spacetea/simulator/factory.go

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package simulator
//Factory is a game object that can hold resources and produce something
type Factory struct {
Resources map[int]int
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value int
outputType int
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Description string
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formula string
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}
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//Tick a beat
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func (f *Factory) Tick() {
panic("not implemented") // TODO: Implement
}
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//Get produce
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func (f *Factory) Get() Produce {
panic("not implemented") // TODO: Implement
}
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//String
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func (f *Factory) String() string {
panic("not implemented") // TODO: Implement
}