spacetea/simulator/factory.go

26 lines
493 B
Go

package simulator
//Factory is a game object that can hold resources and produce something
type Factory struct {
Resources map[int]int
value int
outputType int
Description string
formula string
}
//Tick a beat
func (f *Factory) Tick() {
panic("not implemented") // TODO: Implement
}
//Get produce
func (f *Factory) Get() Produce {
panic("not implemented") // TODO: Implement
}
//String
func (f *Factory) String() string {
panic("not implemented") // TODO: Implement
}