don't panic on drawing from empty scry
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@ -247,6 +247,9 @@ func (g *Game) PlayerAct(id int, cmd string) *Deck {
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if len(cmd_s) != 2 || !g.CanDraw {
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if len(cmd_s) != 2 || !g.CanDraw {
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return nil
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return nil
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}
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}
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if curr.Life == 0 {
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return DeckFromCards(curr.Hand)
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}
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x_i, err := strconv.Atoi(cmd_s[1])
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x_i, err := strconv.Atoi(cmd_s[1])
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if x_i > 2 || x_i < 0 {
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if x_i > 2 || x_i < 0 {
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return nil
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return nil
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