package tome_game import ( . "git.saintnet.tech/tomecraft/tome_lib" ) func NewView(id int, g *Game) *GameView { return &GameView{ Board: g.GameBoard, Player: g.GetPlayer(id), DeckSize: g.GetDeck(id).Size(), EnemyLife: g.GetOpponent(id).Life, EnemyDeckSize: g.GetOpponentDeck(id).Size(), EnemyHandSize: len(g.GetOpponent(id).Hand), CurrentTurn: g.CurrentTurn, CanDraw: g.CanDraw, HasDrawn: g.HasDrawn, QueuedEffect: g.QueuedEffect, TargetReq: g.TargetReq, Status: g.Status, } }