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deb6d24282
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only create games when match is joined, remove old players from queue
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2021-09-29 14:51:58 -04:00 |
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f5eac37b06
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clean out stale matches
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2021-09-27 16:51:40 -04:00 |
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ae073733c7
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logging tweak
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2021-09-23 13:15:22 -04:00 |
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80578e089d
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don't stick on broadcasts
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2021-09-23 13:13:31 -04:00 |
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76e20ea130
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matchmaking cleanup
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2021-09-23 13:04:34 -04:00 |
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884766dc72
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opt into polling, clients no longer crash on leave
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2021-07-29 17:40:11 -04:00 |
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f06754fcfe
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more broadcasts, tui client running
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2021-07-29 14:48:36 -04:00 |
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6eb24636e5
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add broadcasts
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2021-07-26 13:02:00 -04:00 |
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73f4f8afee
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actually accept multiple matches
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2021-07-25 17:39:48 -04:00 |
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37d0702d5c
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allow server to handle multiple matches
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2021-07-25 17:22:57 -04:00 |
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907cf269cd
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move websocket server out of internal
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2021-07-25 16:32:41 -04:00 |
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58a853a241
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make server a bit more resiliant
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2021-07-25 16:23:39 -04:00 |
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eb7b405641
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cards are now passed as PortableCard objects
client supports all actions
A bunch of stuff uses *Decks now instead of []Card since json marshaling
all of this code is absolutely awful
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2021-07-23 16:43:39 -04:00 |
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277189f229
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intro server and client
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2021-07-22 18:19:21 -04:00 |
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