tome_lib/util.go

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package tome_lib
type GameStatus int
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type TargetStatus int
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const (
StatusLobby = iota
StatusReady
StatusPlaying
StatusStop
StatusSentinalWin
StatusScourgeWin
StatusDraw
)
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const (
TargetSelf = iota
TargetOwn
TargetOwnEmpty
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TargetOpp
TargetOppEmpty
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TargetAny
TargetNone
)
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const (
SentinalID = 1
ScourgeID = 2
)