package main import ( "bufio" "flag" "fmt" "log" "os" "strconv" "strings" "git.saintnet.tech/tomecraft/tome_lib" coordinator "git.saintnet.tech/tomecraft/tome_server" "github.com/google/uuid" ) func main() { admin := flag.Bool("admin", false, "enable admin console") flag.Parse() c := coordinator.NewCoordinator() if *admin { file, err := os.OpenFile("serverlog.txt", os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0666) if err != nil { log.Fatal(err) } log.SetOutput(file) go console(c) } c.Start() Serve(c) } func console(c *coordinator.Coordinator) { scanner := bufio.NewScanner(os.Stdin) fmt.Printf("> ") match := uuid.Nil var err error player := -1 for scanner.Scan() { in := scanner.Text() cmd := strings.Split(in, " ") switch cmd[0] { case "get": switch cmd[1] { case "matches": fmt.Println(c.Matches) case "queue": fmt.Println(c.PlayerPool) case "match": fmt.Println(c.Matches[match]) case "game": if match == uuid.Nil { fmt.Println("needs match") continue } fmt.Println(c.Matches[match].Game) case "player": if match == uuid.Nil { fmt.Println("needs match") continue } if player == -1 { fmt.Println("needs player") continue } if player == tome_lib.SentinalID { fmt.Println(c.Matches[match].Game.SentinalPlayer) } else { fmt.Println(c.Matches[match].Game.ScourgePlayer) } case "deck": if match == uuid.Nil { fmt.Println("needs match") continue } if player == -1 { fmt.Println("needs player") continue } if player == tome_lib.SentinalID { deck := c.Matches[match].Game.SentinalDeck fmt.Println(deck) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < deck.Size() { fmt.Println(view_card(deck.Cards[crd])) } } } else { deck := c.Matches[match].Game.ScourgeDeck fmt.Println(deck) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < deck.Size() { fmt.Println(view_card(deck.Cards[crd])) } } } case "hand": if match == uuid.Nil { fmt.Println("needs match") continue } if player == -1 { fmt.Println("needs player") continue } if player == tome_lib.SentinalID { hand := c.Matches[match].Game.SentinalPlayer.Hand fmt.Println(hand) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < len(hand) { fmt.Println(view_card(hand[crd])) } } } else { hand := c.Matches[match].Game.ScourgePlayer.Hand fmt.Println(hand) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < len(hand) { fmt.Println(view_card(hand[crd])) } } } case "board": if match == uuid.Nil { fmt.Println("needs match") continue } if player == -1 { fmt.Println("needs player") continue } if player == tome_lib.SentinalID { board := c.Matches[match].Game.GameBoard.Sentinal fmt.Println(board) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < len(board) { fmt.Println(view_card(board[crd])) } } } else { board := c.Matches[match].Game.GameBoard.Scourge fmt.Println(board) if len(cmd) == 3 { crd, err := strconv.Atoi(cmd[2]) if err != nil { fmt.Println("invalid index") continue } if crd < len(board) { fmt.Println(view_card(board[crd])) } } } } case "set": switch cmd[1] { case "match": match, err = uuid.Parse(cmd[2]) if err != nil { fmt.Println("Error setting match") } case "player": player, err = strconv.Atoi(cmd[2]) if err != nil { fmt.Println("error setting player") } } case "reset": match = uuid.Nil player = -1 case "quit": os.Exit(0) } fmt.Printf("> ") } } func view_card(c *tome_lib.Card) string { return fmt.Sprintf("%v %v/%v %v %v %v %v %v %v", c.Type, c.BasePower, c.Power, c.Id, c.Sick, c.Counters, c.Owner, c.Position, c.Effects) }