give feedback on commands
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parent
027d970c11
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aac90dd113
@ -61,10 +61,6 @@ func (l *DiscordListener) guildCreate(s *discordgo.Session, event *discordgo.Gui
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func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if l.Bridge.Mode == bridgeModeConstant {
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return
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}
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// Ignore all messages created by the bot itself
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// Ignore all messages created by the bot itself
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if m.Author.ID == s.State.User.ID {
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if m.Author.ID == s.State.User.ID {
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return
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return
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@ -83,9 +79,19 @@ func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.Messa
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return
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return
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}
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}
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prefix := "!" + l.Bridge.BridgeConfig.Command
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prefix := "!" + l.Bridge.BridgeConfig.Command
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if l.Bridge.Mode == bridgeModeConstant && strings.HasPrefix(m.Content, prefix) {
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l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Constant mode enabled, manual commands can not be entered")
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return
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}
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if strings.HasPrefix(m.Content, prefix+" link") {
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if strings.HasPrefix(m.Content, prefix+" link") {
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// Look for the message sender in that guild's current voice states.
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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for _, vs := range g.VoiceStates {
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if l.Bridge.Connected {
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l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge already running, unlink first")
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return
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}
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if vs.UserID == m.Author.ID {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
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log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
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l.Bridge.DiscordChannelID = vs.ChannelID
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l.Bridge.DiscordChannelID = vs.ChannelID
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@ -97,8 +103,12 @@ func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.Messa
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if strings.HasPrefix(m.Content, prefix+" unlink") {
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if strings.HasPrefix(m.Content, prefix+" unlink") {
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// Look for the message sender in that guild's current voice states.
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// Look for the message sender in that guild's current voice states.
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if !l.Bridge.Connected {
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l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge is not currently running")
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return
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}
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for _, vs := range g.VoiceStates {
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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if vs.UserID == m.Author.ID && vs.ChannelID == l.Bridge.DiscordChannelID {
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log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
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log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
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l.Bridge.BridgeDie <- true
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l.Bridge.BridgeDie <- true
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return
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return
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@ -108,6 +118,10 @@ func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.Messa
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if strings.HasPrefix(m.Content, prefix+" refresh") {
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if strings.HasPrefix(m.Content, prefix+" refresh") {
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// Look for the message sender in that guild's current voice states.
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// Look for the message sender in that guild's current voice states.
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if !l.Bridge.Connected {
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l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge is not currently running")
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return
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}
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for _, vs := range g.VoiceStates {
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
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log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
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