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package game
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type Player struct {
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Name string `json:"name"`
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Id int `json:"id"`
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Hand []*Card `json:"hand"`
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Life int `json:"life"`
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Ready bool `json:"ready"`
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}
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func NewPlayer(name string, id int) *Player {
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return &Player{
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Name: name,
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Id: id,
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Hand: []*Card{},
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Life: 3,
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Ready: false,
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}
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}
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