3ef9fc40bf
discord dm disable text messages for discord and mumble with option list users connected to discord on connection to mumble
228 lines
5.6 KiB
Go
228 lines
5.6 KiB
Go
package main
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import (
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"fmt"
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"log"
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"strings"
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"time"
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"github.com/bwmarrin/discordgo"
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)
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// DiscordListener holds references to the current BridgeConf
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// and BridgeState for use by the event handlers
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type DiscordListener struct {
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Bridge *BridgeState
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}
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func (l *DiscordListener) ready(s *discordgo.Session, event *discordgo.Ready) {
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log.Println("READY event registered")
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//Setup initial discord state
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var g *discordgo.Guild
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g = nil
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for _, i := range event.Guilds {
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if i.ID == l.Bridge.BridgeConfig.GID {
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g = i
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}
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}
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if g == nil {
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log.Println("bad guild on READY")
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return
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == l.Bridge.BridgeConfig.CID {
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u, err := s.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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}
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dm, err := s.UserChannelCreate(u.ID)
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if err != nil {
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log.Println("Error creating private channel for", u.Username)
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}
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l.Bridge.DiscordUsersMutex.Lock()
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l.Bridge.DiscordUsers[vs.UserID] = discordUser{
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username: u.Username,
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seen: true,
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dm: dm,
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}
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l.Bridge.DiscordUsersMutex.Unlock()
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// If connected to mumble inform users of Discord users
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if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
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l.Bridge.MumbleClient.Do(func() {
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l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false)
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})
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}
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}
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}
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}
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func (l *DiscordListener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if l.Bridge.Mode == bridgeModeConstant {
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return
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}
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// Ignore all messages created by the bot itself
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if m.Author.ID == s.State.User.ID {
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return
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}
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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prefix := "!" + l.Bridge.BridgeConfig.Command
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if strings.HasPrefix(m.Content, prefix+" link") {
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to join GID %v and VID %v\n", g.ID, vs.ChannelID)
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go l.Bridge.startBridge()
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" unlink") {
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to leave GID %v and VID %v\n", g.ID, vs.ChannelID)
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l.Bridge.BridgeDie <- true
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l.Bridge.BridgeDie = nil
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" refresh") {
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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log.Printf("Trying to refresh GID %v and VID %v\n", g.ID, vs.ChannelID)
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l.Bridge.BridgeDie <- true
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time.Sleep(5 * time.Second)
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go l.Bridge.startBridge()
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return
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}
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}
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}
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if strings.HasPrefix(m.Content, prefix+" auto") {
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if l.Bridge.Mode != bridgeModeAuto {
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l.Bridge.Mode = bridgeModeAuto
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l.Bridge.AutoChanDie = make(chan bool)
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go l.Bridge.AutoBridge()
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} else {
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l.Bridge.AutoChanDie <- true
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l.Bridge.Mode = bridgeModeManual
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}
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}
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}
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func (l *DiscordListener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
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if event.Guild.Unavailable {
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return
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}
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for _, channel := range event.Guild.Channels {
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if channel.ID == event.Guild.ID {
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log.Println("Mumble-Discord bridge is active in new guild")
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return
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}
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}
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}
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func (l *DiscordListener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
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l.Bridge.DiscordUsersMutex.Lock()
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defer l.Bridge.DiscordUsersMutex.Unlock()
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if event.GuildID == l.Bridge.BridgeConfig.GID {
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g, err := s.State.Guild(l.Bridge.BridgeConfig.GID)
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if err != nil {
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log.Println("error finding guild")
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panic(err)
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}
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for u := range l.Bridge.DiscordUsers {
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du := l.Bridge.DiscordUsers[u]
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du.seen = false
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l.Bridge.DiscordUsers[u] = du
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}
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// Sync the channel voice states to the local discordUsersMap
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == l.Bridge.BridgeConfig.CID {
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if s.State.User.ID == vs.UserID {
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// Ignore bot
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continue
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}
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if _, ok := l.Bridge.DiscordUsers[vs.UserID]; !ok {
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u, err := s.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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continue
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}
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println("User joined Discord " + u.Username)
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dm, err := s.UserChannelCreate(u.ID)
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if err != nil {
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log.Println("Error creating private channel for", u.Username)
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}
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l.Bridge.DiscordUsers[vs.UserID] = discordUser{
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username: u.Username,
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seen: true,
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dm: dm,
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}
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if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
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l.Bridge.MumbleClient.Do(func() {
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l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has joined Discord\n", u.Username), false)
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})
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}
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} else {
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du := l.Bridge.DiscordUsers[vs.UserID]
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du.seen = true
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l.Bridge.DiscordUsers[vs.UserID] = du
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}
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}
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}
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// Remove users that are no longer connected
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for id := range l.Bridge.DiscordUsers {
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if l.Bridge.DiscordUsers[id].seen == false {
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println("User left Discord channel " + l.Bridge.DiscordUsers[id].username)
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if l.Bridge.Connected && !l.Bridge.BridgeConfig.MumbleDisableText {
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l.Bridge.MumbleClient.Do(func() {
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l.Bridge.MumbleClient.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", l.Bridge.DiscordUsers[id].username), false)
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})
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}
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delete(l.Bridge.DiscordUsers, id)
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}
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}
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}
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}
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