yammerbot/mumble-handlers.go

74 lines
2.0 KiB
Go

package main
import (
"log"
"strings"
"layeh.com/gumble/gumble"
)
// MumbleListener Handle mumble events
type MumbleListener struct {
Bridge *BridgeState
}
func (l *MumbleListener) mumbleConnect(e *gumble.ConnectEvent) {
//join specified channel
startingChannel := e.Client.Channels.Find(l.Bridge.BridgeConfig.MumbleChannel...)
if startingChannel != nil {
e.Client.Self.Move(startingChannel)
}
}
func (l *MumbleListener) mumbleUserChange(e *gumble.UserChangeEvent) {
l.Bridge.MumbleUsersMutex.Lock()
if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
l.Bridge.MumbleUsers = make(map[string]bool)
for _, user := range l.Bridge.MumbleClient.Self.Channel.Users {
//note, this might be too slow for really really big channels?
//event listeners block while processing
//also probably bad to rebuild the set every user change.
if user.Name != l.Bridge.MumbleClient.Self.Name {
l.Bridge.MumbleUsers[user.Name] = true
}
}
}
l.Bridge.MumbleUsersMutex.Unlock()
if e.Type.Has(gumble.UserChangeConnected) {
log.Println("User connected to mumble " + e.User.Name)
if !l.Bridge.BridgeConfig.MumbleDisableText {
e.User.Send("Mumble-Discord-Bridge v" + version)
// Tell the user who is connected to discord
l.Bridge.DiscordUsersMutex.Lock()
if len(l.Bridge.DiscordUsers) == 0 {
e.User.Send("No users connected to Discord")
} else {
s := "Connected to Discord: "
arr := []string{}
for u := range l.Bridge.DiscordUsers {
arr = append(arr, l.Bridge.DiscordUsers[u].username)
}
s = s + strings.Join(arr[:], ",")
e.User.Send(s)
}
l.Bridge.DiscordUsersMutex.Unlock()
}
// Send discord a notice
l.Bridge.discordSendMessageAll(e.User.Name + " has joined mumble")
}
if e.Type.Has(gumble.UserChangeDisconnected) {
l.Bridge.discordSendMessageAll(e.User.Name + " has left mumble")
log.Println("User disconnected from mumble " + e.User.Name)
}
}