mirror of
https://github.com/stryan/mumble-discord-bridge.git
synced 2024-11-14 19:45:41 -05:00
200 lines
4.6 KiB
Go
200 lines
4.6 KiB
Go
package main
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import (
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"crypto/tls"
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"fmt"
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"log"
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"net"
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"os"
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"os/signal"
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"strconv"
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"time"
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"github.com/bwmarrin/discordgo"
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"layeh.com/gumble/gumble"
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"layeh.com/gumble/gumbleutil"
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)
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type BridgeState struct {
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ActiveConn chan bool
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Connected bool
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Client *gumble.Client
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DiscordUsers map[string]bool
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MumbleUsers map[string]bool
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MumbleUserCount int
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DiscordUserCount int
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AutoChan chan bool
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}
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func startBridge(discord *discordgo.Session, discordGID string, discordCID string, l *Listener, die chan bool) {
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dgv, err := discord.ChannelVoiceJoin(discordGID, discordCID, false, false)
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if err != nil {
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log.Println(err)
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return
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}
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defer dgv.Speaking(false)
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defer dgv.Close()
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discord.ShouldReconnectOnError = true
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// MUMBLE Setup
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m := MumbleDuplex{
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Close: make(chan bool),
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}
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var tlsConfig tls.Config
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if l.BridgeConf.MumbleInsecure {
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tlsConfig.InsecureSkipVerify = true
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}
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l.BridgeConf.Config.Attach(gumbleutil.Listener{
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Connect: l.mumbleConnect,
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UserChange: l.mumbleUserChange,
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})
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mumble, err := gumble.DialWithDialer(new(net.Dialer), l.BridgeConf.MumbleAddr, l.BridgeConf.Config, &tlsConfig)
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if err != nil {
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log.Println(err)
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return
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}
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defer mumble.Disconnect()
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Bridge.Client = mumble
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// Shared Channels
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// Shared channels pass PCM information in 10ms chunks [480]int16
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var toMumble = mumble.AudioOutgoing()
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var toDiscord = make(chan []int16, 100)
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log.Println("Mumble Connected")
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// Start Passing Between
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// Mumble
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go m.fromMumbleMixer(toDiscord, die)
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det := l.BridgeConf.Config.AudioListeners.Attach(m)
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//Discord
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go discordReceivePCM(dgv, die)
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go fromDiscordMixer(toMumble, die)
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go discordSendPCM(dgv, toDiscord, die)
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c := make(chan os.Signal)
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signal.Notify(c, os.Interrupt)
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go func() {
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ticker := time.NewTicker(500 * time.Millisecond)
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for {
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<-ticker.C
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if mumble.State() != 2 {
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log.Println("Lost mumble connection " + strconv.Itoa(int(mumble.State())))
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select {
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default:
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close(die)
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case <-die:
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//die is already closed
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}
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select {
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default:
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close(m.Close)
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case <-m.Close:
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//m.Close is already closed
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}
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return
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}
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}
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}()
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//Setup initial discord state
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g, err := discord.State.Guild(discordGID)
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if err != nil {
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log.Println("error finding guild")
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panic(err)
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == discordCID {
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Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
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u, err := discord.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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Bridge.DiscordUsers[u.Username] = true
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Bridge.Client.Do(func() {
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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}
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}
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Bridge.Connected = true
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select {
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case sig := <-c:
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log.Printf("\nGot %s signal. Terminating Mumble-Bridge\n", sig)
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case <-die:
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log.Println("\nGot internal die request. Terminating Mumble-Bridge")
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dgv.Disconnect()
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det.Detach()
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close(die)
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close(m.Close)
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close(toMumble)
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Bridge.Connected = false
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Bridge.Client = nil
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Bridge.MumbleUserCount = 0
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Bridge.DiscordUserCount = 0
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Bridge.DiscordUsers = make(map[string]bool)
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}
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}
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func discordStatusUpdate(dg *discordgo.Session, host, port string) {
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status := ""
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curr := 0
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m, _ := time.ParseDuration("30s")
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for {
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time.Sleep(3 * time.Second)
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resp, err := gumble.Ping(host+":"+port, -1, m)
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if err != nil {
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log.Printf("error pinging mumble server %v\n", err)
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dg.UpdateListeningStatus("an error pinging mumble")
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} else {
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curr = resp.ConnectedUsers
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if Bridge.Connected {
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curr = curr - 1
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}
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if curr != Bridge.MumbleUserCount {
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Bridge.MumbleUserCount = curr
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}
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if curr == 0 {
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status = ""
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} else {
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if len(Bridge.MumbleUsers) > 0 {
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status = fmt.Sprintf("%v/%v users in Mumble\n", len(Bridge.MumbleUsers), curr)
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} else {
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status = fmt.Sprintf("%v users in Mumble\n", curr)
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}
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}
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dg.UpdateListeningStatus(status)
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}
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}
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}
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func AutoBridge(s *discordgo.Session, l *Listener) {
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log.Println("beginning auto mode")
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for {
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select {
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default:
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case <-Bridge.AutoChan:
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log.Println("ending automode")
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return
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}
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time.Sleep(3 * time.Second)
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if !Bridge.Connected && Bridge.MumbleUserCount > 0 && Bridge.DiscordUserCount > 0 {
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log.Println("users detected in mumble and discord, bridging")
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die := make(chan bool)
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Bridge.ActiveConn = die
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go startBridge(s, BridgeConf.GID, BridgeConf.CID, l, die)
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}
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if Bridge.Connected && Bridge.MumbleUserCount == 0 && Bridge.DiscordUserCount <= 1 {
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log.Println("no one online, killing bridge")
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Bridge.ActiveConn <- true
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MumbleReset()
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DiscordReset()
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}
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}
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}
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