import type {Selection} from './types.ts' export function isAlly(selection: Selection): boolean { return selection.target === 'ally' } export function isHand(selection: Selection): boolean { return selection.type === 'hand' } export function isBoard(selection: Selection): boolean { return selection.type === 'board' } export function isDrawSelection(selection: Selection): boolean { return selection.type === 'draws' } export function isPlayCardSelection(first: Selection, second: Selection): boolean { const isMyHand = isAlly(first) && isHand(first) const targetsMyBoard = isAlly(second) && isBoard(second) return isMyHand && targetsMyBoard } export function isAttackSelection(first: Selection, second: Selection): boolean { const isMyBoard = isAlly(first) && isBoard(first) const targetsEnemyBoard = !isAlly(second) && isBoard(second) return isMyBoard && targetsEnemyBoard } export function isMoveSelection(first: Selection, second: Selection): boolean { const isMyBoard = isAlly(first) && isBoard(first) const isMyOtherBoard = isAlly(second) && isBoard(second) && first.index !== second.index return isMyBoard && isMyOtherBoard }