fix sleepct pausing

This commit is contained in:
Tyler Stiene 2021-09-13 00:50:23 -04:00
parent 5c5ccb72c9
commit 649fe9f33e
5 changed files with 59 additions and 28 deletions

3
.gitignore vendored
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@ -6,4 +6,5 @@ dist
*.test
cert.pem
*.gob
docker-compose.yml
docker-compose.yml
mdb-local

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@ -30,6 +30,9 @@ type DiscordDuplex struct {
fromDiscordMap map[uint32]fromDiscord
}
var discrodSendSleepTick sleepct.SleepCT = sleepct.SleepCT{}
var discrodReceiveSleepTick sleepct.SleepCT = sleepct.SleepCT{}
// OnError gets called by dgvoice when an error is encountered.
// By default logs to STDERR
var OnError = func(str string, err error) {
@ -61,8 +64,7 @@ func (dd *DiscordDuplex) discordSendPCM(ctx context.Context, wg *sync.WaitGroup,
// Generate Opus Silence Frame
opusSilence := []byte{0xf8, 0xff, 0xfe}
sleepTick := sleepct.SleepCT{}
sleepTick.Start(20 * time.Millisecond)
discrodSendSleepTick.Start(20 * time.Millisecond)
lastReady := true
var readyTimeout *time.Timer
@ -100,7 +102,8 @@ func (dd *DiscordDuplex) discordSendPCM(ctx context.Context, wg *sync.WaitGroup,
default:
}
promTimerDiscordSend.Observe(float64(sleepTick.SleepNextTarget(true)))
// if we are not streaming try to pause
promTimerDiscordSend.Observe(float64(discrodSendSleepTick.SleepNextTarget(ctx, !streaming)))
if (len(pcm) > 1 && streaming) || (len(pcm) > dd.Bridge.BridgeConfig.DiscordStartStreamingCount && !streaming) {
if !streaming {
@ -136,7 +139,7 @@ func (dd *DiscordDuplex) discordSendPCM(ctx context.Context, wg *sync.WaitGroup,
// We want to do this after alerting the user of possible short speaking cycles
for i := 0; i < 5; i++ {
internalSend(opusSilence)
promTimerDiscordSend.Observe(float64(sleepTick.SleepNextTarget(true)))
promTimerDiscordSend.Observe(float64(discrodSendSleepTick.SleepNextTarget(ctx, true)))
}
dd.Bridge.DiscordVoice.Speaking(false)
@ -260,6 +263,8 @@ func (dd *DiscordDuplex) discordReceivePCM(ctx context.Context, wg *sync.WaitGro
}
}
dd.discordMutex.Unlock()
discrodReceiveSleepTick.Notify()
}
}
@ -270,8 +275,7 @@ func (dd *DiscordDuplex) fromDiscordMixer(ctx context.Context, wg *sync.WaitGrou
}
var speakingStart time.Time
sleepTick := sleepct.SleepCT{}
sleepTick.Start(10 * time.Millisecond)
discrodReceiveSleepTick.Start(10 * time.Millisecond)
sendAudio := false
toMumbleStreaming := false
@ -285,7 +289,8 @@ func (dd *DiscordDuplex) fromDiscordMixer(ctx context.Context, wg *sync.WaitGrou
default:
}
promTimerDiscordMixer.Observe(float64(sleepTick.SleepNextTarget(true)))
// if didn't send audio try to pause
promTimerDiscordMixer.Observe(float64(discrodReceiveSleepTick.SleepNextTarget(ctx, !sendAudio)))
dd.discordMutex.Lock()
@ -364,7 +369,7 @@ func (dd *DiscordDuplex) fromDiscordMixer(ctx context.Context, wg *sync.WaitGrou
for i := 0; i < 5; i++ {
mumbleTimeoutSend(mumbleSilence)
promTimerDiscordMixer.Observe(float64(sleepTick.SleepNextTarget(false)))
promTimerDiscordMixer.Observe(float64(discrodReceiveSleepTick.SleepNextTarget(ctx, false)))
}
toMumbleStreaming = false

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@ -18,6 +18,8 @@ var mumbleStreamingArr []bool
// MumbleDuplex - listenera and outgoing
type MumbleDuplex struct{}
var mumbleSleepTick sleepct.SleepCT = sleepct.SleepCT{}
// OnAudioStream - Spawn routines to handle incoming packets
func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {
@ -42,14 +44,14 @@ func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {
localMumbleArray <- p.AudioBuffer[480*i : 480*(i+1)]
}
promReceivedMumblePackets.Inc()
mumbleSleepTick.Notify()
}
log.Println("Mumble audio stream ended", name)
}()
}
func (m MumbleDuplex) fromMumbleMixer(ctx context.Context, wg *sync.WaitGroup, toDiscord chan []int16) {
sleepTick := sleepct.SleepCT{}
sleepTick.Start(10 * time.Millisecond)
mumbleSleepTick.Start(10 * time.Millisecond)
sendAudio := false
bufferWarning := false
@ -64,7 +66,8 @@ func (m MumbleDuplex) fromMumbleMixer(ctx context.Context, wg *sync.WaitGroup, t
default:
}
promTimerMumbleMixer.Observe(float64(sleepTick.SleepNextTarget(true)))
// if we sent audio on the last pass attempt to pause
promTimerMumbleMixer.Observe(float64(mumbleSleepTick.SleepNextTarget(ctx, !sendAudio)))
mutex.Lock()
@ -125,6 +128,8 @@ func (m MumbleDuplex) fromMumbleMixer(ctx context.Context, wg *sync.WaitGroup, t
log.Println("Error: toDiscord buffer full. Dropping packet")
promToDiscordDropped.Inc()
}
discrodSendSleepTick.Notify()
}
}
}

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@ -1,22 +1,25 @@
package sleepct
import (
"context"
"fmt"
"time"
)
// SleepCT - Sleep constant time step crates a sleep based ticker.
// designed maintain a consistent sleep/tick interval.
// designed to maintain a consistent sleep/tick interval.
// The sleeper can be paused waiting to be signaled from another go routine.
// This allows for the pausing of loops that do not have work to complete
type SleepCT struct {
d time.Duration // desired duration between targets
t time.Time // last time target
resume chan bool
wake time.Time // last wake time
drift int64 // last wake drift microseconds
}
func (s *SleepCT) Start(d time.Duration) {
s.resume = make(chan bool, 1)
s.resume = make(chan bool, 2)
if s.t.IsZero() {
s.d = d
s.t = time.Now()
@ -29,31 +32,43 @@ func (s *SleepCT) Start(d time.Duration) {
// If pause it set to true will sleep the duration and wait to be notified.
// The notification channel will be cleared when the thread wakes.
// SleepNextTarget should not be call more than once concurrently.
func (s *SleepCT) SleepNextTarget(pause bool) int64 {
var last time.Time
func (s *SleepCT) SleepNextTarget(ctx context.Context, pause bool) int64 {
now := time.Now()
// if target is zero safety net
if s.t.IsZero() {
fmt.Println("SleepCT reset")
last = now.Add(-s.d)
} else {
last = s.t
s.t = now.Add(-s.d)
}
// Sleep to Next Target
s.t = last.Add(s.d)
s.t = s.t.Add(s.d)
// Compute the desired sleep time to reach the target
d := time.Until(s.t)
// Sleep
time.Sleep(d)
// record the wake time
s.wake = time.Now()
s.drift = s.wake.Sub(s.t).Microseconds()
// fmt.Println(s.t.UnixMilli(), d.Milliseconds(), wake.UnixMilli(), drift, pause, len(s.resume))
// external pause control
if pause {
// wait until resume
// don't pause if the notification channel has something
if len(s.resume) == 0 {
<-s.resume
// fmt.Println("pause")
select {
case <-s.resume:
case <-ctx.Done():
// fmt.Println("sleepct ctx exit")
}
// if we did pause set the last sleep target to now
last = time.Now()
s.t = time.Now()
}
}
@ -63,11 +78,15 @@ func (s *SleepCT) SleepNextTarget(pause bool) int64 {
default:
}
return now.Sub(s.t).Microseconds()
// return the drift for monitoring purposes
return s.drift
}
// Notify attempts to resume a paused sleeper.
// It is safe to call notify from other processes and as often as desired.
func (s *SleepCT) Notify() {
s.resume <- true
select {
case s.resume <- true:
default:
}
}

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@ -1,6 +1,7 @@
package main
import (
"context"
"fmt"
"math"
"math/rand"
@ -13,7 +14,7 @@ import (
"github.com/stieneee/tickerct"
)
const testCount int64 = 1000
const testCount int64 = 10000
const maxSleepInterval time.Duration = 15 * time.Millisecond
const tickerInterval time.Duration = 10 * time.Millisecond
const testDuration time.Duration = time.Duration(testCount * 10 * int64(time.Millisecond))
@ -115,7 +116,7 @@ func testSleepCT(wg *sync.WaitGroup) {
if i+1 < testCount {
time.Sleep(time.Duration(float64(maxSleepInterval) * rand.Float64()))
}
s.SleepNextTarget(false)
s.SleepNextTarget(context.TODO(), false)
}
fmt.Println("SleepCT (loaded) after", testDuration, "drifts", time.Since(start)-testDuration)
wg.Done()
@ -144,7 +145,7 @@ func testSleepCTPause(wg *sync.WaitGroup) {
time.Sleep(time.Duration(float64(maxSleepInterval) * rand.Float64()))
}
s.Notify()
s.SleepNextTarget(true)
s.SleepNextTarget(context.TODO(), true)
}
fmt.Println("SleepCT Pause (loaded) after", testDuration, "drifts", time.Since(start)-testDuration)
wg.Done()