draw check properly

This commit is contained in:
stryan 2021-10-07 13:47:55 -04:00
parent 596291bbf8
commit d4b3016518

View File

@ -141,7 +141,7 @@ func OracleEffect(c *Card, g *Game) {
case 1:
c.Power = c.Power + 1
case 2:
if c.Owner != SentinalID || c.Owner != ScourgeID {
if c.Owner != SentinalID && c.Owner != ScourgeID {
log.Println("card draw effect was played but with no owner?")
} else {
g.CardBuffer = DeckFromCards(g.GetDeck(c.Owner).Scry(1))