use mumble client more,finally get user count right
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parent
2aa1a32d64
commit
b7b1065abb
12
bridge.go
12
bridge.go
@ -18,7 +18,6 @@ type BridgeState struct {
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ActiveConn chan bool
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Connected bool
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Client *gumble.Client
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CurrentChannel *gumble.Channel
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DiscordUsers map[string]bool
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MumbleUserCount int
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DiscordUserCount int
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@ -33,7 +32,6 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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}
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defer dgv.Speaking(false)
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defer dgv.Close()
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Bridge.Connected = true
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discord.ShouldReconnectOnError = true
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// MUMBLE Setup
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@ -58,10 +56,10 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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if BridgeConf.MumbleChannel != "" {
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//join specified channel
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startingChannel := mumble.Channels.Find(BridgeConf.MumbleChannel)
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if startingChannel != nil {
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mumble.Self.Move(startingChannel)
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Bridge.CurrentChannel = startingChannel
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}
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}
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// Shared Channels
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// Shared channels pass PCM information in 10ms chunks [480]int16
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var toMumble = mumble.AudioOutgoing()
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@ -106,7 +104,6 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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//Setup initial discord state
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g, err := discord.State.Guild(discordGID)
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Bridge.DiscordUsers = make(map[string]bool)
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if err != nil {
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log.Println("error finding guild")
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panic(err)
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@ -118,10 +115,11 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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if err != nil {
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log.Println("error looking up username")
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Bridge.DiscordUsers[u.Username] = true
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Bridge.CurrentChannel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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}
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}
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}
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Bridge.Connected = true
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select {
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case sig := <-c:
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@ -137,7 +135,7 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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Bridge.Client = nil
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Bridge.MumbleUserCount = 0
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Bridge.DiscordUserCount = 0
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Bridge.DiscordUsers = nil
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Bridge.DiscordUsers = make(map[string]bool)
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}
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}
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@ -151,9 +151,10 @@ func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
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}
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log.Println("user joined watched discord channel")
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if Bridge.Connected {
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Bridge.CurrentChannel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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Bridge.DiscordUsers[u.Username] = true
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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}
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Bridge.DiscordUsers[u.Username] = true
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log.Println(Bridge.DiscordUsers)
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Bridge.DiscordUserCount = Bridge.DiscordUserCount + 1
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}
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if event.ChannelID == "" {
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@ -179,7 +180,9 @@ func voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
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}
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delete(Bridge.DiscordUsers, u.Username)
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log.Println("user left watched discord channel")
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Bridge.CurrentChannel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
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if Bridge.Connected {
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Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
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}
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Bridge.DiscordUserCount = count
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}
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}
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5
main.go
5
main.go
@ -51,6 +51,10 @@ func main() {
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if *discordCID == "" {
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log.Fatalln("missing discord cid")
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}
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err := syscall.Setpriority(syscall.PRIO_PROCESS, os.Getpid(), -5)
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if err != nil {
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log.Println("Unable to set priority. ", err)
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}
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// DISCORD Setup
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@ -98,6 +102,7 @@ func main() {
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Connected: false,
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MumbleUserCount: 0,
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DiscordUserCount: 0,
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DiscordUsers: make(map[string]bool),
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}
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go discordStatusUpdate(discord, *mumbleAddr, strconv.Itoa(*mumblePort))
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if *autoMode {
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