package tome_game import . "git.saintnet.tech/tomecraft/tome_lib" func NewBoard() *Board { return &Board{ Sentinal: [4]*Card{NewEmpty(SentinalID, 0), NewEmpty(SentinalID, 1), NewEmpty(SentinalID, 2), NewEmpty(SentinalID, 3)}, Scourge: [4]*Card{NewEmpty(ScourgeID, 0), NewEmpty(ScourgeID, 1), NewEmpty(ScourgeID, 2), NewEmpty(ScourgeID, 3)}, } }