clean up effects
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d47ec6e6de
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@ -25,15 +25,15 @@ func RemoveEffect(source uuid.UUID, c *Card) {
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func AddEffect(c *Card, e *Effect) {
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if c.Type == EmptyValue {
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log.Println("Can't add effect to empty card")
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//can't apply effect to empty card
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return
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}
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if c.Position < 0 {
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if c.Position < 0 || c.Position > 3 {
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log.Println("trying to apply effect to card not on the board")
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}
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for _, v := range c.Effects {
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if v.Owner == e.Owner && v.ID == e.ID && v.Target == e.Target {
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log.Println("can't stack effects")
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//can't stack effects
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return
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}
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}
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