snengame/internal/game/player.go

20 lines
326 B
Go

package game
type Player struct {
Name string `json:"name"`
Id int `json:"id"`
Hand []*Card `json:"hand"`
Life int `json:"life"`
Ready bool `json:"ready"`
}
func NewPlayer(name string, id int) *Player {
return &Player{
Name: name,
Id: id,
Hand: []*Card{},
Life: 3,
Ready: false,
}
}