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# Tomecraft Example clients
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"client" is a raw command line option that lets you control everything sent to the server outside of polling.
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"client2" has a TUI interface that shows the current state at all times and will automatically update on server BroadcastUpdate events
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## How to build
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Requires Go 1.16
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Run "make all" to generate both binaries.
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Otherwise, run "make [binary name]" to generate a specific one.
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Both use the following commands:
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### Session Commands:
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Session commands can be input at any time
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Session commands are prefixed with "0":
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0 query: Tell the server you're looking for a game
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0 join: Join the game the server created for you
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0 leave: Leave the game and kill the client
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0 ready: check to see if both plays have joined the match
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### State Commands:
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State commands are prefixed with "1":
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1 b: Tell the server you're ready. If both players have readied up, choose to go first and start the game
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1 s: Start your turn if possible
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1 e: End your turn if possible
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1 g: Get a copy of the current game state
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### Action commands:
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Action commands are prefixed with "2":
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2 s: Scry your life points in cards
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2 d <x>: Draw card at position x from your most recent scry
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2 p <x> <y>: play card at postion x in your hand to postion y on your side of the board (from the left)
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2 m <x> <y>: move card at position x on the board to position y on the board
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2 a <x> <y>: attack position y with card at position x on the board
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