# Tomecraft Example clients "client" is a raw command line option that lets you control everything sent to the server outside of polling. "client2" has a TUI interface that shows the current state at all times and will automatically update on server BroadcastUpdate events ## How to build Requires Go 1.16 Run "make all" to generate both binaries. Otherwise, run "make [binary name]" to generate a specific one. Both use the following commands: ### Session Commands: Session commands can be input at any time Session commands are prefixed with "0": 0 query: Tell the server you're looking for a game 0 join: Join the game the server created for you 0 leave: Leave the game and kill the client 0 ready: check to see if both plays have joined the match ### State Commands: State commands are prefixed with "1": 1 b: Tell the server you're ready. If both players have readied up, choose to go first and start the game 1 s: Start your turn if possible 1 e: End your turn if possible 1 g: Get a copy of the current game state ### Action commands: Action commands are prefixed with "2": 2 s: Scry your life points in cards 2 d : Draw card at position x from your most recent scry 2 p : play card at postion x in your hand to postion y on your side of the board (from the left) 2 m : move card at position x on the board to position y on the board 2 a : attack position y with card at position x on the board