package main import ( "fmt" "log" "strings" "time" "github.com/bwmarrin/discordgo" ) // DiscordListener holds references to the current BridgeConf // and BridgeState for use by the event handlers type DiscordListener struct { Bridge *BridgeState } func (l *DiscordListener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) { log.Println("CREATE event registered") if event.ID != l.Bridge.BridgeConfig.GID { log.Println("received GuildCreate from a guild not in config") return } for _, vs := range event.VoiceStates { if vs.ChannelID == l.Bridge.DiscordChannelID { if s.State.User.ID == vs.UserID { // Ignore bot continue } u, err := s.User(vs.UserID) if err != nil { log.Println("error looking up username") } dm, err := s.UserChannelCreate(u.ID) if err != nil { log.Println("Error creating private channel for", u.Username) } l.Bridge.DiscordUsersMutex.Lock() l.Bridge.DiscordUsers[vs.UserID] = discordUser{ username: u.Username, seen: true, dm: dm, } l.Bridge.DiscordUsersMutex.Unlock() // If connected to mumble inform users of Discord users l.Bridge.BridgeMutex.Lock() if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText { l.Bridge.MumbleClient.Do(func() { l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false) }) } l.Bridge.BridgeMutex.Unlock() } } } func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { // Ignore all messages created by the bot itself if m.Author.ID == s.State.User.ID { return } // Find the channel that the message came from. c, err := s.State.Channel(m.ChannelID) if err != nil { // Could not find channel. return } // Find the guild for that channel. g, err := s.State.Guild(c.GuildID) if err != nil { // Could not find guild. return } prefix := "!" + l.Bridge.BridgeConfig.Command if l.Bridge.Mode == bridgeModeConstant && strings.HasPrefix(m.Content, prefix) { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Constant mode enabled, manual commands can not be entered") return } l.Bridge.BridgeMutex.Lock() bridgeConnected := l.Bridge.Connected l.Bridge.BridgeMutex.Unlock() if strings.HasPrefix(m.Content, prefix+" link") { // Look for the message sender in that guild's current voice states. for _, vs := range g.VoiceStates { if bridgeConnected { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge already running, unlink first") return } if vs.UserID == m.Author.ID { log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID) l.Bridge.DiscordChannelID = vs.ChannelID go l.Bridge.startBridge() return } } } if strings.HasPrefix(m.Content, prefix+" unlink") { // Look for the message sender in that guild's current voice states. if !bridgeConnected { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge is not currently running") return } for _, vs := range g.VoiceStates { if vs.UserID == m.Author.ID && vs.ChannelID == l.Bridge.DiscordChannelID { log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID) l.Bridge.BridgeDie <- true return } } } if strings.HasPrefix(m.Content, prefix+" refresh") { // Look for the message sender in that guild's current voice states. if !bridgeConnected { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Bridge is not currently running") return } for _, vs := range g.VoiceStates { if vs.UserID == m.Author.ID { log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID) l.Bridge.BridgeDie <- true time.Sleep(5 * time.Second) go l.Bridge.startBridge() return } } } if strings.HasPrefix(m.Content, prefix+" auto") { if l.Bridge.Mode != bridgeModeAuto { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Auto mode enabled") l.Bridge.Mode = bridgeModeAuto l.Bridge.DiscordChannelID = l.Bridge.BridgeConfig.CID l.Bridge.AutoChanDie = make(chan bool) go l.Bridge.AutoBridge() } else { l.Bridge.DiscordSession.ChannelMessageSend(m.ChannelID, "Auto mode disabled") l.Bridge.DiscordChannelID = "" l.Bridge.AutoChanDie <- true l.Bridge.Mode = bridgeModeManual } } } func (l *DiscordListener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) { l.Bridge.DiscordUsersMutex.Lock() defer l.Bridge.DiscordUsersMutex.Unlock() if event.GuildID == l.Bridge.BridgeConfig.GID { g, err := s.State.Guild(l.Bridge.BridgeConfig.GID) if err != nil { log.Println("error finding guild") panic(err) } for u := range l.Bridge.DiscordUsers { du := l.Bridge.DiscordUsers[u] du.seen = false l.Bridge.DiscordUsers[u] = du } // Sync the channel voice states to the local discordUsersMap for _, vs := range g.VoiceStates { if vs.ChannelID == l.Bridge.DiscordChannelID { if s.State.User.ID == vs.UserID { // Ignore bot continue } if _, ok := l.Bridge.DiscordUsers[vs.UserID]; !ok { u, err := s.User(vs.UserID) if err != nil { log.Println("error looking up username") continue } log.Println("User joined Discord " + u.Username) dm, err := s.UserChannelCreate(u.ID) if err != nil { log.Println("Error creating private channel for", u.Username) } l.Bridge.DiscordUsers[vs.UserID] = discordUser{ username: u.Username, seen: true, dm: dm, } l.Bridge.BridgeMutex.Lock() if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText { l.Bridge.MumbleClient.Do(func() { l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false) }) } l.Bridge.BridgeMutex.Unlock() } else { du := l.Bridge.DiscordUsers[vs.UserID] du.seen = true l.Bridge.DiscordUsers[vs.UserID] = du } } } // Remove users that are no longer connected for id := range l.Bridge.DiscordUsers { if !l.Bridge.DiscordUsers[id].seen { log.Println("User left Discord channel " + l.Bridge.DiscordUsers[id].username) l.Bridge.BridgeMutex.Lock() if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText { l.Bridge.MumbleClient.Do(func() { l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", l.Bridge.DiscordUsers[id].username), false) }) } l.Bridge.BridgeMutex.Unlock() delete(l.Bridge.DiscordUsers, id) } } } }