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a623639af3
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probably should test code before commiting tbh
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2021-07-25 13:47:36 -04:00 |
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a6f5eb607c
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Merge branch 'oracle'
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2021-07-25 13:43:41 -04:00 |
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4c37ad270d
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implement ace, differ between spells (valk)
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2021-07-25 13:35:49 -04:00 |
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d1845760fe
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actually use GetRow since I can, implement 2 and 3, cards have owners and positions
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2021-07-25 13:27:12 -04:00 |
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22a3e0c8e8
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being actually adding card effects
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2021-07-23 18:57:39 -04:00 |
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0723811faf
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create oracle instead of card objects
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2021-07-23 18:33:17 -04:00 |
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2b76ae5b5a
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client improvements, but bug with sick
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2021-07-23 17:42:12 -04:00 |
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eb7b405641
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cards are now passed as PortableCard objects
client supports all actions
A bunch of stuff uses *Decks now instead of []Card since json marshaling
all of this code is absolutely awful
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2021-07-23 16:43:39 -04:00 |
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7c593faa51
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update README, makefile
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2021-07-23 12:11:06 -04:00 |
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277189f229
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intro server and client
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2021-07-22 18:19:21 -04:00 |
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beab95579c
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local demo works
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2021-07-22 15:55:52 -04:00 |
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15f1ec5dee
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update mod
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2021-07-22 15:39:57 -04:00 |
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4473127d0a
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refactor
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2021-07-22 15:37:25 -04:00 |
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89c69d6037
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you can win the game now
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2021-07-22 13:43:28 -04:00 |
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d05b670e23
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debug commands
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2021-07-22 13:21:49 -04:00 |
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b09d0b37f1
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use cmd and cmd_res, return views
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2021-07-22 13:09:56 -04:00 |
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b24a69ac7e
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have to draw first, start moving past debug
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2021-07-22 12:44:25 -04:00 |
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88d2211c36
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formatting
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2021-07-16 15:53:50 -04:00 |
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c92f8ddc23
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first player can't draw
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2021-07-16 15:53:02 -04:00 |
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23a991d401
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add readme
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2021-07-16 15:52:18 -04:00 |
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7a00469634
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command loop active, fix some obvious bugs
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2021-07-16 15:35:29 -04:00 |
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c111e09ab5
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just use full debug info for now
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2021-07-16 14:53:45 -04:00 |
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8062c99ee6
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add makefile, shuffle properly, more card fixes
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2021-07-16 14:08:19 -04:00 |
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b37cc0e73c
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card change cleanup
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2021-07-15 21:44:45 -04:00 |
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279af42056
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use card objects
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2021-07-15 20:58:21 -04:00 |
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a51bfc6ae8
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initial work, action moves set
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2021-07-15 19:26:57 -04:00 |
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