mirror of
https://github.com/stryan/mumble-discord-bridge.git
synced 2024-12-28 17:15:40 -05:00
add mutexs to prevent data races, re-organize a bit
This commit is contained in:
parent
db0af7edcd
commit
f4cc9498cb
35
bridge.go
35
bridge.go
@ -12,12 +12,12 @@ import (
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"github.com/bwmarrin/discordgo"
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"layeh.com/gumble/gumble"
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"layeh.com/gumble/gumbleutil"
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)
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type BridgeState struct {
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ActiveConn chan bool
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Connected bool
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Mode BridgeMode
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Client *gumble.Client
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DiscordUsers map[string]bool
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MumbleUsers map[string]bool
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@ -46,10 +46,7 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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if l.BridgeConf.MumbleInsecure {
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tlsConfig.InsecureSkipVerify = true
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}
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l.BridgeConf.Config.Attach(gumbleutil.Listener{
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Connect: l.mumbleConnect,
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UserChange: l.mumbleUserChange,
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})
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mumble, err := gumble.DialWithDialer(new(net.Dialer), l.BridgeConf.MumbleAddr, l.BridgeConf.Config, &tlsConfig)
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if err != nil {
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@ -100,27 +97,9 @@ func startBridge(discord *discordgo.Session, discordGID string, discordCID strin
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}
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}
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}()
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//Setup initial discord state
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g, err := discord.State.Guild(discordGID)
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if err != nil {
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log.Println("error finding guild")
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panic(err)
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == discordCID {
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l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
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u, err := discord.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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l.Bridge.DiscordUsers[u.Username] = true
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l.Bridge.Client.Do(func() {
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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}
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}
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l.ConnectedLock.Lock()
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l.Bridge.Connected = true
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l.ConnectedLock.Unlock()
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select {
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case sig := <-c:
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@ -153,6 +132,8 @@ func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener)
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log.Printf("error pinging mumble server %v\n", err)
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dg.UpdateListeningStatus("an error pinging mumble")
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} else {
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l.UserCountLock.Lock()
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l.ConnectedLock.Lock()
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curr = resp.ConnectedUsers
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if l.Bridge.Connected {
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curr = curr - 1
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@ -169,6 +150,8 @@ func discordStatusUpdate(dg *discordgo.Session, host, port string, l *Listener)
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status = fmt.Sprintf("%v users in Mumble\n", curr)
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}
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}
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l.ConnectedLock.Unlock()
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l.UserCountLock.Unlock()
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dg.UpdateListeningStatus(status)
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}
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}
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@ -184,6 +167,7 @@ func AutoBridge(s *discordgo.Session, l *Listener) {
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return
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}
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time.Sleep(3 * time.Second)
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l.UserCountLock.Lock()
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if !l.Bridge.Connected && l.Bridge.MumbleUserCount > 0 && l.Bridge.DiscordUserCount > 0 {
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log.Println("users detected in mumble and discord, bridging")
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die := make(chan bool)
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@ -196,5 +180,6 @@ func AutoBridge(s *discordgo.Session, l *Listener) {
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MumbleReset()
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DiscordReset()
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}
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l.UserCountLock.Unlock()
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}
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}
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@ -23,7 +23,6 @@ type BridgeConfig struct {
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MumbleAddr string
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MumbleInsecure bool
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MumbleChannel string
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Mode BridgeMode
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Command string
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GID string
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CID string
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50
handlers.go
50
handlers.go
@ -4,6 +4,7 @@ import (
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"fmt"
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"log"
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"strings"
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"sync"
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"time"
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"github.com/bwmarrin/discordgo"
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@ -11,17 +12,43 @@ import (
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)
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type Listener struct {
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BridgeConf *BridgeConfig
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Bridge *BridgeState
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BridgeConf *BridgeConfig
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Bridge *BridgeState
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UserCountLock *sync.Mutex
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ConnectedLock *sync.Mutex
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}
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func (l *Listener) ready(s *discordgo.Session, event *discordgo.Ready) {
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log.Println("READY event registered")
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//Setup initial discord state
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var g *discordgo.Guild
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for _, i := range event.Guilds {
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if i.ID == l.BridgeConf.GID {
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g = i
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}
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == l.BridgeConf.CID {
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l.UserCountLock.Lock()
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l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
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u, err := s.User(vs.UserID)
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if err != nil {
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log.Println("error looking up username")
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}
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l.Bridge.DiscordUsers[u.Username] = true
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if l.Bridge.Connected {
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l.Bridge.Client.Do(func() {
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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l.UserCountLock.Unlock()
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}
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}
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}
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func (l *Listener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if l.BridgeConf.Mode == BridgeModeConstant {
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if l.Bridge.Mode == BridgeModeConstant {
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return
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}
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@ -119,13 +146,13 @@ func (l *Listener) messageCreate(s *discordgo.Session, m *discordgo.MessageCreat
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}
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if strings.HasPrefix(m.Content, prefix+" auto") {
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if l.BridgeConf.Mode != BridgeModeAuto {
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l.BridgeConf.Mode = BridgeModeAuto
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if l.Bridge.Mode != BridgeModeAuto {
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l.Bridge.Mode = BridgeModeAuto
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l.Bridge.AutoChan = make(chan bool)
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go AutoBridge(s, l)
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} else {
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l.Bridge.AutoChan <- true
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l.BridgeConf.Mode = BridgeModeManual
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l.Bridge.Mode = BridgeModeManual
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}
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}
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}
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@ -145,6 +172,7 @@ func (l *Listener) guildCreate(s *discordgo.Session, event *discordgo.GuildCreat
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}
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func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceStateUpdate) {
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l.UserCountLock.Lock()
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if event.GuildID == l.BridgeConf.GID {
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if event.ChannelID == l.BridgeConf.CID {
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//get user
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@ -155,17 +183,21 @@ func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceState
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//check to see if actually new user
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if l.Bridge.DiscordUsers[u.Username] {
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//not actually new user
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l.UserCountLock.Unlock()
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return
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}
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log.Println("user joined watched discord channel")
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l.ConnectedLock.Lock()
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if l.Bridge.Connected {
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l.Bridge.Client.Do(func() {
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has joined Discord channel\n", u.Username), false)
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})
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}
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l.ConnectedLock.Unlock()
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l.Bridge.DiscordUsers[u.Username] = true
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log.Println(l.Bridge.DiscordUsers)
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l.Bridge.DiscordUserCount = l.Bridge.DiscordUserCount + 1
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l.UserCountLock.Unlock()
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}
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if event.ChannelID == "" {
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//leave event, trigger recount of active users
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@ -173,6 +205,7 @@ func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceState
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g, err := s.State.Guild(event.GuildID)
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if err != nil {
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// Could not find guild.
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l.UserCountLock.Unlock()
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return
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}
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@ -190,12 +223,15 @@ func (l *Listener) voiceUpdate(s *discordgo.Session, event *discordgo.VoiceState
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}
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delete(l.Bridge.DiscordUsers, u.Username)
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log.Println("user left watched discord channel")
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l.ConnectedLock.Lock()
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if l.Bridge.Connected {
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l.Bridge.Client.Do(func() {
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l.Bridge.Client.Self.Channel.Send(fmt.Sprintf("%v has left Discord channel\n", u.Username), false)
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})
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}
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l.ConnectedLock.Unlock()
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l.Bridge.DiscordUserCount = count
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l.UserCountLock.Unlock()
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}
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}
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@ -214,6 +250,7 @@ func (l *Listener) mumbleConnect(e *gumble.ConnectEvent) {
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}
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func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
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l.UserCountLock.Lock()
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if e.Type.Has(gumble.UserChangeConnected) || e.Type.Has(gumble.UserChangeChannel) || e.Type.Has(gumble.UserChangeDisconnected) {
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l.Bridge.MumbleUsers = make(map[string]bool)
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for _, user := range l.Bridge.Client.Self.Channel.Users {
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@ -225,4 +262,5 @@ func (l *Listener) mumbleUserChange(e *gumble.UserChangeEvent) {
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}
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}
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}
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l.UserCountLock.Unlock()
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}
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18
main.go
18
main.go
@ -6,12 +6,14 @@ import (
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"os"
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"os/signal"
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"strconv"
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"sync"
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"syscall"
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"time"
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"github.com/bwmarrin/discordgo"
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"github.com/joho/godotenv"
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"layeh.com/gumble/gumble"
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"layeh.com/gumble/gumbleutil"
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_ "layeh.com/gumble/opus"
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)
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@ -75,7 +77,6 @@ func main() {
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MumbleAddr: *mumbleAddr + ":" + strconv.Itoa(*mumblePort),
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MumbleInsecure: *mumbleInsecure,
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MumbleChannel: *mumbleChannel,
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Mode: -1,
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Command: *discordCommand,
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GID: *discordGID,
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CID: *discordCID,
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@ -86,8 +87,11 @@ func main() {
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MumbleUserCount: 0,
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DiscordUserCount: 0,
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DiscordUsers: make(map[string]bool),
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MumbleUsers: make(map[string]bool),
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}
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l := &Listener{BridgeConf, Bridge}
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ul := &sync.Mutex{}
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cl := &sync.Mutex{}
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l := &Listener{BridgeConf, Bridge, ul, cl}
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// Discord setup
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// Open Websocket
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@ -100,6 +104,10 @@ func main() {
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discord.AddHandler(l.guildCreate)
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discord.AddHandler(l.voiceUpdate)
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err = discord.Open()
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l.BridgeConf.Config.Attach(gumbleutil.Listener{
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Connect: l.mumbleConnect,
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UserChange: l.mumbleUserChange,
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})
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if err != nil {
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log.Println(err)
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return
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@ -113,14 +121,14 @@ func main() {
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case "auto":
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log.Println("bridge starting in automatic mode")
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Bridge.AutoChan = make(chan bool)
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BridgeConf.Mode = BridgeModeAuto
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Bridge.Mode = BridgeModeAuto
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go AutoBridge(discord, l)
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case "manual":
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log.Println("bridge starting in manual mode")
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BridgeConf.Mode = BridgeModeManual
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Bridge.Mode = BridgeModeManual
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case "constant":
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log.Println("bridge starting in constant mode")
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BridgeConf.Mode = BridgeModeConstant
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Bridge.Mode = BridgeModeConstant
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go startBridge(discord, *discordGID, *discordCID, l, make(chan bool))
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default:
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discord.Close()
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