mirror of
https://github.com/stryan/mumble-discord-bridge.git
synced 2024-11-23 05:45:41 -05:00
c94362581a
disable timer pausing in discord send untill better notification method can be developed
401 lines
11 KiB
Go
401 lines
11 KiB
Go
package bridge
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import (
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"context"
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"fmt"
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"log"
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"sync"
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"time"
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"github.com/bwmarrin/discordgo"
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"github.com/stieneee/gopus"
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"github.com/stieneee/gumble/gumble"
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"github.com/stieneee/mumble-discord-bridge/pkg/sleepct"
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)
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type fromDiscord struct {
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decoder *gopus.Decoder
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pcm chan []int16
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receiving bool // is used to to track the assumption that we are streaming a continuos stream form discord
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streaming bool // The buffer streaming is streaming out
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lastSequence uint16
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lastTimeStamp uint32
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}
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// DiscordDuplex Handle discord voice stream
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type DiscordDuplex struct {
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Bridge *BridgeState
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discordMutex sync.Mutex
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fromDiscordMap map[uint32]fromDiscord
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discordSendSleepTick sleepct.SleepCT
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discordReceiveSleepTick sleepct.SleepCT
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}
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func NewDiscordDuplex(b *BridgeState) *DiscordDuplex {
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return &DiscordDuplex{
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Bridge: b,
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fromDiscordMap: make(map[uint32]fromDiscord),
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discordSendSleepTick: sleepct.SleepCT{},
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discordReceiveSleepTick: sleepct.SleepCT{},
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}
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}
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// OnError gets called by dgvoice when an error is encountered.
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// By default logs to STDERR
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var OnError = func(str string, err error) {
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prefix := "dgVoice: " + str
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if err != nil {
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log.Println(prefix + ": " + err.Error())
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} else {
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log.Println(prefix)
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}
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}
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// SendPCM will receive on the provied channel encode
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// received PCM data with Opus then send that to Discordgo
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func (dd *DiscordDuplex) discordSendPCM(ctx context.Context, cancel context.CancelFunc, pcm <-chan []int16) {
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const channels int = 1
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const frameRate int = 48000 // audio sampling rate
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const frameSize int = 960 // uint16 size of each audio frame
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const maxBytes int = (frameSize * 2) * 2 // max size of opus data
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streaming := false
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opusEncoder, err := gopus.NewEncoder(frameRate, channels, gopus.Audio)
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if err != nil {
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OnError("NewEncoder Error", err)
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panic(err)
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}
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// Generate Opus Silence Frame
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opusSilence := []byte{0xf8, 0xff, 0xfe}
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dd.discordSendSleepTick.Start(20 * time.Millisecond)
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lastReady := true
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var readyTimeout *time.Timer
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var speakingStart time.Time
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// Spy on the PCM channel to notify
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// TODO determine a method to notify a paused sleepct
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// pcm := make(chan []int16, 10)
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// go func() {
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// for {
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// t, ok := <-pcmIn
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// if !ok {
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// close(pcm)
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// return
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// } else {
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// dd.discordSendSleepTick.Notify()
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// pcm <- t
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// }
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// }
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// }()
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internalSend := func(opus []byte) {
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dd.Bridge.DiscordVoice.RWMutex.RLock()
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if !dd.Bridge.DiscordVoice.Ready || dd.Bridge.DiscordVoice.OpusSend == nil {
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if lastReady {
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OnError(fmt.Sprintf("Discordgo not ready for opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
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readyTimeout = time.AfterFunc(30*time.Second, func() {
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log.Println("Debug: Set ready timeout")
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cancel()
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})
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lastReady = false
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}
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} else if !lastReady {
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fmt.Println("Discordgo ready to send opus packets")
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lastReady = true
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readyTimeout.Stop()
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} else {
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dd.Bridge.DiscordVoice.OpusSend <- opus
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promDiscordSentPackets.Inc()
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}
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dd.Bridge.DiscordVoice.RWMutex.RUnlock()
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}
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for {
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select {
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case <-ctx.Done():
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log.Println("Stopping Discord send PCM")
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return
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default:
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}
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// if we are not streaming try to pause
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// promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, !streaming)))
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promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, false)))
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if (len(pcm) > 1 && streaming) || (len(pcm) > dd.Bridge.BridgeConfig.DiscordStartStreamingCount && !streaming) {
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if !streaming {
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speakingStart = time.Now()
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dd.Bridge.DiscordVoice.Speaking(true)
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streaming = true
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}
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r1 := <-pcm
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r2 := <-pcm
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// try encoding pcm frame with Opus
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opus, err := opusEncoder.Encode(append(r1, r2...), frameSize, maxBytes)
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if err != nil {
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OnError("Encoding Error", err)
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continue
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}
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internalSend(opus)
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} else {
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if streaming {
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// Check to see if there is a short speaking cycle.
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// It is possible that short speaking cycle is the result of a short input to mumble (Not a problem). ie a quick tap of push to talk button.
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// Or when timing delays are introduced via network, hardware or kernel delays (Problem).
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// The problem delays result in choppy or stuttering sounds, especially when the silence frames are introduced into the opus frames below.
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// Multiple short cycle delays can result in a discord rate limiter being trigger due to of multiple JSON speaking/not-speaking state changes
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if time.Since(speakingStart).Milliseconds() < 50 {
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log.Println("Warning: Short Mumble to Discord speaking cycle. Consider increaseing the size of the to Discord jitter buffer.")
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}
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// Send silence as suggested by Discord Documentation.
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// We want to do this after alerting the user of possible short speaking cycles
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for i := 0; i < 5; i++ {
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internalSend(opusSilence)
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// promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, true)))
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promTimerDiscordSend.Observe(float64(dd.discordSendSleepTick.SleepNextTarget(ctx, false)))
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}
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dd.Bridge.DiscordVoice.Speaking(false)
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streaming = false
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}
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}
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}
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}
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// ReceivePCM will receive on the the Discordgo OpusRecv channel and decode
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// the opus audio into PCM then send it on the provided channel.
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func (dd *DiscordDuplex) discordReceivePCM(ctx context.Context, cancel context.CancelFunc) {
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var err error
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lastReady := true
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var readyTimeout *time.Timer
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var zeros [480]int16
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for i := 0; i < 480; i++ {
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zeros[i] = 0
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}
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for {
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dd.Bridge.DiscordVoice.RWMutex.RLock()
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if !dd.Bridge.DiscordVoice.Ready || dd.Bridge.DiscordVoice.OpusRecv == nil {
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if lastReady {
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OnError(fmt.Sprintf("Discordgo not to receive opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
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readyTimeout = time.AfterFunc(30*time.Second, func() {
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log.Println("Debug: Set ready timeout")
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cancel()
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})
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lastReady = false
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}
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continue
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} else if !lastReady {
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fmt.Println("Discordgo ready to receive packets")
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lastReady = true
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readyTimeout.Stop()
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}
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dd.Bridge.DiscordVoice.RWMutex.RUnlock()
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var ok bool
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var p *discordgo.Packet
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select {
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case <-ctx.Done():
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log.Println("Stopping Discord receive PCM")
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return
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case p, ok = <-dd.Bridge.DiscordVoice.OpusRecv:
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}
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if !ok {
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log.Println("Opus not ok")
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continue
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}
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dd.discordMutex.Lock()
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_, ok = dd.fromDiscordMap[p.SSRC]
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if !ok {
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newStream := fromDiscord{}
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newStream.pcm = make(chan []int16, 100)
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newStream.receiving = false
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newStream.streaming = false
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newStream.decoder, err = gopus.NewDecoder(48000, 1) // Decode into mono
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if err != nil {
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OnError("error creating opus decoder", err)
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dd.discordMutex.Unlock()
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continue
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}
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dd.fromDiscordMap[p.SSRC] = newStream
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}
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s := dd.fromDiscordMap[p.SSRC]
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deltaT := int(p.Timestamp - s.lastTimeStamp)
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if p.Sequence-s.lastSequence != 1 {
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s.decoder.ResetState()
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}
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// oldReceiving := s.receiving
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if !s.receiving || deltaT < 1 || deltaT > 960*10 {
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// First packet assume deltaT
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// fmt.Println("replacing", deltaT, 960)
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deltaT = 960
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s.receiving = true
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}
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s.lastTimeStamp = p.Timestamp
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s.lastSequence = p.Sequence
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dd.fromDiscordMap[p.SSRC] = s
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dd.discordMutex.Unlock()
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p.PCM, err = s.decoder.Decode(p.Opus, deltaT, false)
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if err != nil {
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OnError("Error decoding opus data", err)
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continue
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}
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// fmt.Println(p.SSRC, p.Type, deltaT, p.Sequence, p.Sequence-s.lastSequence, oldReceiving, s.streaming, len(p.Opus), len(p.PCM))
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promDiscordReceivedPackets.Inc()
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// Push data into pcm channel in 10ms chunks of mono pcm data
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dd.discordMutex.Lock()
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for l := 0; l < len(p.PCM); l = l + 480 {
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var next []int16
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u := l + 480
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next = p.PCM[l:u]
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select {
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case dd.fromDiscordMap[p.SSRC].pcm <- next:
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default:
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log.Println("From Discord buffer full. Dropping packet")
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}
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}
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dd.discordMutex.Unlock()
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dd.discordReceiveSleepTick.Notify()
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}
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}
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func (dd *DiscordDuplex) fromDiscordMixer(ctx context.Context, toMumble chan<- gumble.AudioBuffer) {
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mumbleSilence := gumble.AudioBuffer{}
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for i := 3; i < 480; i++ {
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mumbleSilence = append(mumbleSilence, 0x00)
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}
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var speakingStart time.Time
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dd.discordReceiveSleepTick.Start(10 * time.Millisecond)
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sendAudio := false
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toMumbleStreaming := false
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for {
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select {
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case <-ctx.Done():
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log.Println("Stopping from Discord mixer")
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return
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default:
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}
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// if didn't send audio try to pause
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promTimerDiscordMixer.Observe(float64(dd.discordReceiveSleepTick.SleepNextTarget(ctx, !sendAudio)))
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dd.discordMutex.Lock()
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sendAudio = false
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internalMixerArr := make([][]int16, 0)
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streamingCount := 0
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// Work through each channel
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for i := range dd.fromDiscordMap {
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bufferLength := len(dd.fromDiscordMap[i].pcm)
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isStreaming := dd.fromDiscordMap[i].streaming
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if (bufferLength > 0 && isStreaming) || (bufferLength > dd.Bridge.BridgeConfig.MumbleStartStreamCount && !isStreaming) {
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if !toMumbleStreaming {
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speakingStart = time.Now()
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toMumbleStreaming = true
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}
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sendAudio = true
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if !isStreaming {
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x := dd.fromDiscordMap[i]
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x.streaming = true
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dd.fromDiscordMap[i] = x
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}
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streamingCount++
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x1 := (<-dd.fromDiscordMap[i].pcm)
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internalMixerArr = append(internalMixerArr, x1)
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} else {
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if dd.fromDiscordMap[i].streaming {
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x := dd.fromDiscordMap[i]
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x.streaming = false
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x.receiving = false // toggle this here is not optimal but there is no better location atm.
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dd.fromDiscordMap[i] = x
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}
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}
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}
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promDiscordArraySize.Set(float64(len(dd.fromDiscordMap)))
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promDiscordStreaming.Set(float64(streamingCount))
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dd.discordMutex.Unlock()
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mumbleTimeoutSend := func(outBuf []int16) {
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timeout := make(chan bool, 1)
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go func() {
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time.Sleep(10 * time.Millisecond)
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timeout <- true
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}()
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select {
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case toMumble <- outBuf:
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promSentMumblePackets.Inc()
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case <-timeout:
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log.Println("To Mumble timeout. Dropping packet")
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promToMumbleDropped.Inc()
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}
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}
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if sendAudio {
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// Regular send mixed audio
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outBuf := make([]int16, 480)
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for j := 0; j < len(internalMixerArr); j++ {
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for i := 0; i < len(internalMixerArr[j]); i++ {
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outBuf[i] += (internalMixerArr[j])[i]
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}
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}
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mumbleTimeoutSend(outBuf)
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} else if !sendAudio && toMumbleStreaming {
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// Send opus silence to mumble
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// See note above about jitter buffer warning
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if time.Since(speakingStart).Milliseconds() < 50 {
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log.Println("Warning: Short Discord to Mumble speaking cycle. Consider increaseing the size of the to Mumble jitter buffer.", time.Since(speakingStart).Milliseconds())
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}
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for i := 0; i < 5; i++ {
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mumbleTimeoutSend(mumbleSilence)
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promTimerDiscordMixer.Observe(float64(dd.discordReceiveSleepTick.SleepNextTarget(ctx, false)))
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}
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toMumbleStreaming = false
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}
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}
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}
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