92 lines
2.6 KiB
Go
92 lines
2.6 KiB
Go
// Code generated by "enumer -type=CardType -json"; DO NOT EDIT.
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//
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package tome_lib
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import (
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"encoding/json"
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"fmt"
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)
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const _CardTypeName = "EmptyValueValkSpeedsterCommanderPaladinScholarWarriorFighterSevenShieldWallHealthPotionTreeGoblinChupacabraAllyEnemyDuelistVanguardElephantMesmeristDivinerHologramGoblinSpawnDud"
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var _CardTypeIndex = [...]uint8{0, 10, 14, 23, 32, 39, 46, 53, 60, 65, 75, 87, 91, 97, 107, 111, 116, 123, 131, 139, 148, 155, 163, 174, 177}
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func (i CardType) String() string {
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i -= -1
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if i < 0 || i >= CardType(len(_CardTypeIndex)-1) {
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return fmt.Sprintf("CardType(%d)", i+-1)
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}
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return _CardTypeName[_CardTypeIndex[i]:_CardTypeIndex[i+1]]
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}
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var _CardTypeValues = []CardType{-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22}
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var _CardTypeNameToValueMap = map[string]CardType{
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_CardTypeName[0:10]: -1,
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_CardTypeName[10:14]: 0,
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_CardTypeName[14:23]: 1,
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_CardTypeName[23:32]: 2,
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_CardTypeName[32:39]: 3,
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_CardTypeName[39:46]: 4,
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_CardTypeName[46:53]: 5,
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_CardTypeName[53:60]: 6,
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_CardTypeName[60:65]: 7,
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_CardTypeName[65:75]: 8,
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_CardTypeName[75:87]: 9,
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_CardTypeName[87:91]: 10,
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_CardTypeName[91:97]: 11,
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_CardTypeName[97:107]: 12,
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_CardTypeName[107:111]: 13,
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_CardTypeName[111:116]: 14,
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_CardTypeName[116:123]: 15,
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_CardTypeName[123:131]: 16,
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_CardTypeName[131:139]: 17,
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_CardTypeName[139:148]: 18,
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_CardTypeName[148:155]: 19,
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_CardTypeName[155:163]: 20,
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_CardTypeName[163:174]: 21,
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_CardTypeName[174:177]: 22,
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}
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// CardTypeString retrieves an enum value from the enum constants string name.
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// Throws an error if the param is not part of the enum.
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func CardTypeString(s string) (CardType, error) {
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if val, ok := _CardTypeNameToValueMap[s]; ok {
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return val, nil
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}
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return 0, fmt.Errorf("%s does not belong to CardType values", s)
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}
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// CardTypeValues returns all values of the enum
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func CardTypeValues() []CardType {
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return _CardTypeValues
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}
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// IsACardType returns "true" if the value is listed in the enum definition. "false" otherwise
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func (i CardType) IsACardType() bool {
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for _, v := range _CardTypeValues {
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if i == v {
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return true
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}
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}
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return false
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}
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// MarshalJSON implements the json.Marshaler interface for CardType
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func (i CardType) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.String())
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}
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// UnmarshalJSON implements the json.Unmarshaler interface for CardType
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func (i *CardType) UnmarshalJSON(data []byte) error {
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var s string
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if err := json.Unmarshal(data, &s); err != nil {
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return fmt.Errorf("CardType should be a string, got %s", data)
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}
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var err error
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*i, err = CardTypeString(s)
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return err
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}
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