From e9ea79aec7299535bb52806fd378068f660bf44e Mon Sep 17 00:00:00 2001 From: Steve Date: Thu, 7 Oct 2021 12:58:08 -0400 Subject: [PATCH] don't steal from sentinal on scourge card draw --- README | 5 ----- oracle.go | 2 +- 2 files changed, 1 insertion(+), 6 deletions(-) delete mode 100644 README diff --git a/README b/README deleted file mode 100644 index 4f6bd49..0000000 --- a/README +++ /dev/null @@ -1,5 +0,0 @@ -# Tomecraft Engine - -This repo contains the core rules engine for Tomecraft. - -This combined with tome_lib should let you write up the game engine for either local use or for use in a server. diff --git a/oracle.go b/oracle.go index 43506c2..d24bc0e 100644 --- a/oracle.go +++ b/oracle.go @@ -144,7 +144,7 @@ func OracleEffect(c *Card, g *Game) { if c.Owner == SentinalID { g.CardBuffer = DeckFromCards(g.SentinalDeck.Scry(1)) } else if c.Owner == ScourgeID { - g.CardBuffer = DeckFromCards(g.SentinalDeck.Scry(1)) + g.CardBuffer = DeckFromCards(g.ScourgeDeck.Scry(1)) } else { log.Println("card draw effect was played but with no owner?") }