refactor
discord dm disable text messages for discord and mumble with option list users connected to discord on connection to mumble
This commit is contained in:
parent
f5a230d57d
commit
3ef9fc40bf
2
Makefile
2
Makefile
@ -1,4 +1,4 @@
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GOFILES=main.go mumble.go discord.go bridge.go config.go handlers.go
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GOFILES=main.go mumble.go discord.go bridge.go config.go mumble-handlers.go discord-handlers.go
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mumble-discord-bridge: $(GOFILES)
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goreleaser build --skip-validate --rm-dist
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38
README.md
38
README.md
@ -11,29 +11,35 @@ All variables can be set using flags or in the environment.
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The binary will also attempt to load .env file located in the working directory.
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```bash
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Usage of mumble-discord-bridge:
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Usage of ./mumble-discord-bridge:
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-discord-cid string
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DISCORD_CID, discord channel ID
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-discord-gid string
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DISCORD_GID, discord guild ID
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-discord-token string
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DISCORD_TOKEN, discord bot token
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DISCORD_CID, discord cid, required
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-discord-command string
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DISCORD_COMMAND, the string to look for when manually entering commands in Discord (in the form of !DISCORD_COMMAND)
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DISCORD_COMMAND, Discord command string, env alt DISCORD_COMMAND, optional, (defaults mumble-discord) (default "mumble-discord")
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-discord-disable-text
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DISCORD_DISABLE_TEXT, disable sending direct messages to discord, (default false)
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-discord-gid string
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DISCORD_GID, discord gid, required
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-discord-token string
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DISCORD_TOKEN, discord bot token, required
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-mode string
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MODE, [constant, manual, auto] determine which mode the bridge starts in, (default constant) (default "constant")
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-mumble-address string
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MUMBLE_ADDRESS, mumble server address, example example.com
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MUMBLE_ADDRESS, mumble server address, example example.com, required
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-mumble-channel string
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MUMBLE_CHANNEL, mumble channel to start in, optional
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-mumble-disable-text
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MUMBLE_DISABLE_TEXT, disable sending text to mumble, (default false)
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-mumble-insecure
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MUMBLE_INSECURE, mumble insecure, optional
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-mumble-password string
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MUMBLE_PASSWORD, mumble password, optional
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-mumble-port int
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MUMBLE_PORT mumble port (default 64738)
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MUMBLE_PORT, mumble port, (default 64738) (default 64738)
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-mumble-username string
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MUMBLE_USERNAME, mumble username (default "discord-bridge")
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-mumble-insecure bool
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MUMBLE_INSECURE, allow connection to insecure (invalid TLS cert) mumble server
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-mumble-channel string
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MUMBLE_CHANNEL, pick what channel the bridge joins in Mumble. Must be a direct child of Root.
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-mode string
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MODE, determines what mode the bridge starts in
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MUMBLE_USERNAME, mumble username, (default: discord) (default "Discord")
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-nice
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NICE, whether the bridge should automatically try to 'nice' itself, (default false)
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```
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The bridge can be run with the follow modes:
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247
bridge.go
247
bridge.go
@ -5,183 +5,234 @@ import (
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"fmt"
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"log"
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"net"
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"os"
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"os/signal"
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"strconv"
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"sync"
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"time"
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"github.com/bwmarrin/discordgo"
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"layeh.com/gumble/gumble"
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)
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//BridgeState manages dynamic information about the bridge during runtime
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type BridgeState struct {
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ActiveConn chan bool
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Connected bool
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Mode bridgeMode
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Client *gumble.Client
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DiscordUsers map[string]bool
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MumbleUsers map[string]bool
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MumbleUserCount int
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DiscordUserCount int
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AutoChan chan bool
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type discordUser struct {
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username string
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seen bool
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dm *discordgo.Channel
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}
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func startBridge(discord *discordgo.Session, discordGID string, discordCID string, l *Listener, die chan bool) {
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dgv, err := discord.ChannelVoiceJoin(discordGID, discordCID, false, false)
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//BridgeState manages dynamic information about the bridge during runtime
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type BridgeState struct {
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// The configuration data for this bridge
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BridgeConfig *BridgeConfig
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// TODO
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BridgeDie chan bool
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// Bridge connection
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Connected bool
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// The bridge mode constant, auto, manual. Default is constant.
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Mode bridgeMode
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// Discord session. This is created and outside the bridge state
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DiscordSession *discordgo.Session
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// Discord voice connection. Empty if not connected.
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DiscordVoice *discordgo.VoiceConnection
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// Mumble client. Empty if not connected.
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MumbleClient *gumble.Client
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// Map of Discord users tracked by this bridge.
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DiscordUsers map[string]discordUser
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DiscordUsersMutex sync.Mutex
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// Map of Mumble users tracked by this bridge
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MumbleUsers map[string]bool
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MumbleUsersMutex sync.Mutex
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// Kill the auto connect routine
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AutoChanDie chan bool
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// Discord Duplex and Event Listener
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DiscordStream *DiscordDuplex
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DiscordListener *DiscordListener
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// Mumble Duplex and Event Listener
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MumbleStream *MumbleDuplex
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MumbleListener *MumbleListener
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}
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// startBridge established the voice connection
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func (b *BridgeState) startBridge() {
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b.BridgeDie = make(chan bool)
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var err error
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// DISCORD Connect Voice
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b.DiscordVoice, err = b.DiscordSession.ChannelVoiceJoin(b.BridgeConfig.GID, b.BridgeConfig.CID, false, false)
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if err != nil {
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log.Println(err)
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return
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}
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defer dgv.Speaking(false)
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defer dgv.Close()
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defer b.DiscordVoice.Speaking(false)
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defer b.DiscordVoice.Close()
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// MUMBLE Setup
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// MUMBLE Connect
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m := MumbleDuplex{
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Close: make(chan bool),
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b.MumbleStream = &MumbleDuplex{
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die: b.BridgeDie,
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}
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det := b.BridgeConfig.MumbleConfig.AudioListeners.Attach(b.MumbleStream)
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var tlsConfig tls.Config
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if l.BridgeConf.MumbleInsecure {
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if b.BridgeConfig.MumbleInsecure {
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tlsConfig.InsecureSkipVerify = true
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}
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mumble, err := gumble.DialWithDialer(new(net.Dialer), l.BridgeConf.MumbleAddr, l.BridgeConf.Config, &tlsConfig)
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b.MumbleClient, err = gumble.DialWithDialer(new(net.Dialer), b.BridgeConfig.MumbleAddr, b.BridgeConfig.MumbleConfig, &tlsConfig)
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if err != nil {
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log.Println(err)
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return
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}
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defer mumble.Disconnect()
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l.Bridge.Client = mumble
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defer b.MumbleClient.Disconnect()
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// Shared Channels
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// Shared channels pass PCM information in 10ms chunks [480]int16
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var toMumble = mumble.AudioOutgoing()
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// These channels are internal and are not added to the bridge state.
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var toMumble = b.MumbleClient.AudioOutgoing()
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var toDiscord = make(chan []int16, 100)
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log.Println("Mumble Connected")
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// Start Passing Between
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// Mumble
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go m.fromMumbleMixer(toDiscord, die)
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det := l.BridgeConf.Config.AudioListeners.Attach(m)
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//Discord
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go discordReceivePCM(dgv, die)
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go fromDiscordMixer(toMumble, die)
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go discordSendPCM(dgv, toDiscord, die)
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c := make(chan os.Signal)
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signal.Notify(c, os.Interrupt)
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// From Mumble
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go b.MumbleStream.fromMumbleMixer(toDiscord, b.BridgeDie)
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// From Discord
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b.DiscordStream = &DiscordDuplex{
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Bridge: b,
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fromDiscordMap: make(map[uint32]fromDiscord),
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die: b.BridgeDie,
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}
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go b.DiscordStream.discordReceivePCM()
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go b.DiscordStream.fromDiscordMixer(toMumble)
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// To Discord
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go b.DiscordStream.discordSendPCM(toDiscord)
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go func() {
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ticker := time.NewTicker(500 * time.Millisecond)
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for {
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<-ticker.C
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if mumble.State() != 2 {
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log.Println("Lost mumble connection " + strconv.Itoa(int(mumble.State())))
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if b.MumbleClient.State() != 2 {
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log.Println("Lost mumble connection " + strconv.Itoa(int(b.MumbleClient.State())))
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select {
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default:
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close(die)
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case <-die:
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close(b.BridgeDie)
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case <-b.BridgeDie:
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//die is already closed
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}
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select {
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default:
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close(m.Close)
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case <-m.Close:
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//m.Close is already closed
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}
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return
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}
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}
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}()
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l.ConnectedLock.Lock()
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l.Bridge.Connected = true
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l.ConnectedLock.Unlock()
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b.Connected = true
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select {
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case sig := <-c:
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log.Printf("\nGot %s signal. Terminating Mumble-Bridge\n", sig)
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case <-die:
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case <-b.BridgeDie:
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log.Println("\nGot internal die request. Terminating Mumble-Bridge")
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dgv.Disconnect()
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b.DiscordVoice.Disconnect()
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det.Detach()
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close(die)
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close(m.Close)
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close(toDiscord)
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close(toMumble)
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l.Bridge.Connected = false
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l.Bridge.Client = nil
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l.Bridge.MumbleUserCount = 0
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l.Bridge.MumbleUsers = make(map[string]bool)
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l.Bridge.DiscordUserCount = 0
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l.Bridge.DiscordUsers = make(map[string]bool)
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b.Connected = false
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b.DiscordVoice = nil
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b.MumbleClient = nil
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b.MumbleUsers = make(map[string]bool)
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b.DiscordUsers = make(map[string]discordUser)
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}
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}
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func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener) {
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status := ""
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curr := 0
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func (b *BridgeState) discordStatusUpdate() {
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m, _ := time.ParseDuration("30s")
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for {
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time.Sleep(3 * time.Second)
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resp, err := gumble.Ping(host+":"+port, -1, m)
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resp, err := gumble.Ping(b.BridgeConfig.MumbleAddr, -1, m)
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status := ""
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if err != nil {
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log.Printf("error pinging mumble server %v\n", err)
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dg.UpdateListeningStatus("an error pinging mumble")
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b.DiscordSession.UpdateListeningStatus("an error pinging mumble")
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} else {
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l.UserCountLock.Lock()
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l.ConnectedLock.Lock()
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curr = resp.ConnectedUsers
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if l.Bridge.Connected {
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curr = curr - 1
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b.MumbleUsersMutex.Lock()
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userCount := resp.ConnectedUsers
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if b.Connected {
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userCount = userCount - 1
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}
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if curr != l.Bridge.MumbleUserCount {
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l.Bridge.MumbleUserCount = curr
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}
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if curr == 0 {
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status = ""
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if userCount == 0 {
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status = "No users in Mumble"
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} else {
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if len(l.Bridge.MumbleUsers) > 0 {
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status = fmt.Sprintf("%v/%v users in Mumble\n", len(l.Bridge.MumbleUsers), curr)
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if len(b.MumbleUsers) > 0 {
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status = fmt.Sprintf("%v/%v users in Mumble\n", len(b.MumbleUsers), userCount)
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} else {
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status = fmt.Sprintf("%v users in Mumble\n", curr)
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status = fmt.Sprintf("%v users in Mumble\n", userCount)
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}
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}
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l.ConnectedLock.Unlock()
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l.UserCountLock.Unlock()
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dg.UpdateListeningStatus(status)
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b.MumbleUsersMutex.Unlock()
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b.DiscordSession.UpdateListeningStatus(status)
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}
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}
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}
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//AutoBridge starts a goroutine to check the number of users in discord and mumble
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//when there is at least one user on both, starts up the bridge
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//when there are no users on either side, kills the bridge
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func AutoBridge(s *discordgo.Session, l *Listener) {
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// AutoBridge starts a goroutine to check the number of users in discord and mumble
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// when there is at least one user on both, starts up the bridge
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// when there are no users on either side, kills the bridge
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func (b *BridgeState) AutoBridge() {
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log.Println("beginning auto mode")
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ticker := time.NewTicker(3 * time.Second)
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for {
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select {
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default:
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case <-l.Bridge.AutoChan:
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case <-ticker.C:
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case <-b.AutoChanDie:
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log.Println("ending automode")
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return
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}
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time.Sleep(3 * time.Second)
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l.UserCountLock.Lock()
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if !l.Bridge.Connected && l.Bridge.MumbleUserCount > 0 && l.Bridge.DiscordUserCount > 0 {
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b.MumbleUsersMutex.Lock()
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b.DiscordUsersMutex.Lock()
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if !b.Connected && len(b.MumbleUsers) > 0 && len(b.DiscordUsers) > 0 {
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log.Println("users detected in mumble and discord, bridging")
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die := make(chan bool)
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l.Bridge.ActiveConn = die
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go startBridge(s, l.BridgeConf.GID, l.BridgeConf.CID, l, die)
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go b.startBridge()
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}
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if l.Bridge.Connected && l.Bridge.MumbleUserCount == 0 && l.Bridge.DiscordUserCount <= 1 {
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if b.Connected && len(b.MumbleUsers) == 0 && len(b.DiscordUsers) <= 1 {
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log.Println("no one online, killing bridge")
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l.Bridge.ActiveConn <- true
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l.Bridge.ActiveConn = nil
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b.BridgeDie <- true
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b.BridgeDie = nil
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}
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l.UserCountLock.Unlock()
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b.MumbleUsersMutex.Unlock()
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b.DiscordUsersMutex.Unlock()
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}
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}
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func (b *BridgeState) discordSendMessageAll(msg string) {
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if b.BridgeConfig.DiscordDisableText {
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return
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}
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b.DiscordUsersMutex.Lock()
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for id := range b.DiscordUsers {
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du := b.DiscordUsers[id]
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if du.dm != nil {
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b.DiscordSession.ChannelMessageSend(du.dm.ID, msg)
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}
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}
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b.DiscordUsersMutex.Unlock()
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}
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@ -21,13 +21,15 @@ const (
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//BridgeConfig holds configuration information set at startup
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//It should not change during runtime
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type BridgeConfig struct {
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Config *gumble.Config
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MumbleConfig *gumble.Config
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MumbleAddr string
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MumbleInsecure bool
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MumbleChannel string
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MumbleDisableText bool
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Command string
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GID string
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CID string
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DiscordDisableText bool
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}
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func lookupEnvOrString(key string, defaultVal string) string {
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|
227
discord-handlers.go
Normal file
227
discord-handlers.go
Normal file
@ -0,0 +1,227 @@
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package main
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import (
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"fmt"
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"log"
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"strings"
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"time"
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"github.com/bwmarrin/discordgo"
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)
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// DiscordListener holds references to the current BridgeConf
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// and BridgeState for use by the event handlers
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type DiscordListener struct {
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Bridge *BridgeState
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}
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func (l *DiscordListener) ready(s *discordgo.Session, event *discordgo.Ready) {
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log.Println("READY event registered")
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//Setup initial discord state
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var g *discordgo.Guild
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g = nil
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for _, i := range event.Guilds {
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if i.ID == l.Bridge.BridgeConfig.GID {
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g = i
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}
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}
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if g == nil {
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log.Println("bad guild on READY")
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return
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == l.Bridge.BridgeConfig.CID {
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u, err := s.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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}
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dm, err := s.UserChannelCreate(u.ID)
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if err != nil {
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log.Println("Error creating private channel for", u.Username)
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}
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l.Bridge.DiscordUsersMutex.Lock()
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l.Bridge.DiscordUsers[vs.UserID] = discordUser{
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username: u.Username,
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seen: true,
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dm: dm,
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}
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l.Bridge.DiscordUsersMutex.Unlock()
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// If connected to mumble inform users of Discord users
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if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
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l.Bridge.MumbleClient.Do(func() {
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l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false)
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})
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}
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}
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}
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}
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func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if l.Bridge.Mode == bridgeModeConstant {
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return
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}
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// Ignore all messages created by the bot itself
|
||||
if m.Author.ID == s.State.User.ID {
|
||||
return
|
||||
}
|
||||
// Find the channel that the message came from.
|
||||
c, err := s.State.Channel(m.ChannelID)
|
||||
if err != nil {
|
||||
// Could not find channel.
|
||||
return
|
||||
}
|
||||
|
||||
// Find the guild for that channel.
|
||||
g, err := s.State.Guild(c.GuildID)
|
||||
if err != nil {
|
||||
// Could not find guild.
|
||||
return
|
||||
}
|
||||
prefix := "!" + l.Bridge.BridgeConfig.Command
|
||||
if strings.HasPrefix(m.Content, prefix+" link") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
go l.Bridge.startBridge()
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" unlink") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
l.Bridge.BridgeDie <- true
|
||||
l.Bridge.BridgeDie = nil
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" refresh") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
l.Bridge.BridgeDie <- true
|
||||
|
||||
time.Sleep(5 * time.Second)
|
||||
|
||||
go l.Bridge.startBridge()
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" auto") {
|
||||
if l.Bridge.Mode != bridgeModeAuto {
|
||||
l.Bridge.Mode = bridgeModeAuto
|
||||
l.Bridge.AutoChanDie = make(chan bool)
|
||||
go l.Bridge.AutoBridge()
|
||||
} else {
|
||||
l.Bridge.AutoChanDie <- true
|
||||
l.Bridge.Mode = bridgeModeManual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *DiscordListener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
|
||||
|
||||
if event.Guild.Unavailable {
|
||||
return
|
||||
}
|
||||
|
||||
for _, channel := range event.Guild.Channels {
|
||||
if channel.ID == event.Guild.ID {
|
||||
log.Println("Mumble-Discord bridge is active in new guild")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *DiscordListener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
|
||||
l.Bridge.DiscordUsersMutex.Lock()
|
||||
defer l.Bridge.DiscordUsersMutex.Unlock()
|
||||
|
||||
if event.GuildID == l.Bridge.BridgeConfig.GID {
|
||||
|
||||
g, err := s.State.Guild(l.Bridge.BridgeConfig.GID)
|
||||
if err != nil {
|
||||
log.Println("error finding guild")
|
||||
panic(err)
|
||||
}
|
||||
|
||||
for u := range l.Bridge.DiscordUsers {
|
||||
du := l.Bridge.DiscordUsers[u]
|
||||
du.seen = false
|
||||
l.Bridge.DiscordUsers[u] = du
|
||||
}
|
||||
|
||||
// Sync the channel voice states to the local discordUsersMap
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == l.Bridge.BridgeConfig.CID {
|
||||
if s.State.User.ID == vs.UserID {
|
||||
// Ignore bot
|
||||
continue
|
||||
}
|
||||
|
||||
if _, ok := l.Bridge.DiscordUsers[vs.UserID]; !ok {
|
||||
|
||||
u, err := s.User(vs.UserID)
|
||||
if err != nil {
|
||||
log.Println("error looking up username")
|
||||
continue
|
||||
}
|
||||
|
||||
println("User joined Discord " + u.Username)
|
||||
dm, err := s.UserChannelCreate(u.ID)
|
||||
if err != nil {
|
||||
log.Println("Error creating private channel for", u.Username)
|
||||
}
|
||||
l.Bridge.DiscordUsers[vs.UserID] = discordUser{
|
||||
username: u.Username,
|
||||
seen: true,
|
||||
dm: dm,
|
||||
}
|
||||
if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
|
||||
l.Bridge.MumbleClient.Do(func() {
|
||||
l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
} else {
|
||||
du := l.Bridge.DiscordUsers[vs.UserID]
|
||||
du.seen = true
|
||||
l.Bridge.DiscordUsers[vs.UserID] = du
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Remove users that are no longer connected
|
||||
for id := range l.Bridge.DiscordUsers {
|
||||
if l.Bridge.DiscordUsers[id].seen == false {
|
||||
println("User left Discord channel " + l.Bridge.DiscordUsers[id].username)
|
||||
if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
|
||||
l.Bridge.MumbleClient.Do(func() {
|
||||
l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", l.Bridge.DiscordUsers[id].username), false)
|
||||
})
|
||||
}
|
||||
delete(l.Bridge.DiscordUsers, id)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
108
discord.go
108
discord.go
@ -18,9 +18,16 @@ type fromDiscord struct {
|
||||
streaming bool
|
||||
}
|
||||
|
||||
var discordMutex sync.Mutex
|
||||
var discordMixerMutex sync.Mutex
|
||||
var fromDiscordMap = make(map[uint32]fromDiscord)
|
||||
// DiscordDuplex Handle discord voice stream
|
||||
type DiscordDuplex struct {
|
||||
Bridge *BridgeState
|
||||
|
||||
discordMutex sync.Mutex
|
||||
discordMixerMutex sync.Mutex
|
||||
fromDiscordMap map[uint32]fromDiscord
|
||||
|
||||
die chan bool
|
||||
}
|
||||
|
||||
// OnError gets called by dgvoice when an error is encountered.
|
||||
// By default logs to STDERR
|
||||
@ -36,7 +43,7 @@ var OnError = func(str string, err error) {
|
||||
|
||||
// SendPCM will receive on the provied channel encode
|
||||
// received PCM data into Opus then send that to Discordgo
|
||||
func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan bool) {
|
||||
func (dd *DiscordDuplex) discordSendPCM(pcm <-chan []int16) {
|
||||
const channels int = 1
|
||||
const frameRate int = 48000 // audio sampling rate
|
||||
const frameSize int = 960 // uint16 size of each audio frame
|
||||
@ -57,7 +64,7 @@ func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan b
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-die:
|
||||
case <-dd.die:
|
||||
log.Println("Killing discordSendPCM")
|
||||
return
|
||||
default:
|
||||
@ -65,7 +72,7 @@ func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan b
|
||||
<-ticker.C
|
||||
if len(pcm) > 1 {
|
||||
if !streaming {
|
||||
v.Speaking(true)
|
||||
dd.Bridge.DiscordVoice.Speaking(true)
|
||||
streaming = true
|
||||
}
|
||||
|
||||
@ -79,11 +86,11 @@ func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan b
|
||||
continue
|
||||
}
|
||||
|
||||
if v.Ready == false || v.OpusSend == nil {
|
||||
if dd.Bridge.DiscordVoice.Ready == false || dd.Bridge.DiscordVoice.OpusSend == nil {
|
||||
if lastReady == true {
|
||||
OnError(fmt.Sprintf("Discordgo not ready for opus packets. %+v : %+v", v.Ready, v.OpusSend), nil)
|
||||
OnError(fmt.Sprintf("Discordgo not ready for opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
|
||||
readyTimeout = time.AfterFunc(30*time.Second, func() {
|
||||
die <- true
|
||||
dd.die <- true
|
||||
})
|
||||
lastReady = false
|
||||
}
|
||||
@ -93,10 +100,10 @@ func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan b
|
||||
lastReady = true
|
||||
readyTimeout.Stop()
|
||||
}
|
||||
v.OpusSend <- opus
|
||||
dd.Bridge.DiscordVoice.OpusSend <- opus
|
||||
} else {
|
||||
if streaming {
|
||||
v.Speaking(false)
|
||||
dd.Bridge.DiscordVoice.Speaking(false)
|
||||
streaming = false
|
||||
}
|
||||
}
|
||||
@ -105,25 +112,19 @@ func discordSendPCM(v *discordgo.VoiceConnection, pcm <-chan []int16, die chan b
|
||||
|
||||
// ReceivePCM will receive on the the Discordgo OpusRecv channel and decode
|
||||
// the opus audio into PCM then send it on the provided channel.
|
||||
func discordReceivePCM(v *discordgo.VoiceConnection, die chan bool) {
|
||||
func (dd *DiscordDuplex) discordReceivePCM() {
|
||||
var err error
|
||||
|
||||
lastReady := true
|
||||
var readyTimeout *time.Timer
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-die:
|
||||
log.Println("killing discord ReceivePCM")
|
||||
return
|
||||
default:
|
||||
}
|
||||
if v.Ready == false || v.OpusRecv == nil {
|
||||
if dd.Bridge.DiscordVoice.Ready == false || dd.Bridge.DiscordVoice.OpusRecv == nil {
|
||||
if lastReady == true {
|
||||
OnError(fmt.Sprintf("Discordgo not to receive opus packets. %+v : %+v", v.Ready, v.OpusSend), nil)
|
||||
OnError(fmt.Sprintf("Discordgo not to receive opus packets. %+v : %+v", dd.Bridge.DiscordVoice.Ready, dd.Bridge.DiscordVoice.OpusSend), nil)
|
||||
readyTimeout = time.AfterFunc(30*time.Second, func() {
|
||||
log.Println("set ready timeout")
|
||||
die <- true
|
||||
dd.die <- true
|
||||
})
|
||||
lastReady = false
|
||||
}
|
||||
@ -133,22 +134,25 @@ func discordReceivePCM(v *discordgo.VoiceConnection, die chan bool) {
|
||||
lastReady = true
|
||||
readyTimeout.Stop()
|
||||
}
|
||||
|
||||
var ok bool
|
||||
var p *discordgo.Packet
|
||||
|
||||
select {
|
||||
case p, ok = <-v.OpusRecv:
|
||||
case <-die:
|
||||
case p, ok = <-dd.Bridge.DiscordVoice.OpusRecv:
|
||||
case <-dd.die:
|
||||
log.Println("killing discord ReceivePCM")
|
||||
return
|
||||
}
|
||||
|
||||
if !ok {
|
||||
log.Println("Opus not ok")
|
||||
continue
|
||||
}
|
||||
|
||||
discordMutex.Lock()
|
||||
_, ok = fromDiscordMap[p.SSRC]
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Lock()
|
||||
_, ok = dd.fromDiscordMap[p.SSRC]
|
||||
dd.discordMutex.Unlock()
|
||||
if !ok {
|
||||
newStream := fromDiscord{}
|
||||
newStream.pcm = make(chan []int16, 100)
|
||||
@ -158,14 +162,14 @@ func discordReceivePCM(v *discordgo.VoiceConnection, die chan bool) {
|
||||
OnError("error creating opus decoder", err)
|
||||
continue
|
||||
}
|
||||
discordMutex.Lock()
|
||||
fromDiscordMap[p.SSRC] = newStream
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Lock()
|
||||
dd.fromDiscordMap[p.SSRC] = newStream
|
||||
dd.discordMutex.Unlock()
|
||||
}
|
||||
|
||||
discordMutex.Lock()
|
||||
p.PCM, err = fromDiscordMap[p.SSRC].decoder.Decode(p.Opus, 960, false)
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Lock()
|
||||
p.PCM, err = dd.fromDiscordMap[p.SSRC].decoder.Decode(p.Opus, 960, false)
|
||||
dd.discordMutex.Unlock()
|
||||
if err != nil {
|
||||
OnError("Error decoding opus data", err)
|
||||
continue
|
||||
@ -175,62 +179,62 @@ func discordReceivePCM(v *discordgo.VoiceConnection, die chan bool) {
|
||||
continue
|
||||
}
|
||||
|
||||
discordMutex.Lock()
|
||||
dd.discordMutex.Lock()
|
||||
select {
|
||||
case fromDiscordMap[p.SSRC].pcm <- p.PCM[0:480]:
|
||||
case dd.fromDiscordMap[p.SSRC].pcm <- p.PCM[0:480]:
|
||||
default:
|
||||
log.Println("fromDiscordMap buffer full. Dropping packet")
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Unlock()
|
||||
continue
|
||||
}
|
||||
select {
|
||||
case fromDiscordMap[p.SSRC].pcm <- p.PCM[480:960]:
|
||||
case dd.fromDiscordMap[p.SSRC].pcm <- p.PCM[480:960]:
|
||||
default:
|
||||
log.Println("fromDiscordMap buffer full. Dropping packet")
|
||||
}
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Unlock()
|
||||
}
|
||||
}
|
||||
|
||||
func fromDiscordMixer(toMumble chan<- gumble.AudioBuffer, die chan bool) {
|
||||
func (dd *DiscordDuplex) fromDiscordMixer(toMumble chan<- gumble.AudioBuffer) {
|
||||
ticker := time.NewTicker(10 * time.Millisecond)
|
||||
sendAudio := false
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-die:
|
||||
case <-dd.die:
|
||||
log.Println("killing fromDiscordMixer")
|
||||
return
|
||||
default:
|
||||
case <-ticker.C:
|
||||
}
|
||||
<-ticker.C
|
||||
discordMutex.Lock()
|
||||
|
||||
dd.discordMutex.Lock()
|
||||
|
||||
sendAudio = false
|
||||
internalMixerArr := make([][]int16, 0)
|
||||
|
||||
// Work through each channel
|
||||
for i := range fromDiscordMap {
|
||||
if len(fromDiscordMap[i].pcm) > 0 {
|
||||
for i := range dd.fromDiscordMap {
|
||||
if len(dd.fromDiscordMap[i].pcm) > 0 {
|
||||
sendAudio = true
|
||||
if fromDiscordMap[i].streaming == false {
|
||||
x := fromDiscordMap[i]
|
||||
if dd.fromDiscordMap[i].streaming == false {
|
||||
x := dd.fromDiscordMap[i]
|
||||
x.streaming = true
|
||||
fromDiscordMap[i] = x
|
||||
dd.fromDiscordMap[i] = x
|
||||
}
|
||||
|
||||
x1 := (<-fromDiscordMap[i].pcm)
|
||||
x1 := (<-dd.fromDiscordMap[i].pcm)
|
||||
internalMixerArr = append(internalMixerArr, x1)
|
||||
} else {
|
||||
if fromDiscordMap[i].streaming == true {
|
||||
x := fromDiscordMap[i]
|
||||
if dd.fromDiscordMap[i].streaming == true {
|
||||
x := dd.fromDiscordMap[i]
|
||||
x.streaming = false
|
||||
fromDiscordMap[i] = x
|
||||
dd.fromDiscordMap[i] = x
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
discordMutex.Unlock()
|
||||
dd.discordMutex.Unlock()
|
||||
|
||||
outBuf := make([]int16, 480)
|
||||
|
||||
|
236
handlers.go
236
handlers.go
@ -1,236 +0,0 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/bwmarrin/discordgo"
|
||||
"layeh.com/gumble/gumble"
|
||||
)
|
||||
|
||||
//Listener holds references to the current BridgeConf
|
||||
//and BridgeState for use by the event handlers
|
||||
type Listener struct {
|
||||
BridgeConf *BridgeConfig
|
||||
Bridge *BridgeState
|
||||
UserCountLock *sync.Mutex
|
||||
ConnectedLock *sync.Mutex
|
||||
}
|
||||
|
||||
func (l *Listener) ready(s *discordgo.Session, event *discordgo.Ready) {
|
||||
log.Println("READY event registered")
|
||||
//Setup initial discord state
|
||||
var g *discordgo.Guild
|
||||
g = nil
|
||||
for _, i := range event.Guilds {
|
||||
if i.ID == l.BridgeConf.GID {
|
||||
g = i
|
||||
}
|
||||
}
|
||||
if g == nil {
|
||||
log.Println("bad guild on READY")
|
||||
return
|
||||
}
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == l.BridgeConf.CID {
|
||||
l.UserCountLock.Lock()
|
||||
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
|
||||
u, err := s.User(vs.UserID)
|
||||
if err != nil {
|
||||
log.Println("error looking up username")
|
||||
}
|
||||
l.Bridge.DiscordUsers[u.Username] = true
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Listener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
|
||||
if l.Bridge.Mode == bridgeModeConstant {
|
||||
return
|
||||
}
|
||||
|
||||
// Ignore all messages created by the bot itself
|
||||
if m.Author.ID == s.State.User.ID {
|
||||
return
|
||||
}
|
||||
// Find the channel that the message came from.
|
||||
c, err := s.State.Channel(m.ChannelID)
|
||||
if err != nil {
|
||||
// Could not find channel.
|
||||
return
|
||||
}
|
||||
|
||||
// Find the guild for that channel.
|
||||
g, err := s.State.Guild(c.GuildID)
|
||||
if err != nil {
|
||||
// Could not find guild.
|
||||
return
|
||||
}
|
||||
prefix := "!" + l.BridgeConf.Command
|
||||
if strings.HasPrefix(m.Content, prefix+" link") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
die := make(chan bool)
|
||||
l.Bridge.ActiveConn = die
|
||||
go startBridge(s, g.ID, vs.ChannelID, l, die)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" unlink") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
l.Bridge.ActiveConn <- true
|
||||
l.Bridge.ActiveConn = nil
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" refresh") {
|
||||
// Look for the message sender in that guild's current voice states.
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.UserID == m.Author.ID {
|
||||
log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
|
||||
l.Bridge.ActiveConn <- true
|
||||
time.Sleep(5 * time.Second)
|
||||
l.Bridge.ActiveConn = make(chan bool)
|
||||
go startBridge(s, g.ID, vs.ChannelID, l, l.Bridge.ActiveConn)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if strings.HasPrefix(m.Content, prefix+" auto") {
|
||||
if l.Bridge.Mode != bridgeModeAuto {
|
||||
l.Bridge.Mode = bridgeModeAuto
|
||||
l.Bridge.AutoChan = make(chan bool)
|
||||
go AutoBridge(s, l)
|
||||
} else {
|
||||
l.Bridge.AutoChan <- true
|
||||
l.Bridge.Mode = bridgeModeManual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Listener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
|
||||
|
||||
if event.Guild.Unavailable {
|
||||
return
|
||||
}
|
||||
|
||||
for _, channel := range event.Guild.Channels {
|
||||
if channel.ID == event.Guild.ID {
|
||||
log.Println("Mumble-Discord bridge is active in new guild")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
|
||||
l.UserCountLock.Lock()
|
||||
if event.GuildID == l.BridgeConf.GID {
|
||||
if event.ChannelID == l.BridgeConf.CID {
|
||||
//get user
|
||||
u, err := s.User(event.UserID)
|
||||
if err != nil {
|
||||
log.Printf("error looking up user for uid %v", event.UserID)
|
||||
}
|
||||
//check to see if actually new user
|
||||
if l.Bridge.DiscordUsers[u.Username] {
|
||||
//not actually new user
|
||||
l.UserCountLock.Unlock()
|
||||
return
|
||||
}
|
||||
log.Println("user joined watched discord channel")
|
||||
l.ConnectedLock.Lock()
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
l.ConnectedLock.Unlock()
|
||||
l.Bridge.DiscordUsers[u.Username] = true
|
||||
l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
||||
if event.ChannelID == "" {
|
||||
//leave event, trigger recount of active users
|
||||
//TODO when next version of discordgo comes out, switch to PreviousState
|
||||
g, err := s.State.Guild(event.GuildID)
|
||||
if err != nil {
|
||||
// Could not find guild.
|
||||
l.UserCountLock.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
// Look for current voice states in watched channel
|
||||
count := 0
|
||||
for _, vs := range g.VoiceStates {
|
||||
if vs.ChannelID == l.BridgeConf.CID {
|
||||
count = count + 1
|
||||
}
|
||||
}
|
||||
if l.Bridge.DiscordUserCount > count {
|
||||
u, err := s.User(event.UserID)
|
||||
if err != nil {
|
||||
log.Printf("error looking up user for uid %v", event.UserID)
|
||||
}
|
||||
delete(l.Bridge.DiscordUsers, u.Username)
|
||||
log.Println("user left watched discord channel")
|
||||
l.ConnectedLock.Lock()
|
||||
if l.Bridge.Connected {
|
||||
l.Bridge.Client.Do(func() {
|
||||
l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
|
||||
})
|
||||
}
|
||||
l.ConnectedLock.Unlock()
|
||||
l.Bridge.DiscordUserCount = count
|
||||
}
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
||||
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
|
||||
if l.BridgeConf.MumbleChannel != "" {
|
||||
//join specified channel
|
||||
startingChannel := e.Client.Channels.Find(l.BridgeConf.MumbleChannel)
|
||||
if startingChannel != nil {
|
||||
e.Client.Self.Move(startingChannel)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
|
||||
l.UserCountLock.Lock()
|
||||
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
|
||||
l.Bridge.MumbleUsers = make(map[string]bool)
|
||||
for _, user := range l.Bridge.Client.Self.Channel.Users {
|
||||
//note, this might be too slow for really really big channels?
|
||||
//event listeners block while processing
|
||||
//also probably bad to rebuild the set every user change.
|
||||
if user.Name != l.Bridge.Client.Self.Name {
|
||||
l.Bridge.MumbleUsers[user.Name] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
l.UserCountLock.Unlock()
|
||||
}
|
132
main.go
132
main.go
@ -2,12 +2,12 @@ package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"log"
|
||||
"os"
|
||||
"os/signal"
|
||||
"runtime/pprof"
|
||||
"strconv"
|
||||
"sync"
|
||||
"syscall"
|
||||
"time"
|
||||
|
||||
@ -26,23 +26,27 @@ var (
|
||||
)
|
||||
|
||||
func main() {
|
||||
log.Println("Mumble-Discord-Bridge")
|
||||
log.Println("v" + version + " " + commit + " " + date)
|
||||
var err error
|
||||
|
||||
fmt.Println("Mumble-Discord-Bridge")
|
||||
fmt.Println("v" + version + " " + commit + " " + date)
|
||||
|
||||
godotenv.Load()
|
||||
|
||||
mumbleAddr := flag.String("mumble-address", lookupEnvOrString("MUMBLE_ADDRESS", ""), "MUMBLE_ADDRESS, mumble server address, example example.com")
|
||||
mumblePort := flag.Int("mumble-port", lookupEnvOrInt("MUMBLE_PORT", 64738), "MUMBLE_PORT mumble port")
|
||||
mumbleUsername := flag.String("mumble-username", lookupEnvOrString("MUMBLE_USERNAME", "Discord"), "MUMBLE_USERNAME, mumble username")
|
||||
mumbleAddr := flag.String("mumble-address", lookupEnvOrString("MUMBLE_ADDRESS", ""), "MUMBLE_ADDRESS, mumble server address, example example.com, required")
|
||||
mumblePort := flag.Int("mumble-port", lookupEnvOrInt("MUMBLE_PORT", 64738), "MUMBLE_PORT, mumble port, (default 64738)")
|
||||
mumbleUsername := flag.String("mumble-username", lookupEnvOrString("MUMBLE_USERNAME", "Discord"), "MUMBLE_USERNAME, mumble username, (default: discord)")
|
||||
mumblePassword := flag.String("mumble-password", lookupEnvOrString("MUMBLE_PASSWORD", ""), "MUMBLE_PASSWORD, mumble password, optional")
|
||||
mumbleInsecure := flag.Bool("mumble-insecure", lookupEnvOrBool("MUMBLE_INSECURE", false), "mumble insecure, env alt MUMBLE_INSECURE")
|
||||
mumbleChannel := flag.String("mumble-channel", lookupEnvOrString("MUMBLE_CHANNEL", ""), "mumble channel to start in")
|
||||
discordToken := flag.String("discord-token", lookupEnvOrString("DISCORD_TOKEN", ""), "DISCORD_TOKEN, discord bot token")
|
||||
discordGID := flag.String("discord-gid", lookupEnvOrString("DISCORD_GID", ""), "DISCORD_GID, discord gid")
|
||||
discordCID := flag.String("discord-cid", lookupEnvOrString("DISCORD_CID", ""), "DISCORD_CID, discord cid")
|
||||
discordCommand := flag.String("discord-command", lookupEnvOrString("DISCORD_COMMAND", "mumble-discord"), "DISCORD_COMMAND,Discord command string, env alt DISCORD_COMMAND, optional, defaults to mumble-discord")
|
||||
mode := flag.String("mode", lookupEnvOrString("MODE", "constant"), "MODE,determine which mode the bridge starts in")
|
||||
nice := flag.Bool("nice", lookupEnvOrBool("NICE", false), "NICE,whether the bridge should automatically try to 'nice' itself")
|
||||
mumbleInsecure := flag.Bool("mumble-insecure", lookupEnvOrBool("MUMBLE_INSECURE", false), " MUMBLE_INSECURE, mumble insecure, optional")
|
||||
mumbleChannel := flag.String("mumble-channel", lookupEnvOrString("MUMBLE_CHANNEL", ""), "MUMBLE_CHANNEL, mumble channel to start in, optional")
|
||||
mumbleDisableText := flag.Bool("mumble-disable-text", lookupEnvOrBool("MUMBLE_DISABLE_TEXT", false), "MUMBLE_DISABLE_TEXT, disable sending text to mumble, (default false)")
|
||||
discordToken := flag.String("discord-token", lookupEnvOrString("DISCORD_TOKEN", ""), "DISCORD_TOKEN, discord bot token, required")
|
||||
discordGID := flag.String("discord-gid", lookupEnvOrString("DISCORD_GID", ""), "DISCORD_GID, discord gid, required")
|
||||
discordCID := flag.String("discord-cid", lookupEnvOrString("DISCORD_CID", ""), "DISCORD_CID, discord cid, required")
|
||||
discordCommand := flag.String("discord-command", lookupEnvOrString("DISCORD_COMMAND", "mumble-discord"), "DISCORD_COMMAND, Discord command string, env alt DISCORD_COMMAND, optional, (defaults mumble-discord)")
|
||||
discordDisableText := flag.Bool("discord-disable-text", lookupEnvOrBool("DISCORD_DISABLE_TEXT", false), "DISCORD_DISABLE_TEXT, disable sending direct messages to discord, (default false)")
|
||||
mode := flag.String("mode", lookupEnvOrString("MODE", "constant"), "MODE, [constant, manual, auto] determine which mode the bridge starts in, (default constant)")
|
||||
nice := flag.Bool("nice", lookupEnvOrBool("NICE", false), "NICE, whether the bridge should automatically try to 'nice' itself, (default false)")
|
||||
|
||||
cpuprofile := flag.String("cpuprofile", "", "write cpu profile to `file`")
|
||||
|
||||
@ -75,6 +79,7 @@ func main() {
|
||||
}
|
||||
}
|
||||
|
||||
// Optional CPU Profiling
|
||||
if *cpuprofile != "" {
|
||||
f, err := os.Create(*cpuprofile)
|
||||
if err != nil {
|
||||
@ -87,62 +92,70 @@ func main() {
|
||||
defer pprof.StopCPUProfile()
|
||||
}
|
||||
|
||||
//Connect to discord
|
||||
discord, err := discordgo.New("Bot " + *discordToken)
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
// BRIDGE SETUP
|
||||
|
||||
// Mumble setup
|
||||
config := gumble.NewConfig()
|
||||
config.Username = *mumbleUsername
|
||||
config.Password = *mumblePassword
|
||||
config.AudioInterval = time.Millisecond * 10
|
||||
|
||||
// Bridge setup
|
||||
BridgeConf := &BridgeConfig{
|
||||
Config: config,
|
||||
Bridge := &BridgeState{
|
||||
BridgeConfig: &BridgeConfig{
|
||||
// MumbleConfig: config,
|
||||
MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
|
||||
MumbleInsecure: *mumbleInsecure,
|
||||
MumbleChannel: *mumbleChannel,
|
||||
MumbleDisableText: *mumbleDisableText,
|
||||
Command: *discordCommand,
|
||||
GID: *discordGID,
|
||||
CID: *discordCID,
|
||||
}
|
||||
Bridge := &BridgeState{
|
||||
ActiveConn: make(chan bool),
|
||||
DiscordDisableText: *discordDisableText,
|
||||
},
|
||||
Connected: false,
|
||||
MumbleUserCount: 0,
|
||||
DiscordUserCount: 0,
|
||||
DiscordUsers: make(map[string]bool),
|
||||
DiscordUsers: make(map[string]discordUser),
|
||||
MumbleUsers: make(map[string]bool),
|
||||
}
|
||||
ul := &sync.Mutex{}
|
||||
cl := &sync.Mutex{}
|
||||
l := &Listener{BridgeConf, Bridge, ul, cl}
|
||||
|
||||
// Discord setup
|
||||
// Open Websocket
|
||||
discord.LogLevel = 1
|
||||
discord.StateEnabled = true
|
||||
discord.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged)
|
||||
discord.ShouldReconnectOnError = true
|
||||
// register handlers
|
||||
discord.AddHandler(l.ready)
|
||||
discord.AddHandler(l.messageCreate)
|
||||
discord.AddHandler(l.guildCreate)
|
||||
discord.AddHandler(l.voiceUpdate)
|
||||
err = discord.Open()
|
||||
l.BridgeConf.Config.Attach(gumbleutil.Listener{
|
||||
Connect: l.mumbleConnect,
|
||||
UserChange: l.mumbleUserChange,
|
||||
// MUMBLE SETUP
|
||||
MumbleConfig := gumble.NewConfig()
|
||||
Bridge.BridgeConfig.MumbleConfig = MumbleConfig
|
||||
MumbleConfig.Username = *mumbleUsername
|
||||
MumbleConfig.Password = *mumblePassword
|
||||
MumbleConfig.AudioInterval = time.Millisecond * 10
|
||||
|
||||
Bridge.MumbleListener = &MumbleListener{
|
||||
Bridge: Bridge,
|
||||
}
|
||||
|
||||
MumbleConfig.Attach(gumbleutil.Listener{
|
||||
Connect: Bridge.MumbleListener.mumbleConnect,
|
||||
UserChange: Bridge.MumbleListener.mumbleUserChange,
|
||||
})
|
||||
|
||||
// DISCORD SETUP
|
||||
|
||||
//Connect to discord
|
||||
Bridge.DiscordSession, err = discordgo.New("Bot " + *discordToken)
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
defer discord.Close()
|
||||
|
||||
Bridge.DiscordSession.LogLevel = 1
|
||||
Bridge.DiscordSession.StateEnabled = true
|
||||
Bridge.DiscordSession.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsAllWithoutPrivileged)
|
||||
Bridge.DiscordSession.ShouldReconnectOnError = true
|
||||
// register handlers
|
||||
Bridge.DiscordListener = &DiscordListener{
|
||||
Bridge: Bridge,
|
||||
}
|
||||
Bridge.DiscordSession.AddHandler(Bridge.DiscordListener.ready)
|
||||
Bridge.DiscordSession.AddHandler(Bridge.DiscordListener.messageCreate)
|
||||
Bridge.DiscordSession.AddHandler(Bridge.DiscordListener.guildCreate)
|
||||
Bridge.DiscordSession.AddHandler(Bridge.DiscordListener.voiceUpdate)
|
||||
|
||||
// Open Discord websocket
|
||||
err = Bridge.DiscordSession.Open()
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
defer Bridge.DiscordSession.Close()
|
||||
|
||||
log.Println("Discord Bot Connected")
|
||||
log.Printf("Discord bot looking for command !%v", *discordCommand)
|
||||
@ -150,22 +163,23 @@ func main() {
|
||||
switch *mode {
|
||||
case "auto":
|
||||
log.Println("bridge starting in automatic mode")
|
||||
Bridge.AutoChan = make(chan bool)
|
||||
Bridge.AutoChanDie = make(chan bool)
|
||||
Bridge.Mode = bridgeModeAuto
|
||||
go AutoBridge(discord, l)
|
||||
go Bridge.AutoBridge()
|
||||
case "manual":
|
||||
log.Println("bridge starting in manual mode")
|
||||
Bridge.Mode = bridgeModeManual
|
||||
case "constant":
|
||||
log.Println("bridge starting in constant mode")
|
||||
Bridge.Mode = bridgeModeConstant
|
||||
go startBridge(discord, *discordGID, *discordCID, l, make(chan bool))
|
||||
go Bridge.startBridge()
|
||||
default:
|
||||
discord.Close()
|
||||
Bridge.DiscordSession.Close()
|
||||
log.Fatalln("invalid bridge mode set")
|
||||
}
|
||||
|
||||
go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort), l)
|
||||
go Bridge.discordStatusUpdate()
|
||||
|
||||
sc := make(chan os.Signal, 1)
|
||||
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
|
||||
<-sc
|
||||
|
69
mumble-handlers.go
Normal file
69
mumble-handlers.go
Normal file
@ -0,0 +1,69 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"layeh.com/gumble/gumble"
|
||||
)
|
||||
|
||||
// MumbleListener Handle mumble events
|
||||
type MumbleListener struct {
|
||||
Bridge *BridgeState
|
||||
}
|
||||
|
||||
func (l *MumbleListener) mumbleConnect(e *gumble.ConnectEvent) {
|
||||
if l.Bridge.BridgeConfig.MumbleChannel != "" {
|
||||
//join specified channel
|
||||
startingChannel := e.Client.Channels.Find(l.Bridge.BridgeConfig.MumbleChannel)
|
||||
if startingChannel != nil {
|
||||
e.Client.Self.Move(startingChannel)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (l *MumbleListener) mumbleUserChange(e *gumble.UserChangeEvent) {
|
||||
l.Bridge.MumbleUsersMutex.Lock()
|
||||
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
|
||||
l.Bridge.MumbleUsers = make(map[string]bool)
|
||||
for _, user := range l.Bridge.MumbleClient.Self.Channel.Users {
|
||||
//note, this might be too slow for really really big channels?
|
||||
//event listeners block while processing
|
||||
//also probably bad to rebuild the set every user change.
|
||||
if user.Name != l.Bridge.MumbleClient.Self.Name {
|
||||
l.Bridge.MumbleUsers[user.Name] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
l.Bridge.MumbleUsersMutex.Unlock()
|
||||
|
||||
if e.Type.Has(gumble.UserChangeConnected) {
|
||||
|
||||
if !l.Bridge.BridgeConfig.MumbleDisableText {
|
||||
e.User.Send("Mumble-Discord-Bridge v" + version)
|
||||
|
||||
// Tell the user who is connected to discord
|
||||
if len(l.Bridge.DiscordUsers) == 0 {
|
||||
e.User.Send("No users connected to Discord")
|
||||
} else {
|
||||
s := "Connected to Discord: "
|
||||
|
||||
arr := []string{}
|
||||
l.Bridge.DiscordUsersMutex.Lock()
|
||||
for u := range l.Bridge.DiscordUsers {
|
||||
arr = append(arr, l.Bridge.DiscordUsers[u].username)
|
||||
}
|
||||
|
||||
s = s + strings.Join(arr[:], ",")
|
||||
|
||||
l.Bridge.DiscordUsersMutex.Unlock()
|
||||
e.User.Send(s)
|
||||
}
|
||||
}
|
||||
|
||||
// Send discord a notice
|
||||
l.Bridge.discordSendMessageAll(e.User.Name + " has joined mumble")
|
||||
}
|
||||
if e.Type.Has(gumble.UserChangeDisconnected) {
|
||||
l.Bridge.discordSendMessageAll(e.User.Name + " has left mumble")
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@ var mumbleStreamingArr []bool
|
||||
|
||||
// MumbleDuplex - listenera and outgoing
|
||||
type MumbleDuplex struct {
|
||||
Close chan bool
|
||||
die chan bool
|
||||
}
|
||||
|
||||
// OnAudioStream - Spawn routines to handle incoming packets
|
||||
@ -29,11 +29,11 @@ func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
mumbleStreamingArr = append(mumbleStreamingArr, false)
|
||||
mutex.Unlock()
|
||||
|
||||
go func(die chan bool) {
|
||||
go func() {
|
||||
log.Println("new mumble audio stream", e.User.Name)
|
||||
for {
|
||||
select {
|
||||
case <-die:
|
||||
case <-m.die:
|
||||
log.Println("Removing mumble audio stream")
|
||||
return
|
||||
case p := <-e.C:
|
||||
@ -45,7 +45,7 @@ func (m MumbleDuplex) OnAudioStream(e *gumble.AudioStreamEvent) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}(m.Close)
|
||||
}()
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user