+
+ {Array(enemyHandSize).fill(null).map(() => (
+
+ ))}
+
+
+ {enemyBoard.map((card, index) => (
+ selectCard({target: 'opponent', type: 'board', index})}
+ />
+ ))}
+
+
+ {allyBoard.map((card, index) => (
+ selectCard({target: 'ally', type: 'board', index})}
+ />
+ ))}
+
+
+ {player.hand.map((card, index) => (
+ selectCard({target: 'ally', type: 'hand', index})}
+ />
+ ))}
+
+