don't steal from sentinal on scourge card draw
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5
README
5
README
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# Tomecraft Engine
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This repo contains the core rules engine for Tomecraft.
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This combined with tome_lib should let you write up the game engine for either local use or for use in a server.
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@ -144,7 +144,7 @@ func OracleEffect(c *Card, g *Game) {
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if c.Owner == SentinalID {
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g.CardBuffer = DeckFromCards(g.SentinalDeck.Scry(1))
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} else if c.Owner == ScourgeID {
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g.CardBuffer = DeckFromCards(g.SentinalDeck.Scry(1))
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g.CardBuffer = DeckFromCards(g.ScourgeDeck.Scry(1))
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} else {
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log.Println("card draw effect was played but with no owner?")
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}
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