BridgeConf.Config.Attach(gumbleutil.Listener{
Connect: l.mumbleConnect,
UserChange: l.mumbleUserChange,
})
if err != nil { if err != nil {
log.Println(err) log.Println(err)
return return
@ -85,49 +116,26 @@ func main() {
log.Println("Discord Bot Connected") log.Println("Discord Bot Connected")
log.Printf("Discord bot looking for command !%v", *discordCommand) log.Printf("Discord bot looking for command !%v", *discordCommand)
// Mumble setup
config := gumble.NewConfig()
config.Username = *mumbleUsername
config.Password = *mumblePassword
config.AudioInterval = time.Millisecond * 10
// Bridge setup
BridgeConf = &BridgeConfig{
Config: config,
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
MumbleInsecure: *mumbleInsecure,
MumbleChannel: *mumbleChannel,
Mode: -1,
Command: *discordCommand,
GID: *discordGID,
CID: *discordCID,
}
Bridge = &BridgeState{
ActiveConn: make(chan bool),
Connected: false,
MumbleUserCount: 0,
DiscordUserCount: 0,
DiscordUsers: make(map[string]bool),
}
switch *mode { switch *mode {
case "auto": case "auto":
log.Println("bridge starting in automatic mode") log.Println("bridge starting in automatic mode")
Bridge.AutoChan = make(chan bool) Bridge.AutoChan = make(chan bool)
BridgeConf.Mode = BridgeModeAuto Bridge.Mode = bridgeModeAuto
go AutoBridge(discord) go AutoBridge(discord, l)
case "manual": case "manual":
log.Println("bridge starting in manual mode") log.Println("bridge starting in manual mode")
BridgeConf.Mode = BridgeModeManual Bridge.Mode = bridgeModeManual
case "constant": case "constant":
log.Println("bridge starting in constant mode") log.Println("bridge starting in constant mode")
BridgeConf.Mode = BridgeModeConstant Bridge.Mode = bridgeModeConstant
go startBridge(discord, *discordGID, *discordCID, config, BridgeConf.MumbleAddr, *mumbleInsecure, make(chan bool)) go startBridge(discord, *discordGID, *discordCID, l, make(chan bool))
default: default:
discord.Close() discord.Close()
log.Fatalln("invalid bridge mode set") log.Fatalln("invalid bridge mode set")
} }
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort)) go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort), l)
sc := make(chan os.Signal, 1) sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill) signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc <-sc

View File

@ -18,11 +18,6 @@ type MumbleDuplex struct {
Close chan bool Close chan bool
} }
func MumbleReset() {
fromMumbleArr = []chan gumble.AudioBuffer{}
mumbleStreamingArr = []bool{}
}
// OnAudioStream - Spawn routines to handle incoming packets // OnAudioStream - Spawn routines to handle incoming packets
func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) { func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {