mirror of
https://github.com/stryan/mumble-discord-bridge.git
synced 2024-11-22 21:35:44 -05:00
remove global conf and state variables
This commit is contained in:
parent
ac800167f6
commit
db0af7edcd
47
bridge.go
47
bridge.go
@ -57,7 +57,7 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
|
||||
return
|
||||
}
|
||||
defer mumble.Disconnect()
|
||||
Bridge.Client = mumble
|
||||
l.Bridge.Client = mumble
|
||||
// Shared Channels
|
||||
// Shared channels pass PCM information in 10ms chunks [480]int16
|
||||
var toMumble = mumble.AudioOutgoing()
|
||||
@ -109,18 +109,18 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
|
||||
}
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == discordCID {
|
||||
Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
|
||||
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
|
||||
u, err := discord.User(vs.UserID)
|
||||
if err != nil {
|
||||
log.Println("error looking up username")
|
||||
Bridge.DiscordUsers[u.Username] = true
|
||||
Bridge.Client.Do(func() {
|
||||
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
l.Bridge.DiscordUsers[u.Username] = true
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
Bridge.Connected = true
|
||||
l.Bridge.Connected = true
|
||||
|
||||
select {
|
||||
case sig := <-c:
|
||||
@ -132,15 +132,16 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
|
||||
close(die)
|
||||
close(m.Close)
|
||||
close(toMumble)
|
||||
Bridge.Connected = false
|
||||
Bridge.Client = nil
|
||||
Bridge.MumbleUserCount = 0
|
||||
Bridge.DiscordUserCount = 0
|
||||
Bridge.DiscordUsers = make(map[string]bool)
|
||||
l.Bridge.Connected = false
|
||||
l.Bridge.Client = nil
|
||||
l.Bridge.MumbleUserCount = 0
|
||||
l.Bridge.MumbleUsers = make(map[string]bool)
|
||||
l.Bridge.DiscordUserCount = 0
|
||||
l.Bridge.DiscordUsers = make(map[string]bool)
|
||||
}
|
||||
}
|
||||
|
||||
func discordStatusUpdate(dg *discordgo.Session, host, port string) {
|
||||
func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener) {
|
||||
status := ""
|
||||
curr := 0
|
||||
m, _ := time.ParseDuration("30s")
|
||||
@ -153,17 +154,17 @@ func discordStatusUpdate(dg *discordgo.Session, host, port string) {
|
||||
dg.UpdateListeningStatus("an error pinging mumble")
|
||||
} else {
|
||||
curr = resp.ConnectedUsers
|
||||
if Bridge.Connected {
|
||||
if l.Bridge.Connected {
|
||||
curr = curr - 1
|
||||
}
|
||||
if curr != Bridge.MumbleUserCount {
|
||||
Bridge.MumbleUserCount = curr
|
||||
if curr != l.Bridge.MumbleUserCount {
|
||||
l.Bridge.MumbleUserCount = curr
|
||||
}
|
||||
if curr == 0 {
|
||||
status = ""
|
||||
} else {
|
||||
if len(Bridge.MumbleUsers) > 0 {
|
||||
status = fmt.Sprintf("%v/%v users in Mumble\n", len(Bridge.MumbleUsers), curr)
|
||||
if len(l.Bridge.MumbleUsers) > 0 {
|
||||
status = fmt.Sprintf("%v/%v users in Mumble\n", len(l.Bridge.MumbleUsers), curr)
|
||||
} else {
|
||||
status = fmt.Sprintf("%v users in Mumble\n", curr)
|
||||
}
|
||||
@ -178,20 +179,20 @@ func AutoBridge(s *discordgo.Session, l *Listener) {
|
||||
for {
|
||||
select {
|
||||
default:
|
||||
case <-Bridge.AutoChan:
|
||||
case <-l.Bridge.AutoChan:
|
||||
log.Println("ending automode")
|
||||
return
|
||||
}
|
||||
time.Sleep(3 * time.Second)
|
||||
if !Bridge.Connected && Bridge.MumbleUserCount > 0 && Bridge.DiscordUserCount > 0 {
|
||||
if !l.Bridge.Connected && l.Bridge.MumbleUserCount > 0 && l.Bridge.DiscordUserCount > 0 {
|
||||
log.Println("users detected in mumble and discord, bridging")
|
||||
die := make(chan bool)
|
||||
Bridge.ActiveConn = die
|
||||
go startBridge(s, BridgeConf.GID, BridgeConf.CID, l, die)
|
||||
l.Bridge.ActiveConn = die
|
||||
go startBridge(s, l.BridgeConf.GID, l.BridgeConf.CID, l, die)
|
||||
}
|
||||
if Bridge.Connected && Bridge.MumbleUserCount == 0 && Bridge.DiscordUserCount <= 1 {
|
||||
if l.Bridge.Connected && l.Bridge.MumbleUserCount == 0 && l.Bridge.DiscordUserCount <= 1 {
|
||||
log.Println("no one online, killing bridge")
|
||||
Bridge.ActiveConn <- true
|
||||
l.Bridge.ActiveConn <- true
|
||||
MumbleReset()
|
||||
DiscordReset()
|
||||
}
|
||||
|
36
handlers.go
36
handlers.go
@ -145,27 +145,27 @@ func (l *Listener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreat
|
||||
}
|
||||
|
||||
func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
|
||||
if event.GuildID == BridgeConf.GID {
|
||||
if event.ChannelID == BridgeConf.CID {
|
||||
if event.GuildID == l.BridgeConf.GID {
|
||||
if event.ChannelID == l.BridgeConf.CID {
|
||||
//get user
|
||||
u, err := s.User(event.UserID)
|
||||
if err != nil {
|
||||
log.Printf("error looking up user for uid %v", event.UserID)
|
||||
}
|
||||
//check to see if actually new user
|
||||
if Bridge.DiscordUsers[u.Username] {
|
||||
if l.Bridge.DiscordUsers[u.Username] {
|
||||
//not actually new user
|
||||
return
|
||||
}
|
||||
log.Println("user joined watched discord channel")
|
||||
if Bridge.Connected {
|
||||
Bridge.Client.Do(func() {
|
||||
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
Bridge.DiscordUsers[u.Username] = true
|
||||
log.Println(Bridge.DiscordUsers)
|
||||
Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
|
||||
l.Bridge.DiscordUsers[u.Username] = true
|
||||
log.Println(l.Bridge.DiscordUsers)
|
||||
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
|
||||
}
|
||||
if event.ChannelID == "" {
|
||||
//leave event, trigger recount of active users
|
||||
@ -179,23 +179,23 @@ func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceState
|
||||
// Look for current voice states in watched channel
|
||||
count := 0
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == BridgeConf.CID {
|
||||
if vs.ChannelID == l.BridgeConf.CID {
|
||||
count = count + 1
|
||||
}
|
||||
}
|
||||
if Bridge.DiscordUserCount > count {
|
||||
if l.Bridge.DiscordUserCount > count {
|
||||
u, err := s.User(event.UserID)
|
||||
if err != nil {
|
||||
log.Printf("error looking up user for uid %v", event.UserID)
|
||||
}
|
||||
delete(Bridge.DiscordUsers, u.Username)
|
||||
delete(l.Bridge.DiscordUsers, u.Username)
|
||||
log.Println("user left watched discord channel")
|
||||
if Bridge.Connected {
|
||||
Bridge.Client.Do(func() {
|
||||
Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
Bridge.DiscordUserCount = count
|
||||
l.Bridge.DiscordUserCount = count
|
||||
}
|
||||
}
|
||||
|
||||
@ -206,7 +206,7 @@ func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceState
|
||||
func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
|
||||
if l.BridgeConf.MumbleChannel != "" {
|
||||
//join specified channel
|
||||
startingChannel := e.Client.Channels.Find(BridgeConf.MumbleChannel)
|
||||
startingChannel := e.Client.Channels.Find(l.BridgeConf.MumbleChannel)
|
||||
if startingChannel != nil {
|
||||
e.Client.Self.Move(startingChannel)
|
||||
}
|
||||
@ -215,7 +215,7 @@ func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
|
||||
|
||||
func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
|
||||
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
|
||||
Bridge.MumbleUsers = make(map[string]bool)
|
||||
l.Bridge.MumbleUsers = make(map[string]bool)
|
||||
for _, user := range l.Bridge.Client.Self.Channel.Users {
|
||||
//note, this might be too slow for really really big channels?
|
||||
//event listeners block while processing
|
||||
|
9
main.go
9
main.go
@ -15,9 +15,6 @@ import (
|
||||
_ "layeh.com/gumble/opus"
|
||||
)
|
||||
|
||||
var BridgeConf *BridgeConfig
|
||||
var Bridge *BridgeState
|
||||
|
||||
func main() {
|
||||
godotenv.Load()
|
||||
|
||||
@ -73,7 +70,7 @@ func main() {
|
||||
config.AudioInterval = time.Millisecond * 10
|
||||
|
||||
// Bridge setup
|
||||
BridgeConf = &BridgeConfig{
|
||||
BridgeConf := &BridgeConfig{
|
||||
Config: config,
|
||||
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
|
||||
MumbleInsecure: *mumbleInsecure,
|
||||
@ -83,7 +80,7 @@ func main() {
|
||||
GID: *discordGID,
|
||||
CID: *discordCID,
|
||||
}
|
||||
Bridge = &BridgeState{
|
||||
Bridge := &BridgeState{
|
||||
ActiveConn: make(chan bool),
|
||||
Connected: false,
|
||||
MumbleUserCount: 0,
|
||||
@ -130,7 +127,7 @@ func main() {
|
||||
log.Fatalln("invalid bridge mode set")
|
||||
}
|
||||
|
||||
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort))
|
||||
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort), l)
|
||||
sc := make(chan os.Signal, 1)
|
||||
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
|
||||
<-sc
|
||||
|
Loading…
Reference in New Issue
Block a user